Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BestTCape
Ratatoskr
Level 103
God Stats
0W - 2L
1,588 SR
Queue Stats
87W - 101L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Steeeeeeeeeeeven
Cthulhu
Level 45
God Stats
11W - 14L
1,602 SR
Queue Stats
334W - 332L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
tacticsmatt
Kuzenbo
Level 86
God Stats
12W - 11L
1,124 SR
Queue Stats
334W - 398L
1,381 Elo+
Party 1
Tiamat
Tiamat
tybo0843
Tiamat
Level 60
God Stats
0W - 4L
1,070 SR
Queue Stats
14W - 40L
1,243 Elo+
Party 1
Team Averages
Level 72
1,377 SR
1,416 Elo+

VS

Team Averages
Level 68
1,618 SR
1,615 Elo+
Fenrir
Fenrir
CubanSoviet
Fenrir
Level 7
God Stats
20W - 11L
1,500 SR
Queue Stats
411W - 315L
1,568 Elo+
Party 2
Ra
Ra
LacedInSilver
Ra
Level 63
God Stats
6W - 0L
1,759 SR
Queue Stats
42W - 33L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
NavyAlarm
Ao Kuang
Level 107
God Stats
3W - 0L
1,750 SR
Queue Stats
548W - 439L
1,725 Elo+
Party 2
Skadi
Skadi
asdffghj
Skadi
Level 54
God Stats
30W - 25L
1,540 SR
Queue Stats
117W - 115L
1,479 Elo+
Solo
Khepri
Khepri
dragon_flame45
Khepri
Level 108
God Stats
7W - 5L
1,541 SR
Queue Stats
143W - 88L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
2 / 3 / 1
3,814
545
2,660
4,333
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ratatoskr
BestTCape
Ratatoskr
4
0 / 1 / 0
3,265
466
1,010
2,259
496
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 0
4,380
626
2,643
4,446
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
tacticsmatt
Kuzenbo
6
1 / 1 / 3
4,109
587
1,901
3,887
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
tybo0843
Tiamat
6
0 / 3 / 0
3,689
527
1,390
4,244
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 1 / 2
4,810
687
1,858
5,216
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 0 / 1
5,396
771
3,198
2,251
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
NavyAlarm
Ao Kuang
9
1 / 0 / 0
4,895
699
3,034
5,054
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
asdffghj
Skadi
6
1 / 2 / 2
4,058
580
4,505
3,060
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 4
4,493
642
1,528
3,975
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
1
0.83
L
Ratatoskr
BestTCape
Ratatoskr
0
1
0
0
W
Fenrir
2
1
2
3
W
5
0
1
5.5
W
Ao Kuang
NavyAlarm
Ao Kuang
1
0
0
1
L
0
1
0
0
W
Skadi
asdffghj
Skadi
1
2
2
1
W
0
1
4
2
L
Kuzenbo
tacticsmatt
Kuzenbo
1
1
3
2.5
L
Tiamat
tybo0843
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,604
Damage
14,123
19,169
Taken
19,556
7,416
Mitigated
6,168
4,213
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,660
1,161
0
595
4,333
1,122
0
1,052
3,281
0
10,054
L
Ratatoskr
BestTCape
Ratatoskr
1,010
366
0
500
2,259
496
0
475
1,702
0
6,396
W
Fenrir
1,858
529
0
3,303
5,216
1,611
0
241
4,975
0
19,444
W
3,198
385
206
761
2,251
616
0
1,126
861
22,898
0
W
Ao Kuang
NavyAlarm
Ao Kuang
3,034
753
0
4,042
5,054
1,473
0
2,102
2,652
23,683
0
L
2,643
619
0
1,515
4,446
2,165
0
3,034
1,412
19,256
0
W
Skadi
asdffghj
Skadi
4,505
3,459
0
0
3,060
849
105
1,044
2,016
0
15,694
W
1,528
302
0
1,698
3,975
1,619
0
857
3,118
12,289
0
L
Kuzenbo
tacticsmatt
Kuzenbo
1,901
854
0
788
3,887
2,226
0
723
3,164
8,456
0
L
Tiamat
tybo0843
Tiamat
1,390
71
0
815
4,244
1,407
0
2,132
1,850
14,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
23,652
110
Minions Killed
189
0
Camps Cleared
0
595,243
Distance Traveled
720,629
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,814
545
16
2
0
114,806
0
L
Ratatoskr
3,265
466
16
2
0
86,108
0
W
Fenrir
4,810
687
45
6
0
153,078
2
W
Ra
5,396
771
52
7
0
152,067
5
W
Ao Kuang
4,895
699
47
7
0
120,548
3
L
Cthulhu
4,380
626
45
6
0
138,587
1
W
Skadi
4,058
580
27
4
0
122,714
1
W
Khepri
4,493
642
18
3
0
172,222
2
L
Kuzenbo
4,109
587
8
1
0
143,887
2
L
Tiamat
3,689
527
25
4
0
111,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role