Player Matchup

Rama
Rama
Joaodmax
Rama
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,430 Elo+
Party 2
Odin
Odin
LLA11
Odin
Level 16
God Stats
2W - 0L
1,710 SR
Queue Stats
29W - 18L
1,604 Elo+
Party 2
Yemoja
Yemoja
MasterGomes
Yemoja
Level 29
God Stats
6W - 14L
1,270 SR
Queue Stats
46W - 58L
1,334 Elo+
Solo
Bellona
Bellona
Vini9634
Bellona
Level 56
God Stats
7W - 3L
1,719 SR
Queue Stats
63W - 50L
1,558 Elo+
Party 2
Scylla
Scylla
cloropina
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,540 SR
1,485 Elo+

VS

Team Averages
Level 20
1,532 SR
1,475 Elo+
Khepri
Khepri
DugueT
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,657 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Playboy_528
Cu Chulainn
Level 8
God Stats
4W - 5L
1,658 SR
Queue Stats
70W - 90L
1,436 Elo+
Solo
Chang'e
Chang'e
ShaninHHa
Chang'e
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,667 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thrynt
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,126 Elo+
Solo
King Arthur
King Arthur
Xama344
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 261L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
4 / 2 / 20
12,193
1,016
18,004
16,303
7,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
LLA11
Odin
20
9 / 1 / 23
12,813
1,068
30,175
14,765
15,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
20
2 / 0 / 27
13,504
1,125
8,002
5,783
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Vini9634
Bellona
20
16 / 2 / 19
14,674
1,223
32,882
21,694
17,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
cloropina
Scylla
20
16 / 2 / 19
14,664
1,222
38,544
12,079
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

202

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DugueT
Khepri
18
1 / 4 / 4
11,383
949
13,133
20,414
29,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Playboy_528
Cu Chulainn
17
0 / 9 / 5
10,531
878
11,888
37,836
37,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
ShaninHHa
Chang'e
16
2 / 9 / 3
11,265
939
14,727
25,779
12,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Thrynt
Ah Muzen Cab
18
1 / 13 / 4
11,949
996
11,778
23,311
11,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Xama344
King Arthur
16
3 / 12 / 2
11,209
934
13,790
25,605
18,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
25
47
Kills
7
7
Deaths
47
108
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
DugueT
Khepri
1
4
4
0.75
W
Rama
4
2
20
7
W
Odin
LLA11
Odin
9
1
23
20.5
W
Yemoja
2
0
27
15.5
L
Cu Chulainn
Playboy_528
Cu Chulainn
0
9
5
0.28
L
Chang'e
ShaninHHa
Chang'e
2
9
3
0.39
L
Ah Muzen Cab
Thrynt
Ah Muzen Cab
1
13
4
0.23
W
Bellona
Vini9634
Bellona
16
2
19
12.75
L
King Arthur
Xama344
King Arthur
3
12
2
0.33
W
Scylla
cloropina
Scylla
16
2
19
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,607
Damage
65,316
70,624
Taken
132,945
53,124
Mitigated
109,335
14,989
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DugueT
Khepri
13,133
729
0
0
20,414
29,153
0
9,305
11,109
33,416
0
W
Rama
18,004
12,865
0
3,542
16,303
7,253
0
6,819
9,484
0
42,157
W
Odin
LLA11
Odin
30,175
10,416
0
0
14,765
15,231
0
6,296
8,469
0
40,328
W
Yemoja
8,002
1,385
4,053
1,518
5,783
7,897
0
1,999
3,784
27,756
0
L
Cu Chulainn
Playboy_528
Cu Chulainn
11,888
2,213
0
4,994
37,836
37,643
0
7,594
30,242
287
25,328
L
Chang'e
ShaninHHa
Chang'e
14,727
1,595
2,474
2,231
25,779
12,331
0
12,360
13,419
31,192
0
L
Ah Muzen Cab
Thrynt
Ah Muzen Cab
11,778
4,347
0
2,012
23,311
11,568
0
10,355
12,956
0
60,227
W
Bellona
Vini9634
Bellona
32,882
19,925
0
4,178
21,694
17,635
0
7,896
13,798
156
39,861
L
King Arthur
Xama344
King Arthur
13,790
2,739
0
901
25,605
18,640
0
7,079
18,526
0
23,073
W
Scylla
cloropina
Scylla
38,544
2,941
0
1,698
12,079
5,108
0
5,110
6,969
65,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,848
Gold Earned
56,337
231
Minions Killed
218
8
Camps Cleared
4
1,117,785
Distance Traveled
1,090,681
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,383
949
44
4
2
247,922
0
W
Rama
12,193
1,016
67
6
4
204,694
0
W
Odin
12,813
1,068
26
2
3
241,262
5
W
Yemoja
13,504
1,125
45
4
0
214,192
0
L
Cu Chulainn
10,531
878
31
3
1
222,916
0
L
Chang'e
11,265
939
30
3
0
231,167
0
L
Ah Muzen Cab
11,949
996
98
8
1
180,473
0
W
Bellona
14,674
1,223
21
2
1
205,558
0
L
King Arthur
11,209
934
15
1
0
208,203
2
W
Scylla
14,664
1,222
72
6
0
252,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role