Player Matchup

Erlang Shen
Erlang Shen
Kinghacker99917
Erlang Shen
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 19L
1,564 Elo+
Party 1
Pele
Pele
Terro-dead898
Pele
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 7L
1,429 Elo+
Solo
Ares
Ares
Tutus_05
Ares
Level 17
God Stats
2W - 1L
1,845 SR
Queue Stats
11W - 13L
1,470 Elo+
Solo
Ymir
Ymir
WarningPine5387
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,367 Elo+
Party 1
Tiamat
Tiamat
X_Dreygon_X
Tiamat
Level 21
God Stats
8W - 10L
1,683 SR
Queue Stats
18W - 13L
1,710 Elo+
Solo
Team Averages
Level 11
1,563 SR
1,508 Elo+

VS

Team Averages
Level 14
1,415 SR
1,470 Elo+
Loki
Loki
EV1L-EV1L-M0NKEY
Loki
Level 25
God Stats
3W - 1L
1,414 SR
Queue Stats
24W - 21L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Sr_Da_Tapioca
Amaterasu
Level 13
God Stats
4W - 4L
1,173 SR
Queue Stats
59W - 80L
1,448 Elo+
Solo
Achilles
Achilles
jegajam
Achilles
Level 25
God Stats
6W - 5L
1,757 SR
Queue Stats
111W - 83L
1,664 Elo+
Solo
Cthulhu
Cthulhu
m1zzt1nk
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo
Bakasura
Bakasura
rastamouse75
Bakasura
Level 4
God Stats
2W - 4L
1,233 SR
Queue Stats
13W - 21L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kinghacker99917
Erlang Shen
11
0 / 15 / 2
7,014
369
5,340
18,280
9,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
5,846
308
83
4,546
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
11
1 / 9 / 2
7,641
402
4,557
16,337
10,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 12 / 1
8,310
437
5,013
15,685
11,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
14
2 / 10 / 2
8,568
451
12,829
15,440
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 12
11,264
593
14,041
10,758
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Sr_Da_Tapioca
Amaterasu
13
1 / 2 / 8
9,057
477
5,051
12,781
6,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
jegajam
Achilles
20
12 / 0 / 7
12,856
677
12,501
12,865
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
m1zzt1nk
Cthulhu
16
11 / 2 / 13
11,030
581
13,500
15,964
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
rastamouse75
Bakasura
16
9 / 3 / 7
10,433
549
5,708
12,171
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
6
Kills
45
52
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
0
12
18
L
Erlang Shen
Kinghacker99917
Erlang Shen
0
15
2
0.07
W
Amaterasu
Sr_Da_Tapioca
Amaterasu
1
2
8
2.5
L
0
6
1
0.08
L
Ares
1
9
2
0.22
L
3
12
1
0.29
L
Tiamat
2
10
2
0.3
W
Achilles
jegajam
Achilles
12
0
7
15.5
W
Cthulhu
m1zzt1nk
Cthulhu
11
2
13
8.75
W
Bakasura
rastamouse75
Bakasura
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
50,801
70,288
Taken
64,539
42,276
Mitigated
37,901
5,021
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,041
5,069
0
3,140
10,758
4,155
4,327
3,900
6,732
0
59,625
L
Erlang Shen
Kinghacker99917
Erlang Shen
5,340
2,946
0
1,174
18,280
9,039
730
5,773
12,285
0
29,392
W
Amaterasu
Sr_Da_Tapioca
Amaterasu
5,051
2,499
0
1,868
12,781
6,372
929
5,960
6,606
0
30,119
L
83
70
0
113
4,546
991
352
601
3,920
0
2,734
L
Ares
4,557
303
0
0
16,337
10,063
0
2,963
13,043
30,632
0
L
5,013
1,003
0
385
15,685
11,881
92
1,692
13,922
15,478
0
L
Tiamat
12,829
2,030
383
2,966
15,440
10,302
140
1,890
13,440
54,099
0
W
Achilles
jegajam
Achilles
12,501
6,340
0
4,570
12,865
7,291
2,330
3,615
9,156
0
119,056
W
Cthulhu
m1zzt1nk
Cthulhu
13,500
1,907
81
5,512
15,964
14,203
1,342
3,043
12,739
62,043
0
W
Bakasura
rastamouse75
Bakasura
5,708
4,769
0
3,021
12,171
5,880
5,137
5,078
6,907
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
54,640
216
Minions Killed
546
0
Camps Cleared
0
1,361,027
Distance Traveled
1,944,712
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,264
593
91
5
0
421,734
0
L
Erlang Shen
7,014
369
45
2
0
321,102
0
W
Amaterasu
9,057
477
45
2
0
339,624
0
L
Pele
5,846
308
7
0
0
101,365
0
L
Ares
7,641
402
44
2
0
347,674
3
L
Ymir
8,310
437
26
1
0
316,357
1
L
Tiamat
8,568
451
94
5
0
274,529
5
W
Achilles
12,856
677
186
10
0
417,793
1
W
Cthulhu
11,030
581
107
6
0
358,053
0
W
Bakasura
10,433
549
117
6
0
407,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role