Player Matchup

Chang'e
Chang'e
LifeAsASimp
Chang'e
Level 10
God Stats
4W - 2L
1,686 SR
Queue Stats
55W - 51L
1,550 Elo+
Party 1
Bastet
Bastet
Lilyooopie
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,595 Elo+
Party 1
Cerberus
Cerberus
Loud Storms
Cerberus
Level 35
God Stats
56W - 33L
1,661 SR
Queue Stats
134W - 132L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
The_MrPheonix
Guan Yu
Level 7
God Stats
17W - 15L
1,511 SR
Queue Stats
29W - 28L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 21
God Stats
122W - 100L
1,624 SR
Queue Stats
192W - 181L
1,552 Elo+
Party 1
Team Averages
Level 18
1,597 SR
1,514 Elo+

VS

Team Averages
Level 22
1,676 SR
1,579 Elo+
Sobek
Sobek
Minguchii
Sobek
Level 39
God Stats
4W - 0L
1,716 SR
Queue Stats
132W - 115L
1,535 Elo+
Party 2
Arachne
Arachne
Prinzz9548
Arachne
Level 20
God Stats
3W - 0L
1,857 SR
Queue Stats
67W - 56L
1,555 Elo+
Party 2
Skadi
Skadi
TRIFORCE9square
Skadi
Level 21
God Stats
32W - 25L
1,509 SR
Queue Stats
47W - 49L
1,418 Elo+
Solo
Sol
Sol
passing-fire1
Sol
Level 28
God Stats
16W - 10L
1,799 SR
Queue Stats
75W - 68L
1,444 Elo+
Solo
Bellona
Bellona
pt Octagon
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LifeAsASimp
Chang'e
9
1 / 4 / 0
5,221
522
3,552
5,936
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Lilyooopie
Bastet
7
1 / 5 / 1
4,889
489
3,352
7,966
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Loud Storms
Cerberus
8
1 / 2 / 3
5,192
519
2,569
5,490
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
6
0 / 5 / 1
4,332
433
2,649
8,199
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Whteafrokid
Danzaburou
8
2 / 2 / 2
4,703
470
3,736
5,000
1,218
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Minguchii
Sobek
8
1 / 2 / 1
5,073
507
1,905
6,784
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Prinzz9548
Arachne
10
7 / 1 / 3
6,584
658
5,313
7,053
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 2 / 0
5,421
542
4,490
4,975
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 4
5,892
589
4,463
5,417
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
pt Octagon
Bellona
11
6 / 0 / 1
6,521
652
5,354
6,507
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
18
18
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
LifeAsASimp
Chang'e
1
4
0
0.25
L
Bastet
Lilyooopie
Bastet
1
5
1
0.3
L
Cerberus
Loud Storms
Cerberus
1
2
3
1.25
W
Sobek
Minguchii
Sobek
1
2
1
0.75
W
Arachne
Prinzz9548
Arachne
7
1
3
8.5
W
3
2
0
1.5
L
Guan Yu
0
5
1
0.1
L
Danzaburou
Whteafrokid
Danzaburou
2
2
2
1.5
W
1
0
4
3
W
Bellona
pt Octagon
Bellona
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
21,525
32,591
Taken
30,736
12,666
Mitigated
12,567
9,079
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
LifeAsASimp
Chang'e
3,552
347
156
1,583
5,936
1,817
0
2,980
2,956
19,905
0
L
Bastet
Lilyooopie
Bastet
3,352
1,189
0
2,306
7,966
2,026
0
382
7,584
0
20,108
L
Cerberus
Loud Storms
Cerberus
2,569
104
369
2,316
5,490
2,311
0
869
4,621
16,372
0
W
Sobek
Minguchii
Sobek
1,905
266
198
2,959
6,784
3,385
0
1,750
5,034
10,167
0
W
Arachne
Prinzz9548
Arachne
5,313
3,981
0
3,425
7,053
2,119
276
949
5,952
0
23,741
W
4,490
2,117
282
1,252
4,975
1,060
331
819
4,156
0
24,294
L
Guan Yu
2,649
1,016
0
894
8,199
5,294
0
1,101
7,098
0
9,686
L
Danzaburou
Whteafrokid
Danzaburou
3,736
2,174
0
1,455
5,000
1,218
0
1,036
3,964
0
18,424
W
4,463
1,531
0
2,844
5,417
1,738
468
2,080
3,059
28,116
0
W
Bellona
pt Octagon
Bellona
5,354
2,448
0
2,561
6,507
4,265
518
139
6,239
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
29,491
191
Minions Killed
249
0
Camps Cleared
0
884,831
Distance Traveled
847,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,221
522
46
5
0
170,428
0
L
Bastet
4,889
489
49
5
0
178,016
0
L
Cerberus
5,192
519
57
6
0
174,022
2
W
Sobek
5,073
507
12
1
0
166,745
2
W
Arachne
6,584
658
51
5
0
169,623
1
W
Skadi
5,421
542
56
6
0
159,793
2
L
Guan Yu
4,332
433
15
2
0
178,077
0
L
Danzaburou
4,703
470
24
2
0
184,288
0
W
Sol
5,892
589
59
6
0
167,539
0
W
Bellona
6,521
652
71
7
0
184,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role