Player Matchup

Sylvanus
Sylvanus
LuaP-_-34
Sylvanus
Level 144
God Stats
1W - 0L
1,798 SR
Queue Stats
48W - 45L
1,339 Elo+
Party 2
Tiamat
Tiamat
Mydda_0G
Tiamat
Level 18
God Stats
1W - 1L
1,462 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Loki
Loki
Tobi-Uchiwaa-
Loki
Level 17
God Stats
1W - 5L
1,518 SR
Queue Stats
5W - 11L
1,243 Elo+
Party 2
Team Averages
Level 60
1,593 SR
1,361 Elo+

VS

Team Averages
Level 40
1,418 SR
1,316 Elo+
Kukulkan
Kukulkan
Zavajuice
Kukulkan
Level 14
God Stats
1W - 4L
1,550 SR
Queue Stats
55W - 94L
1,204 Elo+
Solo
Discordia
Discordia
caocaobu
Discordia
Level 44
God Stats
5W - 8L
1,534 SR
Queue Stats
283W - 319L
1,377 Elo+
Party 1
Yemoja
Yemoja
guan loyd
Yemoja
Level 63
God Stats
5W - 16L
1,170 SR
Queue Stats
223W - 257L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LuaP-_-34
Sylvanus
15
2 / 0 / 11
10,909
606
9,677
17,219
19,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Mydda_0G
Tiamat
17
9 / 2 / 2
12,333
685
19,978
14,888
10,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 6
10,372
576
4,259
4,606
1,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Zavajuice
Kukulkan
13
0 / 8 / 3
9,923
551
7,066
13,986
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
caocaobu
Discordia
15
2 / 3 / 1
10,596
589
10,761
11,128
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
guan loyd
Yemoja
14
1 / 2 / 2
10,274
571
8,701
16,712
5,006
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
LuaP-_-34
Sylvanus
2
0
11
7.5
W
Tiamat
Mydda_0G
Tiamat
9
2
2
5
W
2
1
6
5
L
Kukulkan
Zavajuice
Kukulkan
0
8
3
0.19
L
Discordia
caocaobu
Discordia
2
3
1
0.83
L
Yemoja
guan loyd
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
26,528
36,713
Taken
41,826
31,470
Mitigated
12,945
17,039
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
LuaP-_-34
Sylvanus
9,677
1,540
5,446
7,533
17,219
19,652
378
10,806
5,829
34,400
0
W
Tiamat
Mydda_0G
Tiamat
19,978
1,052
227
3,713
14,888
10,091
647
11,482
2,876
64,371
0
W
4,259
649
0
120
4,606
1,727
504
3,082
1,396
0
16,958
L
Kukulkan
Zavajuice
Kukulkan
7,066
1,180
0
1,732
13,986
4,488
222
10,544
3,442
46,114
0
L
Discordia
caocaobu
Discordia
10,761
266
223
195
11,128
3,451
898
7,259
3,869
53,188
0
L
Yemoja
guan loyd
Yemoja
8,701
710
3,471
1,678
16,712
5,006
939
11,996
4,716
38,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
30,793
159
Minions Killed
238
0
Camps Cleared
0
823,580
Distance Traveled
839,292
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,909
606
46
3
0
254,764
4
W
Tiamat
12,333
685
88
5
0
331,458
3
W
Loki
10,372
576
25
1
0
237,358
0
L
Kukulkan
9,923
551
91
5
0
245,532
1
L
Discordia
10,596
589
87
5
0
297,116
1
L
Yemoja
10,274
571
60
3
0
296,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role