Player Matchup

Pele
Pele
ANDREMAG
Pele
Level 29
God Stats
2W - 1L
1,389 SR
Queue Stats
102W - 139L
1,309 Elo+
Solo
Ne Zha
Ne Zha
BoozYogurLaig
Ne Zha
Level 29
God Stats
3W - 3L
1,798 SR
Queue Stats
28W - 15L
1,667 Elo+
Solo
Ra
Ra
Magoo157
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Cabrakan
Cabrakan
NotEdu
Cabrakan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 20L
1,700 Elo+
Solo
Cupid
Cupid
VH SCHEIFLER
Cupid
Level 29
God Stats
8W - 6L
1,665 SR
Queue Stats
70W - 96L
1,428 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,543 Elo+

VS

Team Averages
Level 22
1,625 SR
1,466 Elo+
Tiamat
Tiamat
CARECA_FRIAS
Tiamat
Level 16
God Stats
2W - 4L
1,661 SR
Queue Stats
14W - 25L
1,399 Elo+
Solo
Cernunnos
Cernunnos
IncansaveeeL
Cernunnos
Level 24
God Stats
31W - 26L
1,724 SR
Queue Stats
538W - 542L
1,464 Elo+
Solo
Merlin
Merlin
TheMarco06
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,483 Elo+
Solo
Bellona
Bellona
brzm
Bellona
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Vamana
Vamana
prockguns_
Vamana
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
107W - 100L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
1 / 11 / 13
13,342
460
3,808
23,113
9,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 3 / 11
17,413
600
24,129
26,927
13,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 12 / 11
15,279
527
12,757
18,904
8,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
NotEdu
Cabrakan
20
28 / 0 / 11
19,833
684
43,413
20,940
18,521
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 2
14,971
516
11,628
18,008
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 15 / 1
10,635
367
3,364
18,871
7,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
IncansaveeeL
Cernunnos
20
4 / 11 / 1
12,876
444
10,862
25,508
7,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
TheMarco06
Merlin
18
3 / 14 / 3
11,643
401
9,194
16,972
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
brzm
Bellona
20
12 / 7 / 3
14,217
490
19,581
29,618
29,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
prockguns_
Vamana
20
15 / 8 / 3
15,835
546
29,676
31,435
14,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
55
Kills
35
35
Deaths
55
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
1
11
13
0.68
W
17
3
11
7.5
L
Tiamat
1
15
1
0.1
L
Cernunnos
IncansaveeeL
Cernunnos
4
11
1
0.41
W
5
12
11
0.88
W
Cabrakan
NotEdu
Cabrakan
28
0
11
33.5
L
Merlin
TheMarco06
Merlin
3
14
3
0.32
W
4
9
2
0.56
L
Bellona
brzm
Bellona
12
7
3
1.93
L
Vamana
prockguns_
Vamana
15
8
3
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,735
Damage
72,677
107,892
Taken
122,404
57,448
Mitigated
65,938
31,388
Healing
21,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,808
865
0
4,401
23,113
9,611
993
2,741
20,096
0
88,957
W
24,129
10,332
0
11,139
26,927
13,515
2,645
1,464
25,316
0
153,786
L
Tiamat
3,364
804
0
1,562
18,871
7,875
0
6,002
12,638
50,147
0
L
Cernunnos
IncansaveeeL
Cernunnos
10,862
6,067
0
6,961
25,508
7,817
2,497
14,072
11,322
0
111,576
W
12,757
1,574
753
1,887
18,904
8,422
2,776
1,017
17,683
83,899
0
W
Cabrakan
NotEdu
Cabrakan
43,413
6,826
0
8,544
20,940
18,521
1,262
4,930
15,357
141,751
0
L
Merlin
TheMarco06
Merlin
9,194
439
0
15
16,972
5,730
217
9,972
6,954
43,172
0
W
11,628
7,607
829
3,835
18,008
7,379
2,366
1,405
15,987
0
87,004
L
Bellona
brzm
Bellona
19,581
6,979
0
3,716
29,618
29,901
478
11,475
18,025
0
74,728
L
Vamana
prockguns_
Vamana
29,676
17,408
0
8,894
31,435
14,615
0
14,012
17,135
0
124,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,838
Gold Earned
65,206
792
Minions Killed
625
0
Camps Cleared
0
2,594,168
Distance Traveled
2,235,288
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,342
460
106
4
0
556,748
1
W
Ne Zha
17,413
600
193
7
0
582,753
8
L
Tiamat
10,635
367
90
3
0
373,541
1
L
Cernunnos
12,876
444
174
6
0
424,360
3
W
Ra
15,279
527
171
6
0
476,679
2
W
Cabrakan
19,833
684
175
6
0
556,154
3
L
Merlin
11,643
401
72
2
0
470,882
7
W
Cupid
14,971
516
147
5
0
421,834
7
L
Bellona
14,217
490
133
5
0
471,278
2
L
Vamana
15,835
546
156
5
0
495,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role