Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
gray2286
Ganesha
Bronze III
Level 32
God Stats
20W - 16L
1,840 SR
Queue Stats
161W - 150L
1,509 MMR
Solo
Xbalanque
Xbalanque
Gold III
littlexXGODXx
Xbalanque
Gold III
Level 77
God Stats
3W - 1L
1,505 SR
Queue Stats
235W - 223L
1,513 MMR
Solo
Cerberus
Cerberus
Gold III
slober86
Cerberus
Gold III
Level 117
God Stats
225W - 197L
1,586 SR
Queue Stats
237W - 224L
1,507 MMR
Solo
Vulcan
Vulcan
Gold II
xWanteeDz
Vulcan
Gold II
Level 106
God Stats
25W - 20L
1,650 SR
Queue Stats
195W - 189L
1,526 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,616 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,665 SR
1,508 MMR
Mulan
Mulan
Bronze III
CharlieDigw
Mulan
Bronze III
Level 32
God Stats
1W - 1L
1,776 SR
Queue Stats
94W - 99L
1,507 MMR
Solo
Kali
Kali
Gold I
CursedByMoiga
Kali
Gold I
Level 128
God Stats
0W - 1L
1,886 SR
Queue Stats
163W - 154L
1,501 MMR
Solo
Chernobog
Chernobog
Silver I
LFC4EVER24
Chernobog
Silver I
Level 82
God Stats
47W - 42L
1,553 SR
Queue Stats
65W - 67L
1,291 MMR
Party 2
Artio
Artio
Gold II
O19R
Artio
Gold II
Level 123
God Stats
15W - 13L
1,661 SR
Queue Stats
227W - 212L
1,516 MMR
Solo
Janus
Janus
Gold II
ZackSherman
Janus
Gold II
Level 108
God Stats
1W - 3L
1,450 SR
Queue Stats
59W - 52L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 2 / 4
11,062
553
10,002
19,566
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
gray2286
Ganesha
14
0 / 1 / 8
8,845
442
4,678
10,234
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
littlexXGODXx
Xbalanque
18
2 / 1 / 1
10,697
535
10,147
13,955
5,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
slober86
Cerberus
18
5 / 1 / 4
10,860
543
17,165
15,142
10,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
xWanteeDz
Vulcan
16
3 / 3 / 2
10,151
508
12,466
7,710
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetCu ChulainnTiamatAthenaDanzaburou

VS

Bans
ScyllaSobekTsukuyomiGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,875
444
7,462
17,332
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 2
10,257
513
12,129
16,823
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
LFC4EVER24
Chernobog
15
0 / 3 / 1
9,440
472
6,944
11,607
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
O19R
Artio
16
0 / 3 / 1
9,335
467
5,508
19,465
16,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 2 / 4
9,896
495
6,665
9,565
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
8
8
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
4
3.5
L
1
2
4
1.5
L
6
5
2
1.4
L
Chernobog
LFC4EVER24
Chernobog
0
3
1
0.17
L
Artio
O19R
Artio
0
3
1
0.17
L
1
2
4
1.5
W
Ganesha
gray2286
Ganesha
0
1
8
4
W
Xbalanque
littlexXGODXx
Xbalanque
2
1
1
2.5
W
Cerberus
slober86
Cerberus
5
1
4
7
W
Vulcan
xWanteeDz
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,458
Damage
38,708
66,607
Taken
74,792
34,878
Mitigated
45,603
26,198
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,002
1,859
0
4,194
19,566
7,712
0
3,670
15,756
0
101,178
L
7,462
785
0
6,250
17,332
14,030
0
10,308
6,818
0
29,665
L
12,129
5,824
0
4,357
16,823
7,189
79
6,956
9,779
0
70,707
L
Chernobog
LFC4EVER24
Chernobog
6,944
4,307
0
3,685
11,607
4,187
0
1,000
10,607
0
69,022
L
Artio
O19R
Artio
5,508
331
119
6,343
19,465
16,719
160
10,507
8,844
56,875
0
L
6,665
220
351
1,917
9,565
3,478
0
4,906
4,435
76,986
0
W
Ganesha
gray2286
Ganesha
4,678
84
0
2,178
10,234
8,402
0
1,486
8,614
23,014
0
W
Xbalanque
littlexXGODXx
Xbalanque
10,147
5,990
0
8,928
13,955
5,002
914
177
13,770
0
87,847
W
Cerberus
slober86
Cerberus
17,165
421
0
9,319
15,142
10,582
348
5,065
9,977
76,215
0
W
Vulcan
xWanteeDz
Vulcan
12,466
3,739
0
1,579
7,710
3,180
0
1,313
6,317
74,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
47,803
675
Minions Killed
580
0
Camps Cleared
0
1,989,472
Distance Traveled
2,034,844
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,062
553
153
8
0
444,691
4
L
Mulan
8,875
444
41
2
0
441,993
3
L
Kali
10,257
513
98
5
0
401,637
0
L
Chernobog
9,440
472
144
7
0
371,198
8
L
Artio
9,335
467
124
6
0
384,132
2
L
Janus
9,896
495
173
9
0
435,884
2
W
Ganesha
8,845
442
9
0
0
401,956
10
W
Xbalanque
10,697
535
184
9
0
359,394
6
W
Cerberus
10,860
543
182
9
0
382,158
4
W
Vulcan
10,151
508
147
7
0
401,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role