Player Matchup

Awilix
Awilix
HAP_pyapple495
Awilix
Level 69
God Stats
12W - 7L
1,287 SR
Queue Stats
312W - 369L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
Just_Butters
The Morrigan
Level 41
God Stats
13W - 19L
1,382 SR
Queue Stats
311W - 392L
1,406 Elo+
Party 1
Artemis
Artemis
Kat_Scar
Artemis
Level 28
God Stats
4W - 6L
1,418 SR
Queue Stats
202W - 303L
1,406 Elo+
Party 1
Amaterasu
Amaterasu
mucky-
Amaterasu
Level 36
God Stats
12W - 31L
1,209 SR
Queue Stats
153W - 247L
1,338 Elo+
Party 1
Ymir
Ymir
victor_gt_11
Ymir
Level 40
God Stats
3W - 3L
1,504 SR
Queue Stats
52W - 53L
1,499 Elo+
Solo
Team Averages
Level 43
1,360 SR
1,412 Elo+

VS

Team Averages
Level 56
1,568 SR
1,451 Elo+
Fenrir
Fenrir
AK_2465
Fenrir
Level 66
God Stats
13W - 6L
1,755 SR
Queue Stats
259W - 309L
1,454 Elo+
Party 2
Chaac
Chaac
Silent_Slayer786
Chaac
Level 61
God Stats
6W - 4L
1,524 SR
Queue Stats
136W - 137L
1,496 Elo+
Party 2
Nox
Nox
naeem01234
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 256L
1,479 Elo+
Party 2
Chernobog
Chernobog
ridi17
Chernobog
Level 82
God Stats
3W - 2L
1,635 SR
Queue Stats
217W - 231L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
scorpioncraft17
Baron Samedi
Level 43
God Stats
3W - 4L
1,424 SR
Queue Stats
122W - 161L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,814
426
7,530
12,776
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Just_Butters
The Morrigan
12
2 / 8 / 1
7,143
446
8,262
11,068
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kat_Scar
Artemis
11
0 / 4 / 0
6,429
402
8,453
11,168
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
mucky-
Amaterasu
12
0 / 7 / 0
7,009
438
3,089
13,320
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,483
405
2,630
9,838
6,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AK_2465
Fenrir
14
11 / 0 / 3
9,012
563
8,316
10,917
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 3
9,108
569
12,919
13,074
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 0 / 11
7,661
479
3,420
6,773
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ridi17
Chernobog
16
5 / 0 / 1
9,080
568
11,704
13,894
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
scorpioncraft17
Baron Samedi
13
1 / 4 / 7
7,753
485
6,287
8,661
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
26
26
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AK_2465
Fenrir
11
0
3
12.5
L
2
5
1
0.5
L
The Morrigan
Just_Butters
The Morrigan
2
8
1
0.31
L
Artemis
Kat_Scar
Artemis
0
4
0
0
W
9
0
3
10.5
L
Amaterasu
mucky-
Amaterasu
0
7
0
0
W
0
0
11
5.5
W
Chernobog
ridi17
Chernobog
5
0
1
5.5
W
Baron Samedi
scorpioncraft17
Baron Samedi
1
4
7
1.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
42,646
58,170
Taken
53,319
23,513
Mitigated
29,113
15,154
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AK_2465
Fenrir
8,316
1,630
0
1,013
10,917
4,348
0
1,180
9,629
0
39,651
L
7,530
3,220
0
3,436
12,776
4,092
0
2,933
9,630
0
38,272
L
The Morrigan
Just_Butters
The Morrigan
8,262
1,181
0
1,802
11,068
3,708
714
4,065
6,598
37,504
1,517
L
Artemis
Kat_Scar
Artemis
8,453
4,835
0
3,679
11,168
3,295
0
251
10,917
0
37,845
W
12,919
3,750
0
8,354
13,074
12,534
220
1,319
11,723
0
56,293
L
Amaterasu
mucky-
Amaterasu
3,089
1,458
0
2,351
13,320
6,334
647
621
12,275
0
31,458
W
3,420
948
0
1,658
6,773
4,420
0
706
6,033
24,318
0
W
Chernobog
ridi17
Chernobog
11,704
7,271
0
8,877
13,894
4,430
235
893
13,001
0
74,810
W
Baron Samedi
scorpioncraft17
Baron Samedi
6,287
421
472
1,973
8,661
3,381
766
4,752
3,558
37,715
0
L
2,630
298
767
3,119
9,838
6,084
0
1,264
8,494
31,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
42,614
334
Minions Killed
431
0
Camps Cleared
0
1,317,863
Distance Traveled
1,506,876
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,012
563
71
4
0
375,783
4
L
Awilix
6,814
426
70
4
0
295,855
2
L
The Morrigan
7,143
446
63
4
0
237,948
1
L
Artemis
6,429
402
64
4
0
218,224
2
W
Chaac
9,108
569
98
6
0
309,667
0
L
Amaterasu
7,009
438
68
4
0
262,765
0
W
Nox
7,661
479
43
3
0
268,675
0
W
Chernobog
9,080
568
140
9
0
266,685
3
W
Baron Samedi
7,753
485
79
5
0
286,066
1
L
Ymir
6,483
405
69
4
0
303,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role