Player Matchup

Terra
Terra
BabeliBubeli
Terra
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 32L
1,684 Elo+
Party 2
Neith
Neith
Dmitchx
Neith
Level 12
God Stats
3W - 0L
1,622 SR
Queue Stats
3W - 2L
1,528 Elo+
Solo
Discordia
Discordia
PrettyZero
Discordia
Level 7
God Stats
5W - 1L
1,802 SR
Queue Stats
16W - 9L
1,624 Elo+
Party 1
Chaac
Chaac
Pétrûs
Chaac
Level 26
God Stats
13W - 12L
1,747 SR
Queue Stats
40W - 32L
1,656 Elo+
Party 2
Apollo
Apollo
pabloiglesan
Apollo
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 89L
1,574 Elo+
Party 1
Team Averages
Level 34
1,634 SR
1,613 Elo+

VS

Team Averages
Level 18
1,498 SR
1,557 Elo+
Thanatos
Thanatos
Emrian
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KonceptZer0
Neith
Level 6
God Stats
2W - 2L
1,700 SR
Queue Stats
6W - 4L
1,616 Elo+
Solo
Chronos
Chronos
PixYDarcy
Chronos
Level 23
God Stats
1W - 3L
1,292 SR
Queue Stats
12W - 12L
1,562 Elo+
Solo
Fafnir
Fafnir
Sekirosang
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,619 Elo+
Solo
Bellona
Bellona
Whitefosli
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 255L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,523
526
5,838
11,829
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Dmitchx
Neith
16
0 / 2 / 6
10,882
544
7,480
8,531
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PrettyZero
Discordia
19
7 / 2 / 12
12,249
612
13,329
9,770
3,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Pétrûs
Chaac
17
8 / 0 / 2
10,913
546
14,309
13,591
7,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
19
12 / 0 / 6
12,338
617
12,713
12,373
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emrian
Thanatos
14
2 / 6 / 1
9,159
458
4,510
13,558
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 3
7,100
355
8,702
14,157
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
PixYDarcy
Chronos
13
3 / 8 / 1
8,299
415
8,985
14,143
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Sekirosang
Fafnir
13
2 / 7 / 1
8,707
435
3,753
16,455
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Whitefosli
Bellona
13
0 / 2 / 1
8,236
412
4,563
10,618
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
29
Kills
7
7
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Neith
Dmitchx
Neith
0
2
6
1.5
L
Thanatos
Emrian
Thanatos
2
6
1
0.42
L
0
6
3
0.25
L
Chronos
PixYDarcy
Chronos
3
8
1
0.44
W
Discordia
PrettyZero
Discordia
7
2
12
6.5
W
Chaac
Pétrûs
Chaac
8
0
2
9
L
Fafnir
Sekirosang
Fafnir
2
7
1
0.36
L
Bellona
Whitefosli
Bellona
0
2
1
0.25
W
Apollo
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
30,513
56,094
Taken
68,931
31,429
Mitigated
36,530
22,406
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,838
637
2,977
4,301
11,829
11,217
813
3,090
8,739
20,721
0
W
Neith
Dmitchx
Neith
7,480
2,618
0
2,646
8,531
3,308
1,439
1,679
6,852
0
55,112
L
Thanatos
Emrian
Thanatos
4,510
942
0
10,358
13,558
4,960
606
1,668
11,890
0
57,627
L
8,702
2,901
0
3,719
14,157
4,749
0
5,436
8,721
0
35,116
L
Chronos
PixYDarcy
Chronos
8,985
1,351
0
494
14,143
4,546
0
5,977
8,166
46,457
0
W
Discordia
PrettyZero
Discordia
13,329
650
319
2,875
9,770
3,952
2,081
3,789
5,981
89,264
0
W
Chaac
Pétrûs
Chaac
14,309
2,030
402
4,697
13,591
7,546
1,699
2,255
11,336
0
74,650
L
Fafnir
Sekirosang
Fafnir
3,753
1,160
0
2,597
16,455
14,025
0
4,789
11,666
15,354
0
L
Bellona
Whitefosli
Bellona
4,563
947
0
3,626
10,618
8,250
0
1,297
9,321
0
33,568
W
Apollo
12,713
7,683
0
4,189
12,373
5,406
2,610
2,097
10,276
0
96,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
41,501
545
Minions Killed
366
0
Camps Cleared
0
1,942,971
Distance Traveled
1,644,206
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,523
526
16
1
0
391,824
0
W
Neith
10,882
544
115
6
0
369,476
0
L
Thanatos
9,159
458
115
6
0
291,249
3
L
Neith
7,100
355
64
3
0
302,643
1
L
Chronos
8,299
415
83
4
0
378,492
0
W
Discordia
12,249
612
140
7
0
384,993
6
W
Chaac
10,913
546
125
6
0
403,112
1
L
Fafnir
8,707
435
31
2
0
328,534
0
L
Bellona
8,236
412
73
4
0
343,288
5
W
Apollo
12,338
617
149
7
0
393,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role