Player Matchup

Nemesis
Nemesis
DFCW_GRIMMJOW_
Nemesis
Level 109
God Stats
1W - 0L
1,637 SR
Queue Stats
17W - 12L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
ItzYourBoyTony
Cthulhu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
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Zhong Kui
Level 88
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 2
Team Averages
Level 70
1,624 SR
1,480 Elo+

VS

Team Averages
Level 37
1,500 SR
1,418 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Killer167120
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 110L
1,444 Elo+
Solo
Serqet
Serqet
Snakewhip3456
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,641
830
1,696
5,191
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 3
6,752
844
1,263
4,037
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
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Zhong Kui
10
3 / 1 / 2
6,978
872
4,725
5,463
3,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 2 / 1
5,104
638
539
3,395
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 1 / 0
5,669
709
2,468
3,249
1,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 1
5,266
658
1,059
2,715
875
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
1
0
4
3
W
2
1
3
3.5
L
1
1
0
1
L
0
3
1
0.17
W
Zhong Kui
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Zhong Kui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,684
Damage
4,066
14,691
Taken
9,359
7,340
Mitigated
3,437
5,862
Healing
465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
539
65
0
215
3,395
1,448
0
2,234
1,161
0
1,475
W
1,696
924
0
2,498
5,191
1,659
180
995
4,196
0
27,655
W
1,263
359
0
671
4,037
2,013
182
561
3,282
9,857
0
L
2,468
776
0
250
3,249
1,114
0
2,094
1,155
12,144
0
L
1,059
229
0
0
2,715
875
0
1,676
1,039
0
2,585
W
Zhong Kui
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Zhong Kui
4,725
840
0
2,693
5,463
3,668
1,582
1,033
4,405
28,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
16,039
99
Minions Killed
36
0
Camps Cleared
0
448,091
Distance Traveled
152,729
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,104
638
5
1
0
39,091
1
W
Nemesis
6,641
830
39
5
0
185,843
1
W
Cthulhu
6,752
844
16
2
0
142,362
0
L
Hera
5,669
709
27
3
0
63,714
0
L
Serqet
5,266
658
4
1
0
49,924
0
W
Zhong Kui
6,978
872
44
6
0
119,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role