Player Matchup

Yemoja
Yemoja
Alexvz1171
Yemoja
Level 18
God Stats
5W - 8L
1,450 SR
Queue Stats
10W - 21L
1,298 Elo+
Solo
Bacchus
Bacchus
HavenaHDS
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ImTheEpicFailure
Da Ji
Level 8
God Stats
0W - 2L
1,154 SR
Queue Stats
5W - 10L
1,301 Elo+
Party 2
Cernunnos
Cernunnos
sanehyperion167
Cernunnos
Level 28
God Stats
30W - 29L
1,537 SR
Queue Stats
161W - 187L
1,296 Elo+
Party 2
Hera
Hera
sunLyst
Hera
Level 28
God Stats
32W - 48L
1,539 SR
Queue Stats
217W - 271L
1,432 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,365 Elo+

VS

Team Averages
Level 15
1,439 SR
1,394 Elo+
Olorun
Olorun
DaBombGee
Olorun
Level 22
God Stats
20W - 21L
1,402 SR
Queue Stats
136W - 126L
1,337 Elo+
Solo
King Arthur
King Arthur
LokiP5
King Arthur
Level 16
God Stats
3W - 5L
1,445 SR
Queue Stats
17W - 20L
1,506 Elo+
Party 1
Ares
Ares
Zakhar777
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
bball_3581
Arachne
Level 19
God Stats
9W - 11L
1,431 SR
Queue Stats
20W - 35L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
iHaveItchyNuts
Kukulkan
Level 18
God Stats
4W - 6L
1,420 SR
Queue Stats
23W - 37L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexvz1171
Yemoja
17
5 / 1 / 1
11,606
528
9,309
17,478
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HavenaHDS
Bacchus
16
2 / 6 / 2
10,101
459
8,407
17,103
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 2
9,260
421
5,419
18,105
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
sanehyperion167
Cernunnos
15
2 / 4 / 2
9,436
429
9,229
14,239
6,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hera
sunLyst
Hera
16
4 / 9 / 3
11,091
504
9,985
16,444
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaBombGee
Olorun
18
2 / 2 / 0
11,800
536
14,015
16,129
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
LokiP5
King Arthur
20
9 / 4 / 4
13,042
593
17,102
20,297
17,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
5
0 / 7 / 0
6,653
302
391
5,872
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
bball_3581
Arachne
18
9 / 4 / 5
11,339
515
11,665
13,224
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
18
6 / 1 / 4
11,804
537
15,633
9,525
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
15
Kills
26
26
Deaths
18
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexvz1171
Yemoja
5
1
1
5.5
W
Olorun
DaBombGee
Olorun
2
2
0
1
L
Bacchus
HavenaHDS
Bacchus
2
6
2
0.5
L
2
6
2
0.5
W
King Arthur
LokiP5
King Arthur
9
4
4
2.75
W
Ares
0
7
0
0
W
Arachne
bball_3581
Arachne
9
4
5
2.88
W
Kukulkan
6
1
4
8
L
Cernunnos
sanehyperion167
Cernunnos
2
4
2
0.75
L
Hera
sunLyst
Hera
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
58,806
83,369
Taken
65,047
46,857
Mitigated
36,472
20,959
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexvz1171
Yemoja
9,309
1,662
2,283
2,853
17,478
10,790
1,218
11,913
5,565
46,758
0
W
Olorun
DaBombGee
Olorun
14,015
7,966
501
9,165
16,129
6,877
1,030
6,923
9,206
88,747
0
L
Bacchus
HavenaHDS
Bacchus
8,407
1,074
320
3,803
17,103
16,362
540
1,924
14,987
40,738
0
L
5,419
1,875
0
5,695
18,105
7,126
0
1,732
16,373
0
55,643
W
King Arthur
LokiP5
King Arthur
17,102
3,684
0
4,777
20,297
17,304
2,326
8,795
11,024
0
86,607
W
Ares
391
173
0
159
5,872
2,332
208
1,984
3,784
3,760
0
W
Arachne
bball_3581
Arachne
11,665
7,854
0
2,755
13,224
6,160
847
3,910
9,161
0
61,141
W
Kukulkan
15,633
755
0
2,312
9,525
3,799
968
5,193
4,171
75,971
0
L
Cernunnos
sanehyperion167
Cernunnos
9,229
3,566
588
2,172
14,239
6,668
1,753
7,284
6,793
0
51,896
L
Hera
sunLyst
Hera
9,985
3,843
288
2,957
16,444
5,911
0
7,186
9,258
67,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
54,638
445
Minions Killed
543
0
Camps Cleared
0
1,714,988
Distance Traveled
1,754,683
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,606
528
78
4
0
369,698
3
W
Olorun
11,800
536
164
7
0
319,812
7
L
Bacchus
10,101
459
68
3
0
334,649
1
L
Da Ji
9,260
421
81
4
0
374,197
0
W
King Arthur
13,042
593
162
7
0
377,889
0
W
Ares
6,653
302
5
0
0
134,722
3
W
Arachne
11,339
515
81
4
0
495,930
0
W
Kukulkan
11,804
537
131
6
0
426,330
1
L
Cernunnos
9,436
429
96
4
0
303,387
1
L
Hera
11,091
504
122
6
0
333,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role