Player Matchup

Nemesis
Nemesis
IIIMAZINOIII
Nemesis
Level 21
God Stats
5W - 7L
1,375 SR
Queue Stats
96W - 98L
1,592 Elo+
Solo
Cerberus
Cerberus
Manequien
Cerberus
Level 28
God Stats
11W - 13L
1,309 SR
Queue Stats
330W - 303L
1,614 Elo+
Solo
Ra
Ra
PewPewPeeew
Ra
Level 25
God Stats
0W - 2L
1,725 SR
Queue Stats
8W - 8L
1,507 Elo+
Solo
Neith
Neith
RDgameBG
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Olorun
Olorun
TeamMate18
Olorun
Level 29
God Stats
8W - 10L
1,700 SR
Queue Stats
127W - 127L
1,662 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,535 Elo+

VS

Team Averages
Level 17
1,586 SR
1,553 Elo+
Danzaburou
Danzaburou
BlackRose-Team
Danzaburou
Level 17
God Stats
2W - 0L
1,779 SR
Queue Stats
18W - 15L
1,439 Elo+
Party 1
Tiamat
Tiamat
Bohrmaschin
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Saikly
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
XDXDDDDD
Raijin
Level 25
God Stats
12W - 9L
1,652 SR
Queue Stats
96W - 73L
1,676 Elo+
Solo
Cabrakan
Cabrakan
sheppar450
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIIMAZINOIII
Nemesis
14
9 / 4 / 2
8,905
594
9,950
12,207
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Manequien
Cerberus
11
2 / 3 / 7
7,302
487
5,147
9,234
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 3
8,406
560
5,022
6,324
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
RDgameBG
Neith
10
3 / 8 / 8
6,936
462
8,051
9,404
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
TeamMate18
Olorun
15
3 / 2 / 3
9,049
603
7,433
7,497
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackRose-Team
Danzaburou
12
2 / 3 / 4
7,441
496
5,898
8,583
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
2 / 4 / 2
7,575
505
5,811
10,483
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Saikly
Ymir
14
8 / 4 / 5
9,361
624
7,146
10,302
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
XDXDDDDD
Raijin
14
5 / 6 / 6
8,561
571
7,946
10,149
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
sheppar450
Cabrakan
12
4 / 4 / 1
7,470
498
3,531
9,344
5,844
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
21
Kills
21
21
Deaths
21
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackRose-Team
Danzaburou
2
3
4
1.33
W
Tiamat
2
4
2
0.75
L
Nemesis
IIIMAZINOIII
Nemesis
9
4
2
2.5
L
Cerberus
Manequien
Cerberus
2
3
7
1.83
L
4
4
3
1.38
L
Neith
RDgameBG
Neith
3
8
8
0.88
W
Ymir
Saikly
Ymir
8
4
5
2.63
L
Olorun
TeamMate18
Olorun
3
2
3
2.25
W
Raijin
XDXDDDDD
Raijin
5
6
6
1.33
W
Cabrakan
sheppar450
Cabrakan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
30,332
44,666
Taken
48,861
19,272
Mitigated
23,593
12,286
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackRose-Team
Danzaburou
5,898
2,764
0
2,436
8,583
2,482
212
2,549
5,965
0
40,721
W
Tiamat
5,811
497
0
4,174
10,483
4,756
180
3,989
6,343
36,567
0
L
Nemesis
IIIMAZINOIII
Nemesis
9,950
4,903
0
2,354
12,207
5,173
726
6,192
5,921
0
56,517
L
Cerberus
Manequien
Cerberus
5,147
627
0
2,347
9,234
5,992
105
3,706
5,498
18,791
0
L
5,022
563
1,386
1,457
6,324
2,291
219
4,192
1,962
45,289
0
L
Neith
RDgameBG
Neith
8,051
4,307
0
1,265
9,404
2,829
1,062
5,112
4,205
0
20,586
W
Ymir
Saikly
Ymir
7,146
1,798
0
1,441
10,302
7,128
0
3,111
7,174
45,336
0
L
Olorun
TeamMate18
Olorun
7,433
2,905
357
3,120
7,497
2,987
1,269
4,741
2,646
60,663
0
W
Raijin
XDXDDDDD
Raijin
7,946
794
0
285
10,149
3,383
818
2,358
7,676
47,069
0
W
Cabrakan
sheppar450
Cabrakan
3,531
407
0
585
9,344
5,844
0
4,972
4,101
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
40,408
384
Minions Killed
353
0
Camps Cleared
0
1,403,191
Distance Traveled
1,265,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,441
496
66
4
0
255,049
2
W
Tiamat
7,575
505
77
5
0
278,219
0
L
Nemesis
8,905
594
83
6
0
309,102
1
L
Cerberus
7,302
487
43
3
0
274,453
3
L
Ra
8,406
560
109
7
0
297,308
1
L
Neith
6,936
462
27
2
0
265,009
0
W
Ymir
9,361
624
72
5
0
257,352
3
L
Olorun
9,049
603
122
8
0
257,319
2
W
Raijin
8,561
571
109
7
0
249,609
1
W
Cabrakan
7,470
498
29
2
0
225,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role