Player Matchup

Zeus
Zeus
AmberNoir
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JasonBrodyBraaa
Fenrir
Level 83
God Stats
11W - 6L
1,466 SR
Queue Stats
324W - 301L
1,597 Elo+
Solo
Tiamat
Tiamat
NATO
Tiamat
Level 158
God Stats
54W - 42L
1,605 SR
Queue Stats
235W - 193L
1,598 Elo+
Solo
Hachiman
Hachiman
TheFlaccidGod
Hachiman
Level 139
God Stats
2W - 4L
1,229 SR
Queue Stats
61W - 54L
1,573 Elo+
Solo
Vamana
Vamana
ZhugeEX
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,603 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,574 Elo+

VS

Team Averages
Level 111
1,445 SR
1,655 Elo+
Kukulkan
Kukulkan
Jaaayy
Kukulkan
Level 88
God Stats
16W - 17L
1,376 SR
Queue Stats
407W - 374L
1,547 Elo+
Solo
Chernobog
Chernobog
M3LANCH0L1A
Chernobog
Level 77
God Stats
48W - 41L
1,502 SR
Queue Stats
357W - 370L
1,609 Elo+
Solo
Chang'e
Chang'e
PaperLSD
Chang'e
Level 146
God Stats
4W - 7L
1,279 SR
Queue Stats
203W - 181L
1,633 Elo+
Solo
Geb
Geb
PenguinNinji
Geb
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,961 Elo+
Solo
Fenrir
Fenrir
WaifusImpact
Fenrir
Level 154
God Stats
14W - 10L
1,565 SR
Queue Stats
510W - 517L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 1 / 16
10,306
937
16,822
6,006
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 17
11,533
1,048
10,938
11,817
11,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NATO
Tiamat
18
9 / 0 / 13
13,096
1,191
33,341
12,947
16,565
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TheFlaccidGod
Hachiman
17
6 / 1 / 8
12,074
1,098
11,384
7,586
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
ZhugeEX
Vamana
17
2 / 3 / 14
10,184
926
12,361
14,519
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

255

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaaayy
Kukulkan
16
2 / 3 / 2
10,004
909
14,307
10,853
3,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
M3LANCH0L1A
Chernobog
15
3 / 4 / 1
9,951
905
9,880
19,149
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PaperLSD
Chang'e
15
0 / 2 / 4
9,112
828
9,927
16,224
5,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 6 / 4
9,206
837
7,145
18,576
11,073
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
0 / 8 / 3
8,947
813
7,385
22,355
15,933
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
23
Kills
5
5
Deaths
23
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
1
16
10
L
Kukulkan
Jaaayy
Kukulkan
2
3
2
1
W
4
0
17
12.5
L
Chernobog
M3LANCH0L1A
Chernobog
3
4
1
0.88
W
Tiamat
NATO
Tiamat
9
0
13
15.5
L
Chang'e
PaperLSD
Chang'e
0
2
4
1
L
0
6
4
0.33
W
Hachiman
TheFlaccidGod
Hachiman
6
1
8
10
L
Fenrir
0
8
3
0.19
W
Vamana
ZhugeEX
Vamana
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,846
Damage
48,644
52,875
Taken
87,157
48,373
Mitigated
43,949
13,055
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,822
1,465
0
514
6,006
2,244
0
3,115
2,891
40,021
0
L
Kukulkan
Jaaayy
Kukulkan
14,307
769
0
0
10,853
3,855
0
7,195
3,633
53,240
0
W
10,938
2,181
0
1,805
11,817
11,378
0
5,809
5,874
0
16,789
L
Chernobog
M3LANCH0L1A
Chernobog
9,880
6,557
0
2,908
19,149
7,519
0
10,123
8,826
0
43,645
W
Tiamat
NATO
Tiamat
33,341
3,647
0
5,683
12,947
16,565
0
7,519
5,235
56,125
0
L
Chang'e
PaperLSD
Chang'e
9,927
1,641
5,144
4,593
16,224
5,569
0
9,658
6,466
23,880
0
L
7,145
871
0
130
18,576
11,073
0
12,537
5,964
16,163
0
W
Hachiman
TheFlaccidGod
Hachiman
11,384
8,447
0
579
7,586
2,787
0
4,898
2,616
0
41,854
L
Fenrir
7,385
1,694
0
834
22,355
15,933
0
10,650
11,505
0
12,212
W
Vamana
ZhugeEX
Vamana
12,361
4,025
0
4,474
14,519
15,399
0
9,275
4,880
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
47,220
230
Minions Killed
231
11
Camps Cleared
7
1,103,845
Distance Traveled
1,045,124
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,306
937
59
5
0
207,696
0
L
Kukulkan
10,004
909
98
9
0
203,310
0
W
Fenrir
11,533
1,048
6
1
1
244,291
0
L
Chernobog
9,951
905
72
7
1
193,719
2
W
Tiamat
13,096
1,191
71
6
5
232,163
1
L
Chang'e
9,112
828
43
4
2
224,409
3
L
Geb
9,206
837
11
1
1
211,627
0
W
Hachiman
12,074
1,098
74
7
4
203,739
0
L
Fenrir
8,947
813
7
1
3
212,059
1
W
Vamana
10,184
926
20
2
1
215,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role