Player Matchup

Merlin
Merlin
Guárdian
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Marco604YT
Scylla
Level 27
God Stats
14W - 12L
1,776 SR
Queue Stats
109W - 121L
1,461 Elo+
Party 1
Hercules
Hercules
Skiiz_Yx
Hercules
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 103L
1,335 Elo+
Solo
Anhur
Anhur
Supersusdude370
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 68L
1,469 Elo+
Solo
Ymir
Ymir
Zackrom3029
Ymir
Level 28
God Stats
18W - 5L
1,715 SR
Queue Stats
65W - 57L
1,448 Elo+
Party 1
Team Averages
Level 23
1,559 SR
1,443 Elo+

VS

Team Averages
Level 16
1,420 SR
1,271 Elo+
Chernobog
Chernobog
Air Classified
Chernobog
Level 16
God Stats
3W - 7L
1,067 SR
Queue Stats
4W - 8L
1,025 Elo+
Party 3
Mercury
Mercury
AkaReJay
Mercury
Level 15
God Stats
22W - 15L
1,522 SR
Queue Stats
114W - 118L
1,329 Elo+
Party 2
Cabrakan
Cabrakan
BoogerMonkeysDad
Cabrakan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
WittyJoey934192
Hercules
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,108 Elo+
Party 3
Jing Wei
Jing Wei
h3ndrix-leonnn2
Jing Wei
Level 22
God Stats
21W - 17L
1,511 SR
Queue Stats
133W - 161L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Guárdian
Merlin
9
2 / 8 / 1
5,524
502
2,624
6,760
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Marco604YT
Scylla
9
1 / 1 / 1
5,387
490
3,219
3,724
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Skiiz_Yx
Hercules
7
0 / 2 / 2
4,945
450
2,651
7,826
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 5 / 1
5,831
530
2,404
7,281
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 1 / 0
4,305
391
940
3,094
840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Air Classified
Chernobog
10
7 / 2 / 3
6,829
621
5,959
5,250
1,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
AkaReJay
Mercury
10
4 / 2 / 3
6,259
569
2,562
7,445
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 2
7,398
673
3,888
4,512
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
9
1 / 3 / 7
5,804
528
3,650
6,916
2,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
11
1 / 0 / 1
6,549
595
2,363
5,541
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Air Classified
Chernobog
7
2
3
4.25
W
Mercury
AkaReJay
Mercury
4
2
3
2.75
W
4
0
2
5
L
Merlin
Guárdian
Merlin
2
8
1
0.31
L
Scylla
Marco604YT
Scylla
1
1
1
1.5
L
Hercules
Skiiz_Yx
Hercules
0
2
2
0.5
L
3
5
1
0.7
W
Hercules
1
3
7
1.5
L
1
1
0
1
W
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
18,422
28,685
Taken
29,664
9,629
Mitigated
10,568
4,839
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Air Classified
Chernobog
5,959
3,636
0
0
5,250
1,704
827
808
4,175
0
28,651
W
Mercury
AkaReJay
Mercury
2,562
654
0
2,152
7,445
2,278
59
1,006
6,302
0
25,419
W
3,888
1,032
0
2,844
4,512
2,825
1,647
0
4,488
43,905
0
L
Merlin
Guárdian
Merlin
2,624
264
0
0
6,760
1,855
558
262
6,498
11,194
0
L
Scylla
Marco604YT
Scylla
3,219
370
0
535
3,724
802
368
755
2,969
22,528
0
L
Hercules
Skiiz_Yx
Hercules
2,651
779
123
1,202
7,826
4,131
46
1,430
6,396
0
16,303
L
2,404
1,999
0
1,094
7,281
2,001
640
1,441
5,840
0
14,411
W
Hercules
3,650
1,497
0
986
6,916
2,117
62
1,968
4,649
0
10,098
L
940
331
261
1,624
3,094
840
250
0
3,094
7,130
0
W
Jing Wei
2,363
1,145
0
2,402
5,541
1,644
1,026
2,321
3,068
0
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
32,839
148
Minions Killed
317
0
Camps Cleared
0
884,063
Distance Traveled
988,487
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,829
621
63
6
0
165,762
0
W
Mercury
6,259
569
58
5
0
209,291
0
W
Cabrakan
7,398
673
105
10
0
196,889
1
L
Merlin
5,524
502
21
2
0
185,865
0
L
Scylla
5,387
490
49
4
0
209,029
1
L
Hercules
4,945
450
31
3
0
222,737
0
L
Anhur
5,831
530
33
3
0
164,655
0
W
Hercules
5,804
528
15
1
0
218,991
1
L
Ymir
4,305
391
14
1
0
101,777
1
W
Jing Wei
6,549
595
76
7
0
197,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role