Player Matchup

Vamana
Vamana
EDEPSİZSEREFSİZ
Vamana
Level 17
God Stats
4W - 10L
1,500 SR
Queue Stats
231W - 257L
1,186 Elo+
Party 1
Cupid
Cupid
MehmetDeniz4898
Cupid
Level 29
God Stats
13W - 14L
1,760 SR
Queue Stats
737W - 754L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
NerzulKZ
Cthulhu
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
160W - 196L
1,316 Elo+
Solo
Pele
Pele
TwitchNemesisTV
Pele
Level 29
God Stats
21W - 23L
1,476 SR
Queue Stats
29W - 30L
1,375 Elo+
Solo
Thor
Thor
piftie88
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,696 Elo+
Solo
Team Averages
Level 26
1,547 SR
1,389 Elo+

VS

Team Averages
Level 17
1,351 SR
1,292 Elo+
Pele
Pele
DangoTeton
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
DeaD_VozE
Xbalanque
Level 18
God Stats
1W - 4L
1,138 SR
Queue Stats
172W - 191L
1,180 Elo+
Party 3
Ymir
Ymir
Hizutrer
Ymir
Level 21
God Stats
11W - 8L
1,704 SR
Queue Stats
27W - 38L
1,316 Elo+
Party 3
Anubis
Anubis
Kapota45
Anubis
Level 21
God Stats
1W - 3L
1,154 SR
Queue Stats
39W - 55L
1,322 Elo+
Party 2
Amaterasu
Amaterasu
leaderwin
Amaterasu
Level 17
God Stats
28W - 30L
1,259 SR
Queue Stats
73W - 97L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 7
10,354
431
10,801
24,068
15,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 5 / 9
11,975
499
11,409
14,179
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
NerzulKZ
Cthulhu
16
6 / 7 / 10
11,200
467
16,271
26,435
25,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 9 / 2
11,079
462
8,308
19,337
6,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
15
3 / 11 / 7
10,052
419
10,480
16,812
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 6
15,897
662
30,642
21,454
11,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
DeaD_VozE
Xbalanque
16
3 / 8 / 8
11,655
486
12,986
15,061
5,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
1 / 7 / 9
10,975
457
4,215
18,778
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Kapota45
Anubis
18
8 / 4 / 6
12,817
534
21,532
15,143
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
leaderwin
Amaterasu
20
7 / 3 / 15
13,475
561
10,599
19,429
14,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
25
Kills
42
42
Deaths
25
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
23
3
6
8.67
W
Xbalanque
DeaD_VozE
Xbalanque
3
8
8
0.88
L
3
10
7
0.65
W
Ymir
1
7
9
0.79
W
Anubis
Kapota45
Anubis
8
4
6
2.75
L
10
5
9
2.9
L
Cthulhu
NerzulKZ
Cthulhu
6
7
10
1.57
L
3
9
2
0.44
W
Amaterasu
leaderwin
Amaterasu
7
3
15
4.83
L
Thor
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
79,974
100,831
Taken
89,865
56,131
Mitigated
55,661
13,152
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,642
7,349
0
8,290
21,454
11,696
2,794
2,940
18,318
0
150,228
W
Xbalanque
DeaD_VozE
Xbalanque
12,986
8,676
0
2,282
15,061
5,657
2,602
5,431
9,380
0
64,060
L
10,801
5,659
0
4,689
24,068
15,215
770
2,772
21,130
0
43,093
W
Ymir
4,215
533
0
1,787
18,778
16,983
741
3,421
15,098
27,348
0
W
Anubis
Kapota45
Anubis
21,532
528
936
7,095
15,143
7,097
1,471
893
14,150
68,955
0
L
11,409
8,152
976
1,622
14,179
4,963
3,092
2,386
11,585
0
54,129
L
Cthulhu
NerzulKZ
Cthulhu
16,271
1,647
210
4,774
26,435
25,178
335
6,417
19,798
48,127
0
L
8,308
1,648
0
881
19,337
6,257
437
5,243
13,804
0
64,474
W
Amaterasu
leaderwin
Amaterasu
10,599
4,026
0
6,470
19,429
14,228
914
2,934
16,374
0
45,514
L
Thor
10,480
2,125
0
0
16,812
4,518
0
7,475
8,687
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
64,819
370
Minions Killed
516
0
Camps Cleared
0
2,049,941
Distance Traveled
2,091,079
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,897
662
179
7
0
479,028
2
W
Xbalanque
11,655
486
94
4
0
359,911
0
L
Vamana
10,354
431
72
3
0
444,316
0
W
Ymir
10,975
457
43
2
0
381,641
0
W
Anubis
12,817
534
105
4
0
385,157
0
L
Cupid
11,975
499
99
4
0
413,285
0
L
Cthulhu
11,200
467
57
2
0
411,124
4
L
Pele
11,079
462
110
5
0
451,568
1
W
Amaterasu
13,475
561
95
4
0
485,342
2
L
Thor
10,052
419
32
1
0
329,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role