Player Matchup

Neith
Neith
CarlosBiel_29
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Emmánuelður
Aphrodite
Level 17
God Stats
4W - 11L
1,759 SR
Queue Stats
134W - 171L
1,399 Elo+
Solo
Fenrir
Fenrir
KTG_BIHEL_-
Fenrir
Level 5
God Stats
2W - 5L
1,430 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
chagas099
Cthulhu
Level 14
God Stats
9W - 6L
1,626 SR
Queue Stats
12W - 17L
1,397 Elo+
Party 2
He Bo
He Bo
mighty769tiger
He Bo
Level 14
God Stats
7W - 9L
1,218 SR
Queue Stats
11W - 15L
1,288 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,388 Elo+

VS

Team Averages
Level 18
1,381 SR
1,323 Elo+
Zeus
Zeus
Dandy_cool1
Zeus
Level 25
God Stats
230W - 279L
1,498 SR
Queue Stats
656W - 749L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
L-U-N-D-I-N
Sun Wukong
Level 22
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Merlin
Merlin
LIAML3GO9
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,410 Elo+
Solo
Yemoja
Yemoja
RidgeStokes01S
Yemoja
Level 12
God Stats
7W - 18L
1,166 SR
Queue Stats
15W - 35L
1,183 Elo+
Solo
Neith
Neith
iJxck--
Neith
Level 8
God Stats
5W - 7L
1,480 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,028
903
8,410
11,210
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Emmánuelður
Aphrodite
14
0 / 4 / 1
8,499
850
4,166
8,748
4,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
4 / 5 / 0
9,612
961
10,268
14,187
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
chagas099
Cthulhu
14
0 / 2 / 2
8,370
837
6,181
10,285
10,624
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 8 / 1
8,855
886
4,648
13,310
5,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

184

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
9,052
905
4,625
6,107
2,358
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
L-U-N-D-I-N
Sun Wukong
16
8 / 2 / 7
10,449
1,045
15,439
12,278
8,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
LIAML3GO9
Merlin
16
4 / 1 / 7
10,442
1,044
7,651
7,091
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 12
10,252
1,025
4,857
7,473
4,378
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
iJxck--
Neith
16
9 / 0 / 8
10,850
1,085
12,974
4,606
1,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
24
25
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
0
1
10
5
L
Aphrodite
Emmánuelður
Aphrodite
0
4
1
0.13
L
Fenrir
4
5
0
0.8
W
Sun Wukong
L-U-N-D-I-N
Sun Wukong
8
2
7
5.75
W
Merlin
LIAML3GO9
Merlin
4
1
7
7.5
W
3
2
12
4.5
L
Cthulhu
chagas099
Cthulhu
0
2
2
0.5
W
Neith
iJxck--
Neith
9
0
8
13
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
45,546
57,740
Taken
37,555
31,276
Mitigated
19,978
6,738
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,410
5,085
0
1,122
11,210
4,829
0
2,966
8,244
0
18,180
W
4,625
1,387
0
579
6,107
2,358
0
2,091
4,016
13,172
0
L
Aphrodite
Emmánuelður
Aphrodite
4,166
689
1,997
1,979
8,748
4,332
0
2,463
6,285
18,432
0
L
Fenrir
10,268
2,231
0
1,387
14,187
6,490
0
5,203
8,984
0
19,788
W
Sun Wukong
L-U-N-D-I-N
Sun Wukong
15,439
4,834
0
1,638
12,278
8,951
0
4,889
7,389
0
23,840
W
Merlin
LIAML3GO9
Merlin
7,651
307
0
0
7,091
2,607
0
3,124
3,967
22,183
0
W
4,857
2,393
1,432
40
7,473
4,378
0
3,697
3,776
12,541
0
L
Cthulhu
chagas099
Cthulhu
6,181
597
185
0
10,285
10,624
0
3,002
7,283
12,906
0
W
Neith
iJxck--
Neith
12,974
6,746
0
398
4,606
1,684
0
1,194
3,412
0
25,710
L
4,648
459
0
68
13,310
5,001
0
3,499
9,811
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
51,045
97
Minions Killed
123
3
Camps Cleared
1
781,135
Distance Traveled
747,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,028
903
15
2
0
145,882
1
W
Zeus
9,052
905
20
2
1
132,318
0
L
Aphrodite
8,499
850
31
3
0
146,677
0
L
Fenrir
9,612
961
18
2
1
191,355
2
W
Sun Wukong
10,449
1,045
19
2
0
177,128
0
W
Merlin
10,442
1,044
33
3
0
159,899
3
W
Yemoja
10,252
1,025
23
2
0
121,773
2
L
Cthulhu
8,370
837
11
1
1
152,679
0
W
Neith
10,850
1,085
28
3
0
156,433
0
L
He Bo
8,855
886
22
2
1
144,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role