Player Matchup

Skadi
Skadi
GiantApollo4882
Skadi
Level 65
God Stats
34W - 42L
1,329 SR
Queue Stats
198W - 194L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
JohnnyBoy2005-Jo
Xing Tian
Level 36
God Stats
3W - 7L
1,159 SR
Queue Stats
171W - 220L
1,306 Elo+
Party 4
Ne Zha
Ne Zha
KenzoMcgee
Ne Zha
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
369W - 459L
1,254 Elo+
Party 4
Tyr
Tyr
Love2Spoodge
Tyr
Level 89
God Stats
4W - 8L
1,440 SR
Queue Stats
276W - 260L
1,496 Elo+
Party 2
Eset
Eset
Tinorage
Eset
Level 155
God Stats
5W - 4L
1,625 SR
Queue Stats
360W - 336L
1,500 Elo+
Party 2
Team Averages
Level 84
1,411 SR
1,406 Elo+

VS

Team Averages
Level 35
1,423 SR
1,362 Elo+
Baron Samedi
Baron Samedi
GuestRaider79
Baron Samedi
Level 48
God Stats
1W - 5L
1,333 SR
Queue Stats
43W - 58L
1,374 Elo+
Party 1
Athena
Athena
Jedgell
Athena
Level 56
God Stats
8W - 12L
1,260 SR
Queue Stats
49W - 68L
1,339 Elo+
Party 3
Odin
Odin
Wolferd97
Odin
Level 25
God Stats
9W - 6L
1,508 SR
Queue Stats
22W - 19L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
YellowyBanjo477
Sun Wukong
Level 18
God Stats
2W - 3L
1,669 SR
Queue Stats
3W - 16L
1,266 Elo+
Party 3
Artemis
Artemis
balufi
Artemis
Level 28
God Stats
8W - 13L
1,349 SR
Queue Stats
30W - 37L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,675
473
4,310
5,283
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
10
1 / 2 / 6
6,348
529
3,532
9,633
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
KenzoMcgee
Ne Zha
12
3 / 1 / 2
7,143
595
2,547
7,271
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 0
7,303
609
2,794
6,642
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
13
6 / 0 / 2
7,663
639
6,984
5,077
1,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GuestRaider79
Baron Samedi
7
0 / 2 / 0
4,669
389
1,123
3,779
1,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Jedgell
Athena
9
1 / 2 / 2
5,508
459
2,848
7,444
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
2 / 3 / 2
5,447
454
4,026
6,764
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
YellowyBanjo477
Sun Wukong
10
0 / 4 / 0
5,360
447
3,630
7,960
3,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
balufi
Artemis
9
2 / 3 / 3
5,261
438
5,218
5,554
1,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Baron Samedi
GuestRaider79
Baron Samedi
0
2
0
0
L
Athena
Jedgell
Athena
1
2
2
1
W
Xing Tian
1
2
6
2
W
Ne Zha
KenzoMcgee
Ne Zha
3
1
2
4
W
3
0
0
3
W
Eset
6
0
2
7
L
Odin
2
3
2
1
L
Sun Wukong
YellowyBanjo477
Sun Wukong
0
4
0
0
L
Artemis
balufi
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
16,845
33,906
Taken
31,501
17,625
Mitigated
12,186
8,970
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,310
1,265
0
0
5,283
1,792
123
415
4,868
0
22,406
L
Baron Samedi
GuestRaider79
Baron Samedi
1,123
36
0
710
3,779
1,440
31
2,491
1,288
16,028
0
L
Athena
Jedgell
Athena
2,848
545
0
2,229
7,444
2,679
0
2,357
5,087
24,684
0
W
Xing Tian
3,532
206
319
1,321
9,633
7,507
123
1,128
8,505
13,310
0
W
Ne Zha
KenzoMcgee
Ne Zha
2,547
685
0
3,217
7,271
2,429
0
730
6,533
0
42,187
W
2,794
251
0
2,429
6,642
4,183
748
304
6,338
0
34,987
W
Eset
6,984
478
381
1,303
5,077
1,714
880
1,364
3,691
49,265
0
L
Odin
4,026
668
234
675
6,764
2,699
0
2,595
4,169
0
19,896
L
Sun Wukong
YellowyBanjo477
Sun Wukong
3,630
808
0
340
7,960
3,721
20
324
7,636
0
25,184
L
Artemis
balufi
Artemis
5,218
2,453
882
699
5,554
1,647
0
2,749
2,805
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
26,245
320
Minions Killed
196
0
Camps Cleared
0
1,122,073
Distance Traveled
999,853
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,675
473
38
3
0
204,413
2
L
Baron Samedi
4,669
389
31
3
0
114,388
1
L
Athena
5,508
459
55
5
0
218,656
3
W
Xing Tian
6,348
529
23
2
0
219,707
1
W
Ne Zha
7,143
595
92
8
0
241,844
2
W
Tyr
7,303
609
74
6
0
235,088
4
W
Eset
7,663
639
93
8
0
221,021
2
L
Odin
5,447
454
37
3
0
223,172
2
L
Sun Wukong
5,360
447
42
4
0
231,605
3
L
Artemis
5,261
438
31
3
0
212,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role