Player Matchup

Athena
Athena
Eer0
Athena
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,699 Elo+
Party 2
Achilles
Achilles
GTheporrus
Achilles
Level 117
God Stats
1W - 6L
1,412 SR
Queue Stats
174W - 172L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Hulibu
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Koaan
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
vilezki
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,632 Elo+
Party 2
Team Averages
Level 111
1,482 SR
1,568 Elo+

VS

Team Averages
Level 106
1,580 SR
1,527 Elo+
Amaterasu
Amaterasu
GearWar Spartan
Amaterasu
Level 144
God Stats
11W - 5L
1,749 SR
Queue Stats
701W - 643L
1,587 Elo+
Party 1
Hel
Hel
GhostBanshee967
Hel
Level 68
God Stats
10W - 5L
1,679 SR
Queue Stats
395W - 287L
1,599 Elo+
Party 1
Loki
Loki
VERSUSKOSOVO
Loki
Level 49
God Stats
39W - 39L
1,421 SR
Queue Stats
488W - 536L
1,382 Elo+
Solo
Chronos
Chronos
Veluvic
Chronos
Level 148
God Stats
5W - 4L
1,361 SR
Queue Stats
516W - 441L
1,567 Elo+
Party 1
Hercules
Hercules
XxjoseluuxX
Hercules
Level 123
God Stats
9W - 4L
1,692 SR
Queue Stats
196W - 164L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eer0
Athena
13
0 / 5 / 4
8,415
421
6,063
18,976
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
GTheporrus
Achilles
15
1 / 7 / 0
9,192
460
12,925
19,916
12,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Hulibu
Kukulkan
17
4 / 5 / 0
10,590
530
14,739
10,941
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Koaan
Cernunnos
16
3 / 7 / 1
9,885
494
13,486
15,324
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
vilezki
Nemesis
15
2 / 7 / 5
9,597
480
8,861
15,703
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GearWar Spartan
Amaterasu
19
5 / 1 / 10
12,350
618
14,513
24,073
17,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 2 / 10
11,911
596
11,803
10,723
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 4 / 5
11,218
561
8,766
15,441
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Veluvic
Chronos
19
7 / 2 / 9
12,272
614
18,788
16,794
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
XxjoseluuxX
Hercules
16
3 / 1 / 14
10,746
537
5,736
20,825
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
10
Kills
30
31
Deaths
10
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Athena
Eer0
Athena
0
5
4
0.4
L
Achilles
GTheporrus
Achilles
1
7
0
0.14
W
Amaterasu
GearWar Spartan
Amaterasu
5
1
10
10
W
6
2
10
5.5
L
Kukulkan
Hulibu
Kukulkan
4
5
0
0.8
L
Cernunnos
Koaan
Cernunnos
3
7
1
0.5
W
9
4
5
2.88
W
Chronos
Veluvic
Chronos
7
2
9
5.75
W
Hercules
XxjoseluuxX
Hercules
3
1
14
10
L
Nemesis
vilezki
Nemesis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,074
Damage
59,606
80,860
Taken
87,856
42,618
Mitigated
56,837
15,828
Healing
45,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Eer0
Athena
6,063
1,956
0
4,127
18,976
13,673
216
8,360
10,494
27,314
0
L
Achilles
GTheporrus
Achilles
12,925
4,106
0
4,056
19,916
12,494
198
4,605
15,193
457
58,018
W
Amaterasu
GearWar Spartan
Amaterasu
14,513
6,723
0
14,868
24,073
17,489
1,889
1,549
22,524
0
92,293
W
11,803
685
6,981
5,960
10,723
7,481
1,168
4,709
6,014
74,881
0
L
Kukulkan
Hulibu
Kukulkan
14,739
1,410
0
1,628
10,941
4,801
1,120
4,595
6,134
95,531
0
L
Cernunnos
Koaan
Cernunnos
13,486
5,295
0
4,309
15,324
5,339
498
7,354
7,928
0
74,966
W
8,766
2,956
0
3,660
15,441
6,225
199
3,625
11,816
0
62,275
W
Chronos
Veluvic
Chronos
18,788
7,131
0
6,211
16,794
6,496
3,814
3,720
13,074
99,331
0
W
Hercules
XxjoseluuxX
Hercules
5,736
2,280
0
7,910
20,825
19,146
589
7,633
13,192
0
27,232
L
Nemesis
vilezki
Nemesis
8,861
3,717
0
1,708
15,703
6,311
0
5,019
10,520
0
65,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
58,497
556
Minions Killed
598
0
Camps Cleared
0
1,818,383
Distance Traveled
2,030,392
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,415
421
39
2
0
387,111
8
L
Achilles
9,192
460
115
6
0
371,295
6
W
Amaterasu
12,350
618
162
8
0
402,039
1
W
Hel
11,911
596
153
8
0
404,291
2
L
Kukulkan
10,590
530
165
8
0
325,318
2
L
Cernunnos
9,885
494
137
7
0
312,057
3
W
Loki
11,218
561
91
5
0
403,786
4
W
Chronos
12,272
614
151
8
0
394,033
3
W
Hercules
10,746
537
41
2
0
426,243
2
L
Nemesis
9,597
480
100
5
0
422,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role