Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
PsYmOn 2002
Baron Samedi
Gold I
Level 157
God Stats
1W - 0L
1,849 SR
Queue Stats
18W - 7L
1,924 MMR
Party 1
Danzaburou
Danzaburou
Gold III
crymaj
Danzaburou
Gold III
Level 118
God Stats
11W - 11L
1,545 SR
Queue Stats
197W - 153L
1,481 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,631 SR
1,635 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,550 SR
1,549 MMR
Eset
Eset
Gold I
 
Eset
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
KingBowserBr
Horus
Bronze III
Level 106
God Stats
1W - 2L
1,584 SR
Queue Stats
3W - 3L
1,575 MMR
Solo
Neith
Neith
Gold IV
LeonardoSpartan
Neith
Gold IV
Level 100
God Stats
5W - 4L
1,567 SR
Queue Stats
59W - 59L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 9
8,675
789
8,222
13,774
11,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PsYmOn 2002
Baron Samedi
14
7 / 0 / 10
9,331
848
11,898
12,659
7,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crymaj
Danzaburou
13
6 / 2 / 11
9,541
867
10,528
9,158
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeCthulhuCabrakanPersephoneChang'e

VS

Bans
TiamatHou YiScyllaMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 6 / 1
7,533
685
7,435
10,984
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 2
7,511
683
2,899
12,265
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 7 / 2
6,980
635
8,505
11,812
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
9
8.5
L
Eset
 
Eset
2
6
1
0.42
L
1
4
2
0.5
L
0
7
2
0.14
W
Baron Samedi
PsYmOn 2002
Baron Samedi
7
0
10
12
W
Danzaburou
crymaj
Danzaburou
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
18,839
35,591
Taken
35,061
22,176
Mitigated
17,511
20,839
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,222
983
496
6,429
13,774
11,148
266
2,033
11,449
0
26,642
L
Eset
 
Eset
7,435
581
350
1,291
10,984
3,716
0
3,052
7,932
22,574
0
L
2,899
1,539
2,556
3,334
12,265
9,427
0
3,015
9,250
0
8,892
L
8,505
3,607
0
1,591
11,812
4,368
0
5,895
5,917
0
33,969
W
Baron Samedi
PsYmOn 2002
Baron Samedi
11,898
1,447
2,060
7,561
12,659
7,724
481
2,655
9,736
37,456
0
W
Danzaburou
crymaj
Danzaburou
10,528
3,311
0
4,293
9,158
3,304
1,221
2,344
6,578
0
47,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
22,024
145
Minions Killed
103
0
Camps Cleared
0
616,131
Distance Traveled
574,552
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,675
789
46
4
0
217,054
1
L
Eset
7,533
685
39
4
0
185,037
2
L
Horus
7,511
683
9
1
0
209,067
3
L
Neith
6,980
635
55
5
0
180,448
2
W
Baron Samedi
9,331
848
50
5
0
193,098
2
W
Danzaburou
9,541
867
49
4
0
205,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role