Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EmeraldMaZe2001
Ao Kuang
Level 38
God Stats
3W - 3L
1,571 SR
Queue Stats
21W - 12L
1,557 Elo+
Party 2
Ra
Ra
Free Applez
Ra
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 187L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
KrustyChrimbo
Cthulhu
Level 87
God Stats
11W - 7L
1,712 SR
Queue Stats
265W - 238L
1,507 Elo+
Party 1
Osiris
Osiris
xWarnado692x
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 2
Team Averages
Level 80
1,557 SR
1,520 Elo+

VS

Team Averages
Level 87
1,515 SR
1,503 Elo+
Cerberus
Cerberus
Miguelcherpt
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
Venom-BiCMAC
Sun Wukong
Level 55
God Stats
9W - 7L
1,500 SR
Queue Stats
426W - 453L
1,428 Elo+
Party 4
Thanatos
Thanatos
aG-Dane
Thanatos
Level 113
God Stats
5W - 4L
1,274 SR
Queue Stats
326W - 349L
1,426 Elo+
Party 4
Hachiman
Hachiman
juampe7789
Hachiman
Level 105
God Stats
1W - 1L
1,545 SR
Queue Stats
43W - 29L
1,514 Elo+
Party 3
Poseidon
Poseidon
manuelcg67
Poseidon
Level 101
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 23L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 5 / 1
4,922
447
4,701
6,294
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
9
2 / 3 / 0
5,676
516
2,159
7,740
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,618
511
2,376
4,766
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
10
2 / 1 / 1
5,986
544
4,126
5,520
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
9
0 / 4 / 0
4,677
425
1,450
5,820
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Miguelcherpt
Cerberus
9
2 / 1 / 4
5,707
519
3,454
6,932
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Venom-BiCMAC
Sun Wukong
12
2 / 0 / 4
6,685
608
5,004
6,957
3,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
aG-Dane
Thanatos
11
6 / 1 / 0
6,746
613
3,113
6,003
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
juampe7789
Hachiman
11
3 / 1 / 1
6,314
574
4,529
6,477
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
manuelcg67
Poseidon
12
2 / 1 / 1
6,691
608
2,668
3,096
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
L
Ao Kuang
2
3
0
0.67
L
0
2
1
0.25
L
Cthulhu
2
1
1
2.5
W
Cerberus
Miguelcherpt
Cerberus
2
1
4
4
W
Sun Wukong
Venom-BiCMAC
Sun Wukong
2
0
4
4
W
Thanatos
aG-Dane
Thanatos
6
1
0
6
W
Hachiman
juampe7789
Hachiman
3
1
1
3.5
W
Poseidon
manuelcg67
Poseidon
2
1
1
2.5
L
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,812
Damage
18,768
30,140
Taken
29,465
9,750
Mitigated
10,419
6,194
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,701
2,506
0
587
6,294
1,389
0
1,683
4,577
0
20,813
L
Ao Kuang
2,159
467
0
2,324
7,740
1,992
0
0
7,740
25,325
0
L
2,376
632
0
1,408
4,766
1,337
0
1,856
2,706
30,502
0
L
Cthulhu
4,126
182
68
1,021
5,520
2,054
0
1,904
3,568
17,014
0
W
Cerberus
Miguelcherpt
Cerberus
3,454
633
0
2,455
6,932
2,600
0
2,224
4,682
12,290
0
W
Sun Wukong
Venom-BiCMAC
Sun Wukong
5,004
711
0
3,331
6,957
3,055
576
1,258
5,671
0
34,851
W
Thanatos
aG-Dane
Thanatos
3,113
585
0
6,552
6,003
1,838
0
1,388
4,585
0
31,362
W
Hachiman
juampe7789
Hachiman
4,529
1,651
0
3,528
6,477
1,904
0
1,877
4,600
0
35,310
W
Poseidon
manuelcg67
Poseidon
2,668
398
0
557
3,096
1,022
368
1,676
1,266
42,456
0
L
Osiris
1,450
287
0
786
5,820
2,978
0
393
5,427
0
13,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
32,143
216
Minions Killed
337
0
Camps Cleared
0
948,469
Distance Traveled
1,039,900
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,922
447
37
3
0
158,736
4
L
Ao Kuang
5,676
516
51
5
0
205,022
0
L
Ra
5,618
511
72
7
0
197,929
3
L
Cthulhu
5,986
544
26
2
0
210,035
4
W
Cerberus
5,707
519
19
2
0
216,854
1
W
Sun Wukong
6,685
608
69
6
0
196,434
1
W
Thanatos
6,746
613
71
6
0
239,289
1
W
Hachiman
6,314
574
80
7
0
179,070
1
W
Poseidon
6,691
608
98
9
0
208,253
0
L
Osiris
4,677
425
30
3
0
176,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role