Player Matchup

Hades
Hades
Gold V
Bozzart
Hades
Gold V
Level 126
God Stats
8W - 6L
1,687 SR
Queue Stats
305W - 313L
1,237 MMR
Solo
Tyr
Tyr
Silver I
MrHumble
Tyr
Silver I
Level 148
God Stats
26W - 32L
1,514 SR
Queue Stats
176W - 171L
1,266 MMR
Solo
Thor
Thor
Silver II
Nixxers
Thor
Silver II
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
TheRealHapee
Cupid
Gold IV
Level 82
God Stats
6W - 1L
1,720 SR
Queue Stats
116W - 110L
1,265 MMR
Solo
Cerberus
Cerberus
Silver I
awesomegamer900
Cerberus
Silver I
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 68L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,584 SR
1,299 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,628 SR
1,229 MMR
Cernunnos
Cernunnos
Bronze IV
Alphonsox
Cernunnos
Bronze IV
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver IV
DongkeyKong
Mulan
Silver IV
Level 108
God Stats
17W - 10L
1,714 SR
Queue Stats
124W - 135L
1,331 MMR
Solo
Sol
Sol
Bronze III
ILazinessI
Sol
Bronze III
Level 44
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 4L
1,421 MMR
Party 1
Ganesha
Ganesha
Silver II
Tieluu
Ganesha
Silver II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,316 MMR
Solo
Sylvanus
Sylvanus
Silver V
WichoFerMh
Sylvanus
Silver V
Level 142
God Stats
7W - 6L
1,715 SR
Queue Stats
88W - 109L
576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bozzart
Hades
19
5 / 5 / 11
13,637
593
17,178
22,904
12,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 7
13,567
590
16,462
25,862
24,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Nixxers
Thor
19
7 / 4 / 16
13,079
569
10,064
16,488
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 0 / 10
13,979
608
19,908
12,910
4,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
17
3 / 0 / 19
12,581
547
10,440
24,472
24,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouApolloSetScyllaJanus

VS

Bans
AnubisAthenaNemesisKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alphonsox
Cernunnos
14
2 / 8 / 0
9,046
393
7,886
20,828
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 2
11,395
495
15,555
20,127
12,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 5
9,861
429
10,549
11,883
3,534
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Tieluu
Ganesha
14
0 / 7 / 3
9,264
403
9,976
19,308
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
WichoFerMh
Sylvanus
16
1 / 7 / 6
10,346
450
13,445
21,605
24,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
31
Kills
11
11
Deaths
31
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alphonsox
Cernunnos
2
8
0
0.25
W
Hades
Bozzart
Hades
5
5
11
2.1
L
7
6
2
1.33
L
1
3
5
1.17
W
5
2
7
4.25
W
Thor
Nixxers
Thor
7
4
16
3.75
W
11
0
10
16
L
Ganesha
Tieluu
Ganesha
0
7
3
0.21
L
Sylvanus
WichoFerMh
Sylvanus
1
7
6
0.57
W
Cerberus
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,052
Damage
57,411
102,636
Taken
93,751
76,158
Mitigated
64,288
49,647
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alphonsox
Cernunnos
7,886
3,502
0
4,878
20,828
8,659
965
5,479
15,349
0
49,141
W
Hades
Bozzart
Hades
17,178
1,640
1,268
10,106
22,904
12,783
653
9,800
11,824
100,970
0
L
15,555
2,220
0
4,130
20,127
12,142
0
4,801
15,326
0
86,638
L
10,549
1,786
0
1,680
11,883
3,534
0
5,840
6,043
59,231
0
W
16,462
3,438
0
11,711
25,862
24,138
1,667
9,657
15,517
0
79,433
W
Thor
Nixxers
Thor
10,064
2,167
0
5,200
16,488
9,771
2,778
5,530
10,958
0
66,756
W
19,908
9,955
1,065
9,320
12,910
4,976
9,233
2,720
10,190
0
108,237
L
Ganesha
Tieluu
Ganesha
9,976
386
0
1,573
19,308
15,647
623
5,999
13,309
39,653
0
L
Sylvanus
WichoFerMh
Sylvanus
13,445
3,741
789
5,936
21,605
24,306
1,623
5,499
16,106
56,499
7,377
W
Cerberus
10,440
635
0
10,977
24,472
24,490
779
7,445
17,027
59,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,843
Gold Earned
49,912
693
Minions Killed
468
0
Camps Cleared
0
2,156,545
Distance Traveled
1,919,329
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,046
393
98
4
0
358,657
3
W
Hades
13,637
593
164
7
0
400,049
7
L
Mulan
11,395
495
132
6
0
441,158
1
L
Sol
9,861
429
104
5
0
393,066
2
W
Tyr
13,567
590
170
7
0
429,670
0
W
Thor
13,079
569
91
4
0
439,633
0
W
Cupid
13,979
608
162
7
0
425,215
0
L
Ganesha
9,264
403
24
1
0
411,092
0
L
Sylvanus
10,346
450
110
5
0
315,356
0
W
Cerberus
12,581
547
106
5
0
461,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role