Player Matchup

Apollo
Apollo
Askpt
Apollo
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
44W - 86L
1,291 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Genillusion
Tsukuyomi
Level 5
God Stats
1W - 6L
1,373 SR
Queue Stats
1W - 11L
1,193 Elo+
Party 2
Kukulkan
Kukulkan
Lpibe14
Kukulkan
Level 29
God Stats
1W - 3L
1,817 SR
Queue Stats
229W - 272L
1,296 Elo+
Party 3
Jormungandr
Jormungandr
NerzulKZ
Jormungandr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 196L
1,328 Elo+
Solo
Vamana
Vamana
Фртем1213
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,193 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,260 Elo+

VS

Team Averages
Level 20
1,417 SR
1,295 Elo+
Chernobog
Chernobog
DangoTeton
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,363 Elo+
Party 1
Bakasura
Bakasura
Kapota45
Bakasura
Level 21
God Stats
10W - 5L
1,680 SR
Queue Stats
39W - 55L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
Novichok148
Nu Wa
Level 26
God Stats
15W - 9L
1,514 SR
Queue Stats
90W - 139L
1,333 Elo+
Solo
Ymir
Ymir
The1Op
Ymir
Level 24
God Stats
5W - 6L
1,315 SR
Queue Stats
83W - 95L
1,172 Elo+
Solo
Fenrir
Fenrir
gilgatres
Fenrir
Level 22
God Stats
1W - 7L
1,077 SR
Queue Stats
58W - 79L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Askpt
Apollo
9
0 / 8 / 4
6,116
408
2,586
9,807
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Genillusion
Tsukuyomi
13
6 / 6 / 1
8,273
552
7,924
11,221
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Lpibe14
Kukulkan
11
4 / 9 / 1
7,206
480
5,926
10,998
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NerzulKZ
Jormungandr
10
0 / 8 / 5
6,028
402
3,798
13,263
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 4 / 2
7,026
468
1,684
9,041
4,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DangoTeton
Chernobog
15
12 / 1 / 11
9,772
651
13,674
12,625
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Kapota45
Bakasura
15
6 / 1 / 5
8,990
599
5,883
8,821
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 8
7,975
532
6,186
6,187
1,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
The1Op
Ymir
12
7 / 2 / 13
8,135
542
8,458
7,910
6,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
gilgatres
Fenrir
14
8 / 4 / 3
9,213
614
7,457
8,935
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
34
35
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Askpt
Apollo
0
8
4
0.25
W
Chernobog
DangoTeton
Chernobog
12
1
11
17.5
L
Tsukuyomi
Genillusion
Tsukuyomi
6
6
1
1.08
W
Bakasura
Kapota45
Bakasura
6
1
5
8.5
L
Kukulkan
Lpibe14
Kukulkan
4
9
1
0.5
L
Jormungandr
NerzulKZ
Jormungandr
0
8
5
0.31
W
1
4
8
1.25
W
Ymir
The1Op
Ymir
7
2
13
6.75
W
Fenrir
gilgatres
Fenrir
8
4
3
2.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
41,658
54,330
Taken
44,478
18,697
Mitigated
19,601
4,052
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Askpt
Apollo
2,586
1,427
0
0
9,807
1,938
27
2,460
7,165
0
20,767
W
Chernobog
DangoTeton
Chernobog
13,674
9,270
0
6,902
12,625
4,748
866
1,886
10,711
0
71,357
L
Tsukuyomi
Genillusion
Tsukuyomi
7,924
1,693
0
1,708
11,221
3,738
0
2,832
8,159
0
39,030
W
Bakasura
Kapota45
Bakasura
5,883
4,111
0
570
8,821
3,093
0
965
7,774
0
46,134
L
Kukulkan
Lpibe14
Kukulkan
5,926
1,947
0
780
10,998
3,453
0
3,249
7,429
32,043
0
L
Jormungandr
NerzulKZ
Jormungandr
3,798
866
276
440
13,263
5,376
132
3,356
9,104
20,240
0
W
6,186
1,191
0
773
6,187
1,954
1,091
1,657
4,466
37,691
0
W
Ymir
The1Op
Ymir
8,458
1,427
0
1,477
7,910
6,151
0
1,906
5,970
24,251
0
W
Fenrir
gilgatres
Fenrir
7,457
2,458
0
1,354
8,935
3,655
1,108
2,922
5,833
0
42,462
L
1,684
1,494
0
848
9,041
4,192
0
2,267
6,675
0
15,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
44,085
234
Minions Killed
366
0
Camps Cleared
0
1,257,594
Distance Traveled
1,354,102
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,116
408
51
3
0
259,934
2
W
Chernobog
9,772
651
93
6
0
295,989
3
L
Tsukuyomi
8,273
552
74
5
0
265,257
2
W
Bakasura
8,990
599
91
6
0
319,940
1
L
Kukulkan
7,206
480
62
4
0
229,145
2
L
Jormungandr
6,028
402
23
2
0
262,800
4
W
Nu Wa
7,975
532
77
5
0
222,100
1
W
Ymir
8,135
542
23
2
0
253,848
0
W
Fenrir
9,213
614
82
5
0
262,225
1
L
Vamana
7,026
468
24
2
0
240,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role