Player Matchup

Thanatos
Thanatos
DakenDrunken
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 1
Merlin
Merlin
ExiTz_Maxou
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Vamana
Vamana
Wanizumi
Vamana
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,526 Elo+
Solo
Ymir
Ymir
mikil_smurfy
Ymir
Level 3
God Stats
15W - 4L
1,724 SR
Queue Stats
45W - 19L
1,677 Elo+
Party 1
Neith
Neith
robygl92
Neith
Level 14
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 1
Team Averages
Level 11
1,587 SR
1,571 Elo+

VS

Team Averages
Level 25
1,531 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AronoFsky_AmyLee
Poseidon
Level 28
God Stats
6W - 6L
1,499 SR
Queue Stats
49W - 53L
1,444 Elo+
Solo
Bellona
Bellona
BoBundCO
Bellona
Level 29
God Stats
26W - 12L
1,516 SR
Queue Stats
454W - 440L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Corneo87
Ah Muzen Cab
Level 26
God Stats
29W - 27L
1,573 SR
Queue Stats
83W - 71L
1,529 Elo+
Solo
Cthulhu
Cthulhu
centre_figure5
Cthulhu
Level 16
God Stats
32W - 26L
1,567 SR
Queue Stats
42W - 33L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DakenDrunken
Thanatos
12
4 / 3 / 1
7,441
496
3,984
9,938
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
9
0 / 6 / 1
5,901
393
742
6,673
2,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Wanizumi
Vamana
13
5 / 4 / 1
8,137
542
9,551
11,634
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 2 / 1
6,602
440
5,857
12,010
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
robygl92
Neith
10
0 / 3 / 1
5,804
387
2,025
4,734
1,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 5
7,273
485
4,765
9,616
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 1 / 1
9,717
648
9,943
4,863
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BoBundCO
Bellona
14
2 / 6 / 1
8,185
546
5,933
11,298
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Corneo87
Ah Muzen Cab
14
2 / 0 / 1
7,842
523
5,869
6,555
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 5
7,220
481
3,499
9,520
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
11
Kills
17
18
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
5
4.5
W
10
1
1
10.5
W
Bellona
BoBundCO
Bellona
2
6
1
0.42
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
2
0
1
2.5
L
Thanatos
DakenDrunken
Thanatos
4
3
1
1.5
L
Merlin
0
6
1
0.08
L
Vamana
Wanizumi
Vamana
5
4
1
1.38
W
1
3
5
1.17
L
2
2
1
1.25
L
Neith
robygl92
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
30,009
44,989
Taken
41,852
22,393
Mitigated
21,935
13,178
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,765
2,815
0
6,386
9,616
3,042
34
967
8,649
0
35,764
W
9,943
535
0
2,782
4,863
1,570
611
1,454
3,409
56,627
0
W
Bellona
BoBundCO
Bellona
5,933
2,606
0
1,188
11,298
10,298
308
0
11,298
5,485
32,060
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
5,869
2,435
0
5,489
6,555
2,193
32
685
5,870
0
56,717
L
Thanatos
DakenDrunken
Thanatos
3,984
923
0
7,139
9,938
3,549
0
2,296
7,516
0
37,473
L
Merlin
742
241
0
515
6,673
2,143
54
3,976
2,268
18,903
0
L
Vamana
Wanizumi
Vamana
9,551
5,813
0
3,645
11,634
9,411
435
1,478
10,112
0
49,548
W
3,499
39
0
2,650
9,520
4,832
62
3,493
6,027
30,896
0
L
5,857
1,140
0
1,342
12,010
5,940
0
4,290
7,289
29,141
0
L
Neith
robygl92
Neith
2,025
821
0
537
4,734
1,350
0
998
3,586
0
18,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
40,237
305
Minions Killed
429
0
Camps Cleared
0
1,339,030
Distance Traveled
1,381,423
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,273
485
66
4
0
246,220
3
W
Poseidon
9,717
648
117
8
0
287,376
4
W
Bellona
8,185
546
87
6
0
278,886
0
W
Ah Muzen Cab
7,842
523
101
7
0
280,287
9
L
Thanatos
7,441
496
66
4
0
290,677
0
L
Merlin
5,901
393
37
2
0
270,689
0
L
Vamana
8,137
542
100
7
0
243,078
4
W
Cthulhu
7,220
481
58
4
0
288,654
3
L
Ymir
6,602
440
47
3
0
282,261
0
L
Neith
5,804
387
55
4
0
252,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role