Player Matchup

Hera
Hera
BerMorais
Hera
Level 18
God Stats
3W - 6L
1,120 SR
Queue Stats
82W - 92L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
Formiga_das_Play
Ao Kuang
Level 21
God Stats
23W - 18L
1,396 SR
Queue Stats
368W - 418L
1,421 Elo+
Party 2
Neith
Neith
Mikezer21
Neith
Level 28
God Stats
12W - 12L
1,401 SR
Queue Stats
147W - 187L
1,299 Elo+
Solo
Ymir
Ymir
Saeroth666
Ymir
Level 16
God Stats
4W - 2L
1,492 SR
Queue Stats
8W - 10L
1,147 Elo+
Party 3
Sol
Sol
Shaltea
Sol
Level 24
God Stats
8W - 10L
1,311 SR
Queue Stats
10W - 12L
1,141 Elo+
Party 3
Team Averages
Level 21
1,344 SR
1,282 Elo+

VS

Team Averages
Level 22
1,429 SR
1,330 Elo+
Hachiman
Hachiman
AriezAR
Hachiman
Level 10
God Stats
7W - 13L
1,404 SR
Queue Stats
34W - 31L
1,314 Elo+
Party 1
Ares
Ares
BokawaweD
Ares
Level 24
God Stats
7W - 10L
1,423 SR
Queue Stats
49W - 64L
1,365 Elo+
Solo
Fenrir
Fenrir
Depre55edUnicorn
Fenrir
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
17W - 32L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
DronMr
Zhong Kui
Level 28
God Stats
6W - 8L
1,294 SR
Queue Stats
148W - 175L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
wirousi
Nu Wa
Level 17
God Stats
0W - 7L
1,294 SR
Queue Stats
20W - 31L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
9 / 1 / 3
9,703
647
10,408
6,500
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
7,925
528
3,400
11,540
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Mikezer21
Neith
13
2 / 3 / 3
7,896
526
3,901
7,564
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 4
7,204
480
3,759
6,630
4,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
3 / 1 / 3
7,606
507
12,122
7,931
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AriezAR
Hachiman
12
2 / 2 / 0
6,748
450
7,343
10,068
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 4 / 0
5,867
391
538
12,039
6,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 0
7,188
479
5,379
13,229
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
DronMr
Zhong Kui
9
1 / 0 / 1
6,464
431
2,818
2,882
1,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
wirousi
Nu Wa
11
0 / 7 / 3
7,060
471
6,062
8,774
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AriezAR
Hachiman
2
2
0
1
W
Hera
9
1
3
10.5
L
Ares
0
4
0
0
L
3
5
0
0.6
L
Zhong Kui
DronMr
Zhong Kui
1
0
1
1.5
W
1
0
2
2
W
Neith
Mikezer21
Neith
2
3
3
1.17
W
2
1
4
4
W
Sol
3
1
3
4.5
L
Nu Wa
wirousi
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
22,140
40,165
Taken
46,992
15,733
Mitigated
21,090
14,072
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AriezAR
Hachiman
7,343
2,622
0
2,104
10,068
3,899
0
7,256
2,812
0
33,597
W
Hera
10,408
1,758
0
2,626
6,500
2,364
1,765
3,488
3,012
51,821
0
L
Ares
538
35
0
0
12,039
6,050
0
9,393
2,642
16,836
0
L
5,379
1,134
0
3,904
13,229
6,401
0
4,846
8,189
0
37,658
L
Zhong Kui
DronMr
Zhong Kui
2,818
536
0
1,506
2,882
1,857
476
137
2,745
21,016
0
W
3,400
945
0
3,162
11,540
3,532
0
888
10,652
53,104
0
W
Neith
Mikezer21
Neith
3,901
1,607
0
1,952
7,564
2,710
3,035
2,541
5,023
0
33,244
W
3,759
1,093
423
1,108
6,630
4,947
377
1,331
5,299
17,514
0
W
Sol
12,122
3,077
760
4,041
7,931
2,180
966
1,170
6,761
46,612
0
L
Nu Wa
wirousi
Nu Wa
6,062
796
0
519
8,774
2,883
720
7,421
915
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
33,327
337
Minions Killed
266
0
Camps Cleared
0
1,362,174
Distance Traveled
1,169,029
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,748
450
59
4
0
273,451
0
W
Hera
9,703
647
86
6
0
258,022
3
L
Ares
5,867
391
31
2
0
257,601
1
L
Fenrir
7,188
479
60
4
0
307,314
2
L
Zhong Kui
6,464
431
51
3
0
139,347
3
W
Ao Kuang
7,925
528
85
6
0
307,208
1
W
Neith
7,896
526
61
4
0
219,950
0
W
Ymir
7,204
480
31
2
0
282,592
0
W
Sol
7,606
507
74
5
0
294,402
0
L
Nu Wa
7,060
471
65
4
0
191,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role