Player Matchup

Chaac
Chaac
Silver I
Accidia69
Chaac
Silver I
Level 119
God Stats
7W - 6L
1,789 SR
Queue Stats
45W - 55L
1,495 MMR
Party 1
Discordia
Discordia
Silver II
Angiolett995
Discordia
Silver II
Level 148
God Stats
0W - 1L
1,626 SR
Queue Stats
86W - 82L
1,442 MMR
Party 1
Ullr
Ullr
Silver II
LightNoctiss
Ullr
Silver II
Level 89
God Stats
9W - 10L
1,666 SR
Queue Stats
18W - 27L
1,433 MMR
Solo
Ymir
Ymir
Gold IV
Naishya
Ymir
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
XiXLogic
Ravana
Gold V
Level 95
God Stats
1W - 4L
1,616 SR
Queue Stats
180W - 169L
1,432 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,639 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,618 SR
1,450 MMR
Ne Zha
Ne Zha
Gold II
Alejandroatori
Ne Zha
Gold II
Level 125
God Stats
2W - 5L
1,729 SR
Queue Stats
228W - 225L
1,427 MMR
Solo
Guan Yu
Guan Yu
Silver III
Deiivi
Guan Yu
Silver III
Level 85
God Stats
6W - 2L
1,675 SR
Queue Stats
69W - 55L
1,475 MMR
Solo
Fafnir
Fafnir
Gold III
S4nji
Fafnir
Gold III
Level 148
God Stats
18W - 17L
1,602 SR
Queue Stats
329W - 327L
1,487 MMR
Party 2
Cupid
Cupid
Bronze III
Seif42
Cupid
Bronze III
Level 117
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 33L
1,414 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
iBullet07
Kukulkan
Gold IV
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
90W - 69L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Accidia69
Chaac
16
3 / 6 / 0
10,901
454
11,504
23,002
22,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Angiolett995
Discordia
16
0 / 7 / 1
10,523
438
15,497
16,269
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 4
12,672
528
5,416
16,809
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Naishya
Ymir
15
2 / 8 / 6
10,264
428
8,053
24,927
22,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
XiXLogic
Ravana
19
3 / 1 / 4
11,948
498
9,189
17,219
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloCthulhuAphroditeNemesisTiamat

VS

Bans
DanzaburouTsukuyomiHou YiSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
13,780
574
16,043
22,161
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Deiivi
Guan Yu
20
9 / 1 / 10
14,156
590
15,627
24,161
31,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
S4nji
Fafnir
16
1 / 2 / 17
12,646
527
13,502
21,336
27,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Seif42
Cupid
20
7 / 2 / 7
14,259
594
12,731
15,669
7,109
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iBullet07
Kukulkan
20
4 / 3 / 10
14,207
592
19,252
14,247
7,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
10
Kills
26
26
Deaths
10
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
Accidia69
Chaac
3
6
0
0.5
W
5
2
12
5.5
L
Discordia
Angiolett995
Discordia
0
7
1
0.07
W
Guan Yu
Deiivi
Guan Yu
9
1
10
14
L
2
4
4
1
L
Ymir
Naishya
Ymir
2
8
6
0.63
W
Fafnir
S4nji
Fafnir
1
2
17
4.75
W
Cupid
Seif42
Cupid
7
2
7
5.25
L
Ravana
XiXLogic
Ravana
3
1
4
5
W
Kukulkan
iBullet07
Kukulkan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
77,155
98,226
Taken
97,574
68,586
Mitigated
84,170
23,517
Healing
57,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Accidia69
Chaac
11,504
672
0
5,886
23,002
22,388
751
4,279
18,723
0
62,514
W
16,043
7,402
0
8,716
22,161
10,343
1,176
4,183
17,878
0
108,001
L
Discordia
Angiolett995
Discordia
15,497
637
168
4,548
16,269
5,563
0
6,445
9,799
78,014
0
W
Guan Yu
Deiivi
Guan Yu
15,627
2,349
10,210
15,324
24,161
31,371
80
4,725
19,306
0
88,005
L
5,416
2,947
0
2,933
16,809
7,409
5,710
6,845
9,964
0
91,221
L
Ymir
Naishya
Ymir
8,053
1,385
431
3,132
24,927
22,888
199
8,345
16,557
43,386
0
W
Fafnir
S4nji
Fafnir
13,502
3,995
0
10,249
21,336
27,802
1,106
5,093
15,931
36,075
0
W
Cupid
Seif42
Cupid
12,731
6,385
312
9,412
15,669
7,109
7,533
3,695
11,910
0
111,296
L
Ravana
XiXLogic
Ravana
9,189
2,241
0
6,419
17,219
10,338
0
6,765
10,429
0
84,575
W
Kukulkan
iBullet07
Kukulkan
19,252
1,487
0
2,900
14,247
7,545
1,419
5,427
8,506
122,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
69,048
621
Minions Killed
673
0
Camps Cleared
0
2,302,593
Distance Traveled
2,411,145
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,901
454
99
4
0
463,017
8
W
Ne Zha
13,780
574
128
5
0
477,067
9
L
Discordia
10,523
438
153
6
0
441,722
6
W
Guan Yu
14,156
590
136
6
0
515,080
10
L
Ullr
12,672
528
184
8
0
445,543
5
L
Ymir
10,264
428
51
2
0
403,032
9
W
Fafnir
12,646
527
34
1
0
502,623
12
W
Cupid
14,259
594
170
7
0
451,186
5
L
Ravana
11,948
498
134
6
0
549,279
5
W
Kukulkan
14,207
592
205
9
0
465,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role