Player Matchup

Kukulkan
Kukulkan
LautrecBebe
Kukulkan
Level 20
God Stats
1W - 1L
1,313 SR
Queue Stats
31W - 14L
1,753 Elo+
Party 2
Heimdallr
Heimdallr
Nexxington
Heimdallr
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
86W - 59L
1,614 Elo+
Party 3
Khepri
Khepri
Nov0xx
Khepri
Level 23
God Stats
6W - 2L
1,666 SR
Queue Stats
38W - 27L
1,564 Elo+
Party 3
Odin
Odin
diggerdedoo
Odin
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
33W - 17L
1,753 Elo+
Party 2
Tyr
Tyr
Ροggers
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 31L
1,753 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,687 Elo+

VS

Team Averages
Level 18
1,629 SR
1,563 Elo+
Zhong Kui
Zhong Kui
ElectricGoblin
Zhong Kui
Level 25
God Stats
11W - 8L
1,763 SR
Queue Stats
175W - 154L
1,573 Elo+
Solo
Merlin
Merlin
Emrian
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sekirosang
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,697 Elo+
Party 1
Loki
Loki
XuTMaH90
Loki
Level 28
God Stats
6W - 5L
1,612 SR
Queue Stats
40W - 38L
1,512 Elo+
Solo
Neith
Neith
senbobo
Neith
Level 6
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LautrecBebe
Kukulkan
17
2 / 4 / 1
10,767
567
3,831
8,375
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Nexxington
Heimdallr
18
17 / 0 / 4
11,500
605
14,541
10,798
5,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Nov0xx
Khepri
16
3 / 0 / 17
10,300
542
7,299
13,906
10,419
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 2
10,921
575
6,589
12,286
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 5
10,874
572
12,320
16,730
12,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElectricGoblin
Zhong Kui
14
3 / 6 / 0
8,906
469
9,625
15,188
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Emrian
Merlin
13
2 / 3 / 0
8,564
451
7,027
8,002
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sekirosang
Cthulhu
11
0 / 8 / 0
6,640
349
4,713
13,623
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
1 / 5 / 1
8,214
432
5,467
12,139
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
senbobo
Neith
11
0 / 10 / 0
7,076
372
5,564
11,271
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
32
Kills
6
6
Deaths
32
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ElectricGoblin
Zhong Kui
3
6
0
0.5
L
Merlin
Emrian
Merlin
2
3
0
0.67
W
Kukulkan
LautrecBebe
Kukulkan
2
4
1
0.63
W
Heimdallr
Nexxington
Heimdallr
17
0
4
19
W
Khepri
Nov0xx
Khepri
3
0
17
11.5
L
Cthulhu
Sekirosang
Cthulhu
0
8
0
0
L
Loki
1
5
1
0.3
W
3
2
2
2
L
Neith
senbobo
Neith
0
10
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
32,396
62,095
Taken
60,223
39,886
Mitigated
33,268
25,185
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ElectricGoblin
Zhong Kui
9,625
1,434
110
4,487
15,188
12,512
0
2,182
12,970
41,222
5,765
L
Merlin
Emrian
Merlin
7,027
222
0
644
8,002
2,621
0
1,507
6,353
53,541
0
W
Kukulkan
LautrecBebe
Kukulkan
3,831
285
0
1,648
8,375
3,729
2,208
3,443
4,712
77,521
0
W
Heimdallr
Nexxington
Heimdallr
14,541
7,817
0
7,379
10,798
5,469
2,587
2,669
7,962
0
79,092
W
Khepri
Nov0xx
Khepri
7,299
1,195
0
3,258
13,906
10,419
337
3,578
9,981
20,776
0
L
Cthulhu
Sekirosang
Cthulhu
4,713
788
0
795
13,623
11,243
0
3,233
10,387
21,571
0
L
Loki
5,467
1,104
0
3,047
12,139
3,522
0
1,297
10,804
0
49,352
W
6,589
1,642
0
4,060
12,286
8,163
1,244
5,738
6,475
2,454
54,718
L
Neith
senbobo
Neith
5,564
3,555
0
1,060
11,271
3,370
96
3,457
7,811
0
39,078
W
12,320
1,604
0
8,840
16,730
12,106
278
4,653
11,907
0
74,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
39,400
572
Minions Killed
415
0
Camps Cleared
0
1,837,583
Distance Traveled
1,613,136
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,906
469
101
5
0
258,456
0
L
Merlin
8,564
451
116
6
0
271,246
6
W
Kukulkan
10,767
567
165
9
0
329,842
3
W
Heimdallr
11,500
605
137
7
0
335,273
2
W
Khepri
10,300
542
21
1
0
385,228
5
L
Cthulhu
6,640
349
40
2
0
374,076
0
L
Loki
8,214
432
83
4
0
349,603
3
W
Odin
10,921
575
142
7
0
339,172
0
L
Neith
7,076
372
75
4
0
359,755
0
W
Tyr
10,874
572
107
6
0
448,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role