Player Matchup

Chronos
Chronos
AkimboGeert
Chronos
Level 67
God Stats
3W - 3L
1,570 SR
Queue Stats
24W - 8L
1,758 Elo+
Party 1
Merlin
Merlin
HenkSolo
Merlin
Level 126
God Stats
0W - 2L
1,639 SR
Queue Stats
47W - 29L
1,694 Elo+
Party 1
Chaac
Chaac
HeusieJR
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,444 Elo+
Party 1
Team Averages
Level 94
1,570 SR
1,632 Elo+

VS

Team Averages
Level 113
1,692 SR
1,662 Elo+
Cerberus
Cerberus
Leonm9901
Cerberus
Level 127
God Stats
3W - 2L
1,721 SR
Queue Stats
79W - 58L
1,662 Elo+
Solo
Medusa
Medusa
dreadidelta
Medusa
Level 124
God Stats
11W - 3L
1,616 SR
Queue Stats
82W - 47L
1,678 Elo+
Solo
Vulcan
Vulcan
lKingsl3l4de
Vulcan
Level 88
God Stats
68W - 41L
1,737 SR
Queue Stats
148W - 114L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AkimboGeert
Chronos
9
0 / 4 / 1
6,146
615
2,989
8,033
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
HenkSolo
Merlin
10
2 / 3 / 0
6,940
694
6,022
6,571
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
HeusieJR
Chaac
9
0 / 3 / 2
6,323
632
5,989
8,605
4,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leonm9901
Cerberus
10
2 / 1 / 7
7,132
713
4,864
11,434
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
12
5 / 0 / 4
7,973
797
7,799
6,101
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
11
3 / 1 / 7
7,417
742
6,838
3,808
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
AkimboGeert
Chronos
0
4
1
0.13
L
Merlin
HenkSolo
Merlin
2
3
0
0.67
L
Chaac
HeusieJR
Chaac
0
3
2
0.33
W
Cerberus
Leonm9901
Cerberus
2
1
7
5.5
W
Medusa
5
0
4
7
W
Vulcan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
19,501
23,209
Taken
21,343
8,712
Mitigated
10,974
5,459
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AkimboGeert
Chronos
2,989
1,266
0
1,877
8,033
2,534
0
4,611
3,297
11,582
0
L
Merlin
HenkSolo
Merlin
6,022
347
0
1,537
6,571
1,960
37
3,841
2,655
34,770
0
L
Chaac
HeusieJR
Chaac
5,989
1,263
0
2,045
8,605
4,218
0
2,981
5,499
0
26,285
W
Cerberus
Leonm9901
Cerberus
4,864
531
0
3,592
11,434
7,591
0
5,200
5,928
19,872
0
W
Medusa
7,799
4,069
0
1,863
6,101
2,126
578
2,494
3,431
0
32,462
W
Vulcan
6,838
2,591
0
1,686
3,808
1,257
96
761
2,935
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
22,522
133
Minions Killed
162
0
Camps Cleared
0
526,133
Distance Traveled
567,742
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,146
615
36
4
0
159,337
0
L
Merlin
6,940
694
63
6
0
165,690
3
L
Chaac
6,323
632
34
3
0
201,106
1
W
Cerberus
7,132
713
51
5
0
180,179
4
W
Medusa
7,973
797
66
7
0
192,093
2
W
Vulcan
7,417
742
45
5
0
195,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role