Player Matchup

Cthulhu
Cthulhu
Hippo_Zharu
Cthulhu
Level 24
God Stats
13W - 12L
1,474 SR
Queue Stats
58W - 70L
1,375 Elo+
Solo
Pele
Pele
RuLeD_bY_Gabriel
Pele
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 69L
1,395 Elo+
Solo
Izanami
Izanami
SND Brendao
Izanami
Level 27
God Stats
14W - 18L
1,517 SR
Queue Stats
297W - 451L
1,306 Elo+
Solo
Hera
Hera
Unixiaa
Hera
Level 28
God Stats
3W - 0L
1,791 SR
Queue Stats
92W - 89L
1,494 Elo+
Solo
Apollo
Apollo
hala-257
Apollo
Level 28
God Stats
6W - 12L
1,134 SR
Queue Stats
27W - 42L
1,361 Elo+
Solo
Team Averages
Level 27
1,483 SR
1,386 Elo+

VS

Team Averages
Level 30
1,408 SR
1,416 Elo+
Kali
Kali
Nicksouza916
Kali
Level 28
God Stats
3W - 9L
1,307 SR
Queue Stats
378W - 376L
1,476 Elo+
Party 2
Tiamat
Tiamat
Pedro800_br
Tiamat
Level 29
God Stats
21W - 19L
1,475 SR
Queue Stats
309W - 317L
1,449 Elo+
Party 2
Artio
Artio
UrsoMolhado
Artio
Level 63
God Stats
7W - 5L
1,596 SR
Queue Stats
586W - 600L
1,447 Elo+
Party 1
Agni
Agni
pb07811
Agni
Level 27
God Stats
4W - 3L
1,160 SR
Queue Stats
211W - 196L
1,542 Elo+
Solo
Artemis
Artemis
yHandyman
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hippo_Zharu
Cthulhu
13
3 / 1 / 11
8,113
507
10,180
11,615
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 3 / 3
8,854
553
5,219
10,280
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
SND Brendao
Izanami
16
4 / 1 / 1
9,698
606
6,927
9,250
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Unixiaa
Hera
16
2 / 3 / 2
9,341
584
6,217
7,779
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
hala-257
Apollo
14
13 / 0 / 3
9,302
581
10,429
11,755
4,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,733
483
5,702
11,299
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
0 / 5 / 0
8,032
502
5,499
8,658
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 9 / 1
5,850
366
3,395
15,609
5,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
pb07811
Agni
14
4 / 4 / 2
8,484
530
8,181
8,267
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
yHandyman
Artemis
10
1 / 8 / 0
6,290
393
5,923
8,826
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
26
Kills
8
8
Deaths
26
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hippo_Zharu
Cthulhu
3
1
11
8.5
L
3
0
0
3
L
Tiamat
0
5
0
0
W
4
3
3
1.83
W
Izanami
SND Brendao
Izanami
4
1
1
4.5
W
Hera
Unixiaa
Hera
2
3
2
1
L
0
9
1
0.06
W
Apollo
hala-257
Apollo
13
0
3
14.5
L
Agni
pb07811
Agni
4
4
2
1.25
L
Artemis
yHandyman
Artemis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
28,700
50,679
Taken
52,659
24,954
Mitigated
20,219
17,596
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hippo_Zharu
Cthulhu
10,180
860
137
4,082
11,615
10,832
401
1,513
10,102
27,471
0
L
5,702
3,270
0
3,992
11,299
3,911
0
3,433
7,766
0
38,248
L
Tiamat
5,499
386
0
2,202
8,658
4,326
1,246
0
8,658
50,087
0
W
5,219
882
0
3,945
10,280
3,299
1,170
4,625
5,615
0
43,222
W
Izanami
SND Brendao
Izanami
6,927
4,809
0
2,867
9,250
3,500
785
4,947
3,885
0
62,500
W
Hera
Unixiaa
Hera
6,217
2,048
0
1,072
7,779
2,773
1,325
4,217
3,562
61,211
0
L
3,395
678
449
3,284
15,609
5,974
170
5,201
10,058
16,149
0
W
Apollo
hala-257
Apollo
10,429
5,883
270
5,223
11,755
4,550
1,097
1,315
10,440
0
48,858
L
Agni
pb07811
Agni
8,181
852
0
500
8,267
3,011
535
4,226
4,041
58,529
0
L
Artemis
yHandyman
Artemis
5,923
2,697
0
37
8,826
2,997
279
2,962
5,739
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
36,389
444
Minions Killed
336
0
Camps Cleared
0
1,553,056
Distance Traveled
1,417,256
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,113
507
32
2
0
323,102
0
L
Kali
7,733
483
64
4
0
349,318
0
L
Tiamat
8,032
502
106
7
0
248,904
3
W
Pele
8,854
553
77
5
0
302,961
2
W
Izanami
9,698
606
137
9
0
317,996
2
W
Hera
9,341
584
115
7
0
312,813
1
L
Artio
5,850
366
26
2
0
282,304
2
W
Apollo
9,302
581
83
5
0
296,184
1
L
Agni
8,484
530
97
6
0
274,588
2
L
Artemis
6,290
393
43
3
0
262,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role