Player Matchup

Osiris
Osiris
Arnisius
Osiris
Level 160
God Stats
2W - 3L
1,531 SR
Queue Stats
143W - 149L
1,551 Elo+
Party 1
Izanami
Izanami
ChikaConeBrat
Izanami
Level 158
God Stats
2W - 2L
1,714 SR
Queue Stats
91W - 88L
1,559 Elo+
Party 1
Khepri
Khepri
JagodicaBombica
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Nazev
Janus
Level 127
God Stats
5W - 2L
1,806 SR
Queue Stats
135W - 147L
1,476 Elo+
Party 1
Serqet
Serqet
cakilee
Serqet
Level 160
God Stats
9W - 3L
1,786 SR
Queue Stats
496W - 481L
1,555 Elo+
Party 1
Team Averages
Level 152
1,668 SR
1,528 Elo+

VS

Team Averages
Level 101
1,521 SR
1,449 Elo+
Thor
Thor
ArRevan
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 190L
1,465 Elo+
Solo
Chaac
Chaac
Eliatan
Chaac
Level 152
God Stats
12W - 9L
1,582 SR
Queue Stats
174W - 171L
1,401 Elo+
Solo
Nu Wa
Nu Wa
MadeInSaratow
Nu Wa
Level 105
God Stats
8W - 4L
1,490 SR
Queue Stats
118W - 136L
1,424 Elo+
Solo
Neith
Neith
klein1999
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
pauer8
Ymir
Level 65
God Stats
2W - 2L
1,531 SR
Queue Stats
37W - 40L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arnisius
Osiris
9
0 / 4 / 1
4,992
555
4,835
7,739
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
4 / 2 / 7
5,331
592
7,032
5,520
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 7
5,714
635
2,156
4,886
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Nazev
Janus
8
1 / 0 / 5
5,163
574
4,144
2,882
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
cakilee
Serqet
11
7 / 0 / 0
6,173
686
2,697
4,664
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ArRevan
Thor
9
4 / 2 / 1
5,437
604
2,673
4,901
1,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Eliatan
Chaac
10
2 / 2 / 2
5,421
602
5,305
8,042
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 2
4,718
524
2,758
4,154
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
klein1999
Neith
5
0 / 3 / 3
3,876
431
3,140
4,355
889
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
pauer8
Ymir
6
0 / 6 / 3
4,121
458
2,740
8,641
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
7
7
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
ArRevan
Thor
4
2
1
2.25
W
Osiris
Arnisius
Osiris
0
4
1
0.13
W
Izanami
4
2
7
3.75
L
Chaac
Eliatan
Chaac
2
2
2
1.5
W
3
1
7
6.5
L
1
3
2
0.67
W
Janus
Nazev
Janus
1
0
5
3.5
W
Serqet
cakilee
Serqet
7
0
0
7
L
Neith
klein1999
Neith
0
3
3
0.5
L
Ymir
pauer8
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
16,616
25,691
Taken
30,093
12,765
Mitigated
12,653
7,694
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ArRevan
Thor
2,673
525
0
1,300
4,901
1,450
0
869
3,816
0
18,149
W
Osiris
Arnisius
Osiris
4,835
2,379
0
2,597
7,739
4,233
550
144
7,257
0
22,802
W
Izanami
7,032
4,509
0
1,329
5,520
2,192
707
2,035
3,485
0
30,795
L
Chaac
Eliatan
Chaac
5,305
1,424
0
3,407
8,042
5,057
383
275
7,703
0
26,339
W
2,156
66
0
423
4,886
4,111
68
1,165
3,721
7,710
0
L
2,758
273
0
0
4,154
1,049
0
1,650
2,320
17,470
0
W
Janus
Nazev
Janus
4,144
236
0
535
2,882
792
0
1,186
1,696
23,148
0
W
Serqet
cakilee
Serqet
2,697
445
0
2,810
4,664
1,437
0
968
3,646
0
21,547
L
Neith
klein1999
Neith
3,140
1,654
0
1,545
4,355
889
0
926
3,385
0
14,263
L
Ymir
pauer8
Ymir
2,740
443
0
558
8,641
4,208
0
2,168
6,343
11,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
23,573
205
Minions Killed
171
0
Camps Cleared
0
883,421
Distance Traveled
769,568
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,437
604
48
5
0
165,828
1
W
Osiris
4,992
555
38
4
0
152,732
1
W
Izanami
5,331
592
56
6
0
150,395
5
L
Chaac
5,421
602
57
6
0
168,357
0
W
Khepri
5,714
635
7
1
0
170,200
3
L
Nu Wa
4,718
524
28
3
0
157,268
3
W
Janus
5,163
574
52
6
0
198,499
2
W
Serqet
6,173
686
52
6
0
211,595
2
L
Neith
3,876
431
22
2
0
117,094
0
L
Ymir
4,121
458
16
2
0
161,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role