Player Matchup

Cernunnos
Cernunnos
GalaxeeEXEL
Cernunnos
Level 86
God Stats
2W - 2L
1,318 SR
Queue Stats
11W - 11L
1,251 Elo+
Solo
Pele
Pele
Hugoer
Pele
Level 88
God Stats
12W - 11L
1,485 SR
Queue Stats
133W - 143L
1,449 Elo+
Solo
Merlin
Merlin
Koa72
Merlin
Level 48
God Stats
2W - 1L
1,474 SR
Queue Stats
78W - 124L
1,356 Elo+
Solo
King Arthur
King Arthur
Lovefrombehind7
King Arthur
Level 125
God Stats
68W - 50L
1,605 SR
Queue Stats
360W - 354L
1,424 Elo+
Solo
Bacchus
Bacchus
SaltyBunny70243
Bacchus
Level 48
God Stats
4W - 7L
1,121 SR
Queue Stats
206W - 211L
1,419 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,380 Elo+

VS

Team Averages
Level 101
1,494 SR
1,412 Elo+
Chernobog
Chernobog
Basic Nades
Chernobog
Level 66
God Stats
29W - 35L
1,395 SR
Queue Stats
237W - 245L
1,352 Elo+
Solo
Mercury
Mercury
Hatian Sin
Mercury
Level 107
God Stats
25W - 40L
1,433 SR
Queue Stats
450W - 481L
1,335 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 95
God Stats
475W - 516L
1,561 SR
Queue Stats
804W - 868L
1,444 Elo+
Solo
Merlin
Merlin
Southparkmex883
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,442 Elo+
Solo
Chaac
Chaac
aires_gaming
Chaac
Level 156
God Stats
6W - 6L
1,583 SR
Queue Stats
405W - 404L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GalaxeeEXEL
Cernunnos
15
6 / 5 / 8
10,204
510
9,940
11,375
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Hugoer
Pele
18
7 / 3 / 6
11,201
560
16,116
14,922
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Koa72
Merlin
14
1 / 5 / 1
8,563
428
4,887
9,702
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Lovefrombehind7
King Arthur
17
4 / 2 / 7
10,861
543
26,383
25,008
18,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 4 / 9
10,463
523
9,290
16,889
21,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Basic Nades
Chernobog
13
3 / 8 / 7
8,926
446
9,939
15,810
5,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Hatian Sin
Mercury
16
9 / 4 / 2
10,427
521
10,595
17,544
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
15
3 / 6 / 3
9,778
489
10,654
16,739
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 2
7,760
388
6,983
12,222
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 3
10,299
515
16,394
32,289
27,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
26
Kills
19
19
Deaths
27
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Basic Nades
Chernobog
3
8
7
0.81
W
Cernunnos
GalaxeeEXEL
Cernunnos
6
5
8
2
L
Mercury
Hatian Sin
Mercury
9
4
2
2.5
W
Pele
Hugoer
Pele
7
3
6
3.33
L
Sol
3
6
3
0.75
W
Merlin
Koa72
Merlin
1
5
1
0.3
W
King Arthur
Lovefrombehind7
King Arthur
4
2
7
3.75
W
8
4
9
3.13
L
2
7
2
0.43
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,616
Damage
54,565
77,896
Taken
94,604
55,479
Mitigated
48,107
19,289
Healing
36,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Basic Nades
Chernobog
9,939
7,375
282
3,582
15,810
5,318
1,284
4,890
10,742
0
40,412
W
Cernunnos
GalaxeeEXEL
Cernunnos
9,940
4,804
0
936
11,375
5,035
3,932
1,882
9,245
0
58,932
L
Mercury
Hatian Sin
Mercury
10,595
5,778
0
1,405
17,544
6,292
0
2,348
15,196
0
65,621
W
Pele
Hugoer
Pele
16,116
3,585
585
5,730
14,922
6,136
900
3,389
11,412
0
77,092
L
Sol
10,654
1,613
426
6,520
16,739
5,566
4,188
2,423
14,316
61,595
0
W
Merlin
Koa72
Merlin
4,887
526
0
335
9,702
4,013
704
4,116
5,481
36,554
0
W
King Arthur
Lovefrombehind7
King Arthur
26,383
3,151
0
7,130
25,008
18,579
781
4,861
19,205
607
77,266
W
9,290
1,410
0
4,573
16,889
21,716
389
2,491
13,901
20,539
0
L
6,983
574
612
2,970
12,222
3,465
123
2,819
9,403
25,694
0
L
16,394
3,228
0
20,360
32,289
27,466
296
2,268
30,021
0
66,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
47,190
398
Minions Killed
425
0
Camps Cleared
0
1,776,725
Distance Traveled
1,688,264
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,926
446
65
3
0
296,138
1
W
Cernunnos
10,204
510
78
4
0
352,597
1
L
Mercury
10,427
521
94
5
0
415,560
4
W
Pele
11,201
560
109
5
0
369,283
3
L
Sol
9,778
489
115
6
0
320,137
0
W
Merlin
8,563
428
69
3
0
301,539
2
W
King Arthur
10,861
543
121
6
0
358,280
1
W
Bacchus
10,463
523
21
1
0
395,026
5
L
Merlin
7,760
388
41
2
0
330,053
1
L
Chaac
10,299
515
110
6
0
326,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role