Player Matchup

Artemis
Artemis
darzolessa
Artemis
Level 63
God Stats
2W - 1L
1,314 SR
Queue Stats
220W - 173L
1,620 Elo+
Party 1
Baba Yaga
Baba Yaga
heli25
Baba Yaga
Level 89
God Stats
23W - 11L
1,754 SR
Queue Stats
174W - 141L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
woshixiaojia
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
中国熊猫
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
内蒙美少女壮士
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,514 SR
1,525 Elo+

VS

Team Averages
Level 110
1,532 SR
1,525 Elo+
Danzaburou
Danzaburou
AmIDepressed
Danzaburou
Level 139
God Stats
9W - 5L
1,796 SR
Queue Stats
328W - 321L
1,494 Elo+
Party 3
Fenrir
Fenrir
AmINervous
Fenrir
Level 109
God Stats
3W - 1L
1,519 SR
Queue Stats
261W - 244L
1,470 Elo+
Party 3
Mulan
Mulan
Dinocryst
Mulan
Level 60
God Stats
4W - 8L
1,347 SR
Queue Stats
254W - 252L
1,473 Elo+
Solo
Ah Puch
Ah Puch
JonteLITO
Ah Puch
Level 115
God Stats
7W - 0L
1,500 SR
Queue Stats
209W - 184L
1,536 Elo+
Solo
Nu Wa
Nu Wa
XxClownFiestaxX
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
darzolessa
Artemis
18
4 / 3 / 3
10,654
561
8,061
13,308
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
heli25
Baba Yaga
13
4 / 5 / 3
8,920
469
14,407
14,664
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
woshixiaojia
Sylvanus
13
2 / 5 / 9
8,172
430
6,244
16,811
16,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
中国熊猫
Danzaburou
11
0 / 4 / 1
6,800
358
521
10,310
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 3
10,018
527
12,265
19,082
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmIDepressed
Danzaburou
19
5 / 1 / 4
11,711
616
11,019
13,912
5,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
AmINervous
Fenrir
16
6 / 6 / 4
9,834
518
8,729
17,773
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Dinocryst
Mulan
14
5 / 2 / 5
9,235
486
9,402
18,138
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
JonteLITO
Ah Puch
20
5 / 0 / 5
11,789
620
10,201
7,390
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 10
9,718
511
14,654
10,652
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
14
Kills
23
23
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmIDepressed
Danzaburou
5
1
4
7
W
Fenrir
AmINervous
Fenrir
6
6
4
1.33
W
Mulan
Dinocryst
Mulan
5
2
5
3.75
W
Ah Puch
JonteLITO
Ah Puch
5
0
5
7.5
W
2
5
10
1.4
L
Artemis
darzolessa
Artemis
4
3
3
1.83
L
Baba Yaga
heli25
Baba Yaga
4
5
3
1.1
L
Sylvanus
woshixiaojia
Sylvanus
2
5
9
1.3
L
Danzaburou
中国熊猫
Danzaburou
0
4
1
0.13
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
54,005
74,175
Taken
67,865
36,434
Mitigated
31,942
22,346
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmIDepressed
Danzaburou
11,019
4,701
0
6,708
13,912
5,185
1,961
1,458
12,454
0
87,524
W
Fenrir
AmINervous
Fenrir
8,729
1,928
0
6,515
17,773
6,891
0
2,857
14,916
0
73,698
W
Mulan
Dinocryst
Mulan
9,402
2,076
0
6,632
18,138
12,759
0
8,425
9,713
0
27,852
W
Ah Puch
JonteLITO
Ah Puch
10,201
448
0
4,812
7,390
3,397
335
1,167
6,223
88,726
0
W
14,654
3,114
0
1,450
10,652
3,710
925
6,516
4,136
53,565
0
L
Artemis
darzolessa
Artemis
8,061
3,405
0
3,458
13,308
4,485
751
2,858
10,314
0
86,229
L
Baba Yaga
heli25
Baba Yaga
14,407
462
0
1,958
14,664
5,534
188
4,816
9,586
62,218
0
L
Sylvanus
woshixiaojia
Sylvanus
6,244
975
2,940
4,628
16,811
16,194
0
5,390
11,101
21,209
4,343
L
Danzaburou
中国熊猫
Danzaburou
521
0
0
3,842
10,310
2,656
0
2,854
7,338
0
27,321
L
12,265
7,856
0
5,520
19,082
7,565
1,350
7,895
10,981
0
78,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
52,287
517
Minions Killed
584
0
Camps Cleared
0
1,488,057
Distance Traveled
1,774,925
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,711
616
173
9
0
355,520
1
W
Fenrir
9,834
518
116
6
0
337,714
3
W
Mulan
9,235
486
28
1
0
415,081
5
W
Ah Puch
11,789
620
171
9
0
350,367
11
W
Nu Wa
9,718
511
96
5
0
316,243
1
L
Artemis
10,654
561
160
8
0
339,368
2
L
Baba Yaga
8,920
469
99
5
0
356,729
1
L
Sylvanus
8,172
430
38
2
0
329,592
5
L
Danzaburou
6,800
358
39
2
0
195,472
2
L
Izanami
10,018
527
181
10
0
266,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role