Player Matchup

Hades
Hades
Silver III
DEAFxNxCHAOS
Hades
Silver III
Level 128
God Stats
185W - 129L
1,563 SR
Queue Stats
311W - 310L
848 MMR
Solo
Bakasura
Bakasura
Bronze II
JackPatata
Bakasura
Bronze II
Level 148
God Stats
5W - 9L
1,499 SR
Queue Stats
210W - 251L
210 MMR
Solo
Bellona
Bellona
Bronze I
PdQ venom
Bellona
Bronze I
Level 53
God Stats
3W - 2L
1,395 SR
Queue Stats
96W - 123L
449 MMR
Solo
Izanami
Izanami
Silver IV
Xilent-7
Izanami
Silver IV
Level 82
God Stats
96W - 91L
1,456 SR
Queue Stats
514W - 522L
765 MMR
Solo
Ymir
Ymir
Silver V
ninjask_99
Ymir
Silver V
Level 100
God Stats
1W - 0L
1,732 SR
Queue Stats
362W - 401L
597 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,529 SR
574 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,547 SR
576 MMR
Cthulhu
Cthulhu
Silver V
Destroza_Viejas
Cthulhu
Silver V
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 148L
718 MMR
Solo
Cernunnos
Cernunnos
Silver IV
DrxKILLxJOY
Cernunnos
Silver IV
Level 46
God Stats
6W - 7L
1,666 SR
Queue Stats
165W - 159L
964 MMR
Solo
Achilles
Achilles
Bronze III
WizardSwirl
Achilles
Bronze III
Level 54
God Stats
110W - 117L
1,396 SR
Queue Stats
241W - 268L
2 MMR
Solo
Nox
Nox
Silver III
celestial_mark
Nox
Silver III
Level 143
God Stats
4W - 1L
1,908 SR
Queue Stats
374W - 395L
843 MMR
Solo
Fenrir
Fenrir
Bronze III
droimur
Fenrir
Bronze III
Level 66
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 44L
353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
16,899
528
22,106
28,814
18,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
JackPatata
Bakasura
20
12 / 13 / 6
17,300
541
26,834
33,511
19,633
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
PdQ venom
Bellona
20
2 / 8 / 7
15,873
496
12,308
25,079
22,632
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Xilent-7
Izanami
20
14 / 6 / 5
17,647
551
29,050
23,770
12,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 8 / 17
14,645
458
11,348
27,957
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArachneGuan YuCu ChulainnSetDanzaburou

VS

Bans
HerculesKhepriKing ArthurCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
14,041
439
17,551
27,197
16,419
Cernunnos
DrxKILLxJOY
Cernunnos
20
15 / 8 / 11
17,310
541
33,187
31,785
14,502
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
WizardSwirl
Achilles
20
9 / 3 / 10
15,892
497
16,949
28,962
30,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 12 / 12
15,356
480
15,690
24,297
11,082
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
droimur
Fenrir
20
9 / 10 / 11
16,078
502
15,022
26,855
13,762
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
100
38
Kills
42
42
Deaths
39
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
L
3
6
14
1.67
L
Cernunnos
DrxKILLxJOY
Cernunnos
15
8
11
2.56
W
Bakasura
JackPatata
Bakasura
12
13
6
1.15
W
Bellona
PdQ venom
Bellona
2
8
7
0.69
L
Achilles
WizardSwirl
Achilles
9
3
10
4.67
W
Izanami
Xilent-7
Izanami
14
6
5
2.75
L
6
12
12
1
L
Fenrir
droimur
Fenrir
9
10
11
1.45
W
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,646
Damage
98,399
139,131
Taken
139,096
104,103
Mitigated
85,996
27,472
Healing
33,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,106
760
612
10,629
28,814
18,171
2,233
10,044
18,770
98,507
0
L
17,551
1,127
1,218
6,157
27,197
16,419
425
6,561
19,788
103,028
0
L
Cernunnos
DrxKILLxJOY
Cernunnos
33,187
24,245
315
9,194
31,785
14,502
2,588
5,899
24,976
0
122,510
W
Bakasura
JackPatata
Bakasura
26,834
17,646
0
5,255
33,511
19,633
0
7,348
26,163
0
113,859
W
Bellona
PdQ venom
Bellona
12,308
3,678
0
4,832
25,079
22,632
1,373
6,400
18,679
0
91,355
L
Achilles
WizardSwirl
Achilles
16,949
9,065
1,352
11,191
28,962
30,231
3,065
7,655
20,946
0
117,865
W
Izanami
Xilent-7
Izanami
29,050
23,307
0
4,469
23,770
12,926
7,945
5,248
18,522
0
134,342
L
15,690
1,408
0
1,443
24,297
11,082
639
6,540
16,153
85,951
0
L
Fenrir
droimur
Fenrir
15,022
3,488
0
2,696
26,855
13,762
0
7,020
18,819
0
99,696
W
11,348
1,226
0
1,675
27,957
30,741
77
6,397
21,560
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,364
Gold Earned
78,677
635
Minions Killed
719
0
Camps Cleared
0
2,587,967
Distance Traveled
2,467,409
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,899
528
146
5
0
491,363
6
L
Cthulhu
14,041
439
118
4
0
568,257
4
L
Cernunnos
17,310
541
162
5
0
488,735
2
W
Bakasura
17,300
541
144
5
0
519,697
3
W
Bellona
15,873
496
154
5
0
598,522
2
L
Achilles
15,892
497
157
5
0
452,757
3
W
Izanami
17,647
551
148
5
0
458,619
9
L
Nox
15,356
480
150
5
0
455,868
4
L
Fenrir
16,078
502
132
4
0
501,792
0
W
Ymir
14,645
458
43
1
0
519,766
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role