Player Matchup

Ne Zha
Ne Zha
Darkdreas
Ne Zha
Level 124
God Stats
14W - 8L
1,500 SR
Queue Stats
222W - 172L
1,644 Elo+
Party 1
King Arthur
King Arthur
Philipnielsen21
King Arthur
Level 122
God Stats
9W - 3L
1,508 SR
Queue Stats
122W - 72L
1,686 Elo+
Party 1
Janus
Janus
chasperhauritz
Janus
Level 156
God Stats
12W - 18L
1,364 SR
Queue Stats
363W - 292L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
oli-kj
Danzaburou
Level 124
God Stats
5W - 2L
1,664 SR
Queue Stats
263W - 209L
1,659 Elo+
Party 1
Geb
Geb
silas0911
Geb
Level 36
God Stats
7W - 3L
1,500 SR
Queue Stats
237W - 146L
1,748 Elo+
Party 1
Team Averages
Level 112
1,507 SR
1,679 Elo+

VS

Team Averages
Level 81
1,508 SR
1,388 Elo+
Nu Wa
Nu Wa
El-Looping
Nu Wa
Level 94
God Stats
26W - 32L
1,567 SR
Queue Stats
388W - 441L
1,381 Elo+
Party 2
Da Ji
Da Ji
Marla_Croft
Da Ji
Level 122
God Stats
18W - 30L
1,431 SR
Queue Stats
230W - 257L
1,461 Elo+
Party 2
Chaac
Chaac
R_HAZZA_
Chaac
Level 38
God Stats
2W - 3L
1,689 SR
Queue Stats
7W - 16L
1,407 Elo+
Party 3
Izanami
Izanami
Thorkson_8
Izanami
Level 120
God Stats
14W - 17L
1,443 SR
Queue Stats
139W - 157L
1,422 Elo+
Party 2
Athena
Athena
hawhooha
Athena
Level 30
God Stats
1W - 4L
1,409 SR
Queue Stats
3W - 13L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkdreas
Ne Zha
9
2 / 1 / 2
5,382
538
3,142
5,035
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Philipnielsen21
King Arthur
12
4 / 0 / 0
6,618
662
5,325
7,882
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 0 / 2
6,524
652
6,421
3,739
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
oli-kj
Danzaburou
9
3 / 0 / 6
6,002
600
5,081
5,945
1,518
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 7
5,612
561
2,267
5,363
1,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 3 / 1
4,717
472
2,591
4,847
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,761
476
1,968
7,915
2,415
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
R_HAZZA_
Chaac
8
0 / 2 / 0
4,676
468
2,785
6,960
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Thorkson_8
Izanami
8
1 / 4 / 1
5,032
503
3,889
6,775
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
hawhooha
Athena
8
0 / 4 / 2
4,421
442
2,255
7,197
4,375
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
1
2
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darkdreas
Ne Zha
2
1
2
3
L
Nu Wa
0
3
1
0.17
L
0
4
0
0
W
King Arthur
Philipnielsen21
King Arthur
4
0
0
4
L
Chaac
R_HAZZA_
Chaac
0
2
0
0
L
Izanami
Thorkson_8
Izanami
1
4
1
0.38
W
6
0
2
7
L
Athena
hawhooha
Athena
0
4
2
0.25
W
Danzaburou
oli-kj
Danzaburou
3
0
6
6
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
13,488
27,964
Taken
33,694
10,405
Mitigated
14,517
10,646
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darkdreas
Ne Zha
3,142
1,056
0
1,962
5,035
1,326
0
690
4,305
0
22,741
L
Nu Wa
2,591
804
0
989
4,847
1,482
66
3,397
1,425
17,231
0
L
1,968
549
0
2,200
7,915
2,415
0
1,378
6,487
0
19,904
W
King Arthur
Philipnielsen21
King Arthur
5,325
1,178
0
3,739
7,882
4,741
0
183
7,292
0
36,743
L
Chaac
R_HAZZA_
Chaac
2,785
721
0
2,924
6,960
4,512
0
402
6,158
0
17,930
L
Izanami
Thorkson_8
Izanami
3,889
2,487
381
1,272
6,775
1,733
239
1,129
5,646
0
33,873
W
6,421
761
0
372
3,739
997
0
1,457
2,082
41,589
0
L
Athena
hawhooha
Athena
2,255
484
0
0
7,197
4,375
0
2,382
4,815
8,062
0
W
Danzaburou
oli-kj
Danzaburou
5,081
3,032
0
3,153
5,945
1,518
47
1,201
4,704
0
33,242
W
2,267
607
0
1,420
5,363
1,823
0
973
4,368
9,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
23,607
268
Minions Killed
213
0
Camps Cleared
0
1,009,468
Distance Traveled
903,371
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,382
538
50
5
0
196,800
1
L
Nu Wa
4,717
472
39
4
0
166,143
2
L
Da Ji
4,761
476
46
5
0
182,436
2
W
King Arthur
6,618
662
70
7
0
203,456
0
L
Chaac
4,676
468
36
4
0
175,198
0
L
Izanami
5,032
503
77
8
0
174,593
1
W
Janus
6,524
652
82
8
0
209,245
3
L
Athena
4,421
442
15
2
0
205,001
0
W
Danzaburou
6,002
600
56
6
0
192,976
1
W
Geb
5,612
561
10
1
0
206,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role