Player Matchup

Chang'e
Chang'e
LauraIngallsWild
Chang'e
Level 5
God Stats
1W - 1L
1,231 SR
Queue Stats
6W - 5L
1,467 Elo+
Party 1
Cerberus
Cerberus
Talys sz
Cerberus
Level 16
God Stats
8W - 1L
1,903 SR
Queue Stats
17W - 12L
1,488 Elo+
Party 1
Ra
Ra
VideoCee
Ra
Level 16
God Stats
6W - 8L
1,392 SR
Queue Stats
112W - 107L
1,249 Elo+
Solo
Fenrir
Fenrir
daditsbeen-
Fenrir
Level 17
God Stats
71W - 64L
1,394 SR
Queue Stats
160W - 165L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
Level 28
God Stats
58W - 43L
1,402 SR
Queue Stats
458W - 477L
1,403 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,383 Elo+

VS

Team Averages
Level 20
1,446 SR
1,340 Elo+
Bellona
Bellona
Andytaker4
Bellona
Level 29
God Stats
73W - 64L
1,481 SR
Queue Stats
177W - 186L
1,358 Elo+
Solo
Ravana
Ravana
NaRd_Buildz
Ravana
Level 26
God Stats
1W - 2L
1,267 SR
Queue Stats
29W - 20L
1,186 Elo+
Solo
Ah Puch
Ah Puch
TigrrrBarb
Ah Puch
Level 28
God Stats
48W - 38L
1,563 SR
Queue Stats
78W - 69L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
dani22027
Tsukuyomi
Level 12
God Stats
15W - 13L
1,417 SR
Queue Stats
125W - 125L
1,312 Elo+
Solo
Zeus
Zeus
like-coach5
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 35
14,469
1,315
18,742
13,493
4,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Talys sz
Cerberus
20
9 / 2 / 34
12,507
1,137
12,450
15,733
13,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 3 / 29
12,217
1,111
17,141
15,735
6,459
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
14 / 8 / 21
13,926
1,266
22,760
22,899
12,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
lIDarkKnightIll
Tsukuyomi
20
15 / 1 / 26
13,845
1,259
22,567
17,664
7,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andytaker4
Bellona
17
6 / 15 / 5
12,000
1,091
19,431
31,282
20,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
17
2 / 17 / 11
11,067
1,006
10,792
23,361
8,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TigrrrBarb
Ah Puch
17
5 / 6 / 7
12,001
1,091
24,514
13,081
4,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
dani22027
Tsukuyomi
17
2 / 10 / 8
10,715
974
15,705
20,117
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 9 / 11
10,936
994
11,414
13,197
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
58
57
Kills
16
16
Deaths
57
145
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andytaker4
Bellona
6
15
5
0.57
W
14
2
35
15.75
L
Ravana
2
17
11
0.44
W
Cerberus
Talys sz
Cerberus
9
2
34
13
L
Ah Puch
TigrrrBarb
Ah Puch
5
6
7
1.42
W
5
3
29
6.5
W
Fenrir
14
8
21
3.06
L
Tsukuyomi
dani22027
Tsukuyomi
2
10
8
0.6
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
15
1
26
28
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,660
Damage
81,856
85,524
Taken
101,038
43,710
Mitigated
44,876
18,173
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andytaker4
Bellona
19,431
8,018
0
1,845
31,282
20,117
0
15,779
15,503
0
32,533
W
18,742
1,100
7,591
4,559
13,493
4,353
0
7,364
6,129
38,910
0
L
Ravana
10,792
2,678
0
622
23,361
8,806
0
13,100
10,261
0
27,004
W
Cerberus
Talys sz
Cerberus
12,450
653
0
1,042
15,733
13,047
0
7,768
7,965
19,415
0
L
Ah Puch
TigrrrBarb
Ah Puch
24,514
3,514
306
917
13,081
4,405
0
7,446
5,635
58,821
0
W
17,141
2,996
1,453
1,760
15,735
6,459
0
4,577
11,158
46,307
0
W
Fenrir
22,760
7,900
0
1,416
22,899
12,122
0
11,159
11,740
0
32,330
L
Tsukuyomi
dani22027
Tsukuyomi
15,705
5,940
0
210
20,117
7,381
0
7,220
12,897
0
34,289
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
22,567
7,952
0
352
17,664
7,729
0
5,060
12,604
0
33,154
L
11,414
2,170
0
0
13,197
4,167
0
4,788
8,409
34,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,964
Gold Earned
56,719
197
Minions Killed
199
4
Camps Cleared
4
1,087,075
Distance Traveled
955,418
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,000
1,091
22
2
0
191,065
0
W
Chang'e
14,469
1,315
58
5
1
229,067
0
L
Ravana
11,067
1,006
44
4
1
199,021
1
W
Cerberus
12,507
1,137
22
2
0
219,411
0
L
Ah Puch
12,001
1,091
74
7
0
168,860
0
W
Ra
12,217
1,111
75
7
1
188,786
0
W
Fenrir
13,926
1,266
20
2
1
216,288
0
L
Tsukuyomi
10,715
974
30
3
1
212,663
2
W
Tsukuyomi
13,845
1,259
22
2
1
233,523
1
L
Zeus
10,936
994
29
3
2
183,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role