Player Matchup

Ymir
Ymir
AbnerFodao
Ymir
Level 13
God Stats
2W - 4L
1,594 SR
Queue Stats
81W - 95L
1,380 Elo+
Solo
Pele
Pele
Alguien07
Pele
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 155L
1,418 Elo+
Solo
Medusa
Medusa
GodoShelby
Medusa
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,406 Elo+
Solo
Zeus
Zeus
caiot_good
Zeus
Level 16
God Stats
3W - 3L
1,484 SR
Queue Stats
31W - 49L
1,400 Elo+
Solo
Merlin
Merlin
cerco-planeado
Merlin
Level 6
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Team Averages
Level 10
1,554 SR
1,351 Elo+

VS

Team Averages
Level 14
1,483 SR
1,402 Elo+
Aphrodite
Aphrodite
Tysonphoenix
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 1
Neith
Neith
jashinReligion
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 1
Yemoja
Yemoja
putasuprema
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 1
Zeus
Zeus
super-Guel
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,372 Elo+
Solo
King Arthur
King Arthur
turtletamer223
King Arthur
Level 29
God Stats
5W - 6L
1,414 SR
Queue Stats
164W - 204L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
8,481
404
4,859
11,403
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
3 / 11 / 5
8,736
416
4,877
19,508
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
GodoShelby
Medusa
14
5 / 7 / 4
10,180
485
12,701
11,219
6,786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 6 / 5
9,777
466
13,218
14,076
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 8 / 2
6,181
294
277
5,637
1,243

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Tysonphoenix
Aphrodite
16
14 / 2 / 3
11,314
539
12,521
10,247
5,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 4 / 3
11,704
557
9,801
12,830
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
14
2 / 2 / 11
10,173
484
5,699
12,331
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 7 / 3
7,873
375
4,624
8,088
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
turtletamer223
King Arthur
17
12 / 2 / 10
12,233
583
15,497
22,857
18,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
17
Kills
37
37
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Pele
3
11
5
0.5
L
Medusa
GodoShelby
Medusa
5
7
4
1
W
Aphrodite
Tysonphoenix
Aphrodite
14
2
3
7.75
L
6
6
5
1.42
L
0
8
2
0.13
W
8
4
3
2.38
W
Yemoja
2
2
11
3.75
W
1
7
3
0.36
W
King Arthur
turtletamer223
King Arthur
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
48,142
61,843
Taken
66,353
30,460
Mitigated
41,768
5,464
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,859
677
154
2,039
11,403
10,318
132
4,754
6,543
18,047
0
L
Pele
4,877
1,007
0
2,265
19,508
6,847
0
8,131
11,231
0
34,933
L
Medusa
GodoShelby
Medusa
12,701
6,687
0
0
11,219
6,786
454
3,423
7,796
48
37,739
W
Aphrodite
Tysonphoenix
Aphrodite
12,521
2,988
1,266
5,254
10,247
5,072
2,698
4,279
5,696
52,751
0
L
13,218
2,033
0
1,006
14,076
5,266
594
4,505
9,271
52,618
0
L
277
190
0
0
5,637
1,243
0
1,439
4,158
3,224
0
W
9,801
5,466
0
3,091
12,830
5,239
6,144
2,601
10,159
0
64,539
W
Yemoja
5,699
1,308
1,893
1,277
12,331
10,887
1,718
3,328
8,871
22,590
0
W
4,624
854
0
0
8,088
2,216
437
3,269
4,485
18,209
0
W
King Arthur
turtletamer223
King Arthur
15,497
1,345
0
7,158
22,857
18,354
485
3,973
18,740
0
56,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
53,297
242
Minions Killed
350
0
Camps Cleared
0
1,424,640
Distance Traveled
1,623,241
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,481
404
25
1
0
293,163
2
L
Pele
8,736
416
68
3
0
349,860
2
L
Medusa
10,180
485
52
2
0
287,759
0
W
Aphrodite
11,314
539
84
4
0
375,299
4
L
Zeus
9,777
466
92
4
0
306,600
1
L
Merlin
6,181
294
5
0
0
187,258
1
W
Neith
11,704
557
123
6
0
377,655
2
W
Yemoja
10,173
484
30
1
0
319,569
1
W
Zeus
7,873
375
27
1
0
207,540
1
W
King Arthur
12,233
583
86
4
0
343,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role