Player Matchup

Chaac
Chaac
GerXVIII
Chaac
Level 17
God Stats
4W - 7L
1,413 SR
Queue Stats
29W - 32L
1,520 Elo+
Solo
Cabrakan
Cabrakan
MICHELnakmuay
Cabrakan
Level 30
God Stats
6W - 5L
1,418 SR
Queue Stats
425W - 448L
1,469 Elo+
Solo
The Morrigan
The Morrigan
TenmaYatou
The Morrigan
Level 16
God Stats
24W - 16L
1,599 SR
Queue Stats
41W - 28L
1,507 Elo+
Solo
Ne Zha
Ne Zha
rosolen0
Ne Zha
Level 29
God Stats
26W - 26L
1,435 SR
Queue Stats
311W - 321L
1,515 Elo+
Solo
Rama
Rama
silveirinha
Rama
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,570 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,516 Elo+

VS

Team Averages
Level 16
1,563 SR
1,518 Elo+
Pele
Pele
BNJPKR
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BRANK0
Xbalanque
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
35W - 30L
1,579 Elo+
Solo
Ymir
Ymir
RomanOo0
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,497 Elo+
Solo
Skadi
Skadi
hsvicente1991
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
keyn388
Amaterasu
Level 14
God Stats
7W - 7L
1,584 SR
Queue Stats
271W - 226L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GerXVIII
Chaac
12
4 / 1 / 1
6,916
532
6,143
5,728
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
MICHELnakmuay
Cabrakan
10
0 / 4 / 5
6,255
481
4,355
8,232
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
TenmaYatou
The Morrigan
14
7 / 1 / 2
8,052
619
7,524
4,153
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
rosolen0
Ne Zha
13
4 / 2 / 5
7,613
586
6,826
7,911
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 3 / 0
7,504
577
7,466
10,416
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BNJPKR
Pele
9
1 / 5 / 0
5,700
438
2,989
7,318
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
BRANK0
Xbalanque
11
3 / 5 / 2
6,899
531
4,851
8,340
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
4 / 1 / 2
7,825
602
6,319
8,272
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 7 / 0
5,829
448
1,286
7,975
2,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
keyn388
Amaterasu
10
2 / 4 / 4
6,386
491
5,544
10,606
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
22
Kills
11
11
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
BNJPKR
Pele
1
5
0
0.2
L
Xbalanque
BRANK0
Xbalanque
3
5
2
0.8
W
Chaac
GerXVIII
Chaac
4
1
1
4.5
W
Cabrakan
MICHELnakmuay
Cabrakan
0
4
5
0.63
L
Ymir
4
1
2
5
W
The Morrigan
TenmaYatou
The Morrigan
7
1
2
8
L
1
7
0
0.14
L
Amaterasu
keyn388
Amaterasu
2
4
4
1
W
Ne Zha
rosolen0
Ne Zha
4
2
5
3.25
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
20,989
36,440
Taken
42,511
17,251
Mitigated
14,636
11,882
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BNJPKR
Pele
2,989
1,022
0
535
7,318
2,339
126
3,916
3,097
0
21,499
L
Xbalanque
BRANK0
Xbalanque
4,851
2,088
0
1,871
8,340
1,907
832
1,596
6,728
0
32,449
W
Chaac
GerXVIII
Chaac
6,143
846
0
1,841
5,728
4,418
202
1,468
4,260
0
27,367
W
Cabrakan
MICHELnakmuay
Cabrakan
4,355
1,165
0
1,201
8,232
5,189
153
561
7,671
14,220
0
L
Ymir
6,319
1,349
0
1,668
8,272
3,600
0
1,425
6,724
43,559
0
W
The Morrigan
TenmaYatou
The Morrigan
7,524
939
0
696
4,153
1,537
222
2,109
2,044
44,000
2,049
L
1,286
506
0
287
7,975
2,198
923
1,058
6,538
0
18,441
L
Amaterasu
keyn388
Amaterasu
5,544
2,808
0
4,372
10,606
4,592
174
2,063
8,381
0
23,592
W
Ne Zha
rosolen0
Ne Zha
6,826
2,266
0
3,671
7,911
2,675
0
1,563
6,348
0
46,214
W
7,466
6,343
0
4,473
10,416
3,432
957
618
9,798
0
46,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
32,639
357
Minions Killed
253
0
Camps Cleared
0
1,216,541
Distance Traveled
1,100,361
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,700
438
39
3
0
220,377
0
L
Xbalanque
6,899
531
51
4
0
185,143
0
W
Chaac
6,916
532
64
5
0
263,261
0
W
Cabrakan
6,255
481
13
1
0
262,060
3
L
Ymir
7,825
602
87
7
0
256,720
0
W
The Morrigan
8,052
619
103
8
0
225,080
0
L
Skadi
5,829
448
35
3
0
199,258
0
L
Amaterasu
6,386
491
41
3
0
238,863
2
W
Ne Zha
7,613
586
90
7
0
255,881
3
W
Rama
7,504
577
87
7
0
210,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role