Player Matchup

Discordia
Discordia
WatchHill
Discordia
Level 138
God Stats
21W - 13L
2,024 SR
Queue Stats
194W - 160L
1,610 Elo+
Party 2
Osiris
Osiris
gomasio
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 61L
1,575 Elo+
Party 2
Nemesis
Nemesis
lluismrs
Nemesis
Level 44
God Stats
16W - 12L
1,623 SR
Queue Stats
154W - 113L
1,609 Elo+
Party 2
Ymir
Ymir
prodawidpll
Ymir
Level 29
God Stats
2W - 1L
1,599 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 4
Skadi
Skadi
wojda1910
Skadi
Level 43
God Stats
2W - 3L
1,669 SR
Queue Stats
30W - 40L
1,434 Elo+
Party 4
Team Averages
Level 75
1,683 SR
1,546 Elo+

VS

Team Averages
Level 48
1,556 SR
1,531 Elo+
Hun Batz
Hun Batz
Bananenpapa
Hun Batz
Level 29
God Stats
2W - 3L
1,816 SR
Queue Stats
63W - 58L
1,544 Elo+
Party 3
Izanami
Izanami
Ch4osZocker
Izanami
Level 38
God Stats
9W - 9L
1,541 SR
Queue Stats
80W - 81L
1,510 Elo+
Party 3
Cerberus
Cerberus
Exodus08
Cerberus
Level 28
God Stats
13W - 9L
1,638 SR
Queue Stats
55W - 55L
1,493 Elo+
Party 3
Ra
Ra
OMGitsRapidzEu
Ra
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 24L
1,521 Elo+
Party 1
Poseidon
Poseidon
Shane200000000
Poseidon
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 228L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
WatchHill
Discordia
15
5 / 1 / 1
9,232
577
9,741
8,309
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
gomasio
Osiris
16
2 / 0 / 2
9,613
601
7,025
14,170
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
lluismrs
Nemesis
15
4 / 2 / 4
9,032
565
6,191
10,802
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 2
7,747
484
5,082
10,082
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
wojda1910
Skadi
15
6 / 2 / 0
9,232
577
6,700
6,854
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bananenpapa
Hun Batz
13
1 / 3 / 2
7,749
484
5,408
11,753
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ch4osZocker
Izanami
11
2 / 4 / 1
6,923
433
4,985
8,550
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Exodus08
Cerberus
12
1 / 2 / 3
7,828
489
2,408
7,137
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 0
8,011
501
4,899
8,939
4,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
13
3 / 5 / 0
8,118
507
7,244
10,719
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
7
7
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bananenpapa
Hun Batz
1
3
2
0.67
L
Izanami
Ch4osZocker
Izanami
2
4
1
0.63
L
Cerberus
Exodus08
Cerberus
1
2
3
1.25
L
0
4
0
0
L
Poseidon
3
5
0
0.6
W
Discordia
WatchHill
Discordia
5
1
1
5.5
W
Osiris
gomasio
Osiris
2
0
2
3
W
Nemesis
lluismrs
Nemesis
4
2
4
3
W
1
2
2
1
W
Skadi
wojda1910
Skadi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
24,944
50,217
Taken
47,098
26,146
Mitigated
19,768
19,251
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bananenpapa
Hun Batz
5,408
1,360
0
3,069
11,753
3,948
0
2,420
9,157
0
45,557
L
Izanami
Ch4osZocker
Izanami
4,985
2,703
0
1,113
8,550
3,453
336
2,879
5,633
0
42,718
L
Cerberus
Exodus08
Cerberus
2,408
155
0
1,396
7,137
4,123
81
2,731
4,404
16,904
0
L
4,899
948
132
3,888
8,939
4,723
0
116
8,823
53,475
0
L
Poseidon
7,244
615
0
1,907
10,719
3,521
0
6,193
4,142
48,915
0
W
Discordia
WatchHill
Discordia
9,741
395
0
1,659
8,309
2,722
22
4,093
3,892
63,559
0
W
Osiris
gomasio
Osiris
7,025
2,575
0
7,154
14,170
9,419
690
4,038
10,132
4,732
65,911
W
Nemesis
lluismrs
Nemesis
6,191
3,271
0
5,782
10,802
5,188
19
2,057
8,622
0
58,611
W
5,082
383
0
2,457
10,082
6,473
357
3,100
6,765
33,398
0
W
Skadi
wojda1910
Skadi
6,700
2,470
0
2,199
6,854
2,344
1,558
599
6,255
0
58,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
38,629
535
Minions Killed
422
0
Camps Cleared
0
1,536,455
Distance Traveled
1,516,320
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,749
484
78
5
0
355,635
0
L
Izanami
6,923
433
91
6
0
255,687
1
L
Cerberus
7,828
489
39
2
0
341,017
3
L
Ra
8,011
501
116
7
0
287,730
1
L
Poseidon
8,118
507
98
6
0
276,251
6
W
Discordia
9,232
577
119
7
0
316,841
4
W
Osiris
9,613
601
146
9
0
311,786
1
W
Nemesis
9,032
565
105
7
0
359,159
6
W
Ymir
7,747
484
46
3
0
293,481
4
W
Skadi
9,232
577
119
7
0
255,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role