Player Matchup

Nemesis
Nemesis
AllMarv
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Fauxcrab302
Ymir
Level 65
God Stats
14W - 7L
1,953 SR
Queue Stats
503W - 519L
1,415 Elo+
Party 3
Freya
Freya
SgtShades
Freya
Level 126
God Stats
9W - 7L
1,308 SR
Queue Stats
39W - 31L
1,583 Elo+
Party 3
Tiamat
Tiamat
Vanatiksss
Tiamat
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 31L
1,680 Elo+
Party 3
Artemis
Artemis
tslαmp
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,552 SR
1,536 Elo+

VS

Team Averages
Level 42
1,518 SR
1,479 Elo+
Artemis
Artemis
ArtemisPhoebe
Artemis
Level 35
God Stats
41W - 37L
1,600 SR
Queue Stats
75W - 59L
1,623 Elo+
Solo
Amaterasu
Amaterasu
B3T1M
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr Casadesus
Tsukuyomi
Level 33
God Stats
12W - 11L
1,610 SR
Queue Stats
80W - 80L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
MrLlama93
Cthulhu
Level 15
God Stats
10W - 14L
1,378 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
PiinkiePiie
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AllMarv
Nemesis
11
2 / 0 / 2
5,846
585
3,062
5,597
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 2
6,059
606
1,906
6,108
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
SgtShades
Freya
10
3 / 2 / 2
6,218
622
5,653
5,513
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Vanatiksss
Tiamat
13
3 / 0 / 0
6,768
677
3,979
2,383
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
tslαmp
Artemis
10
0 / 0 / 7
5,631
563
4,035
5,423
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 2 / 0
5,683
568
4,172
4,286
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
B3T1M
Amaterasu
8
1 / 3 / 0
4,987
499
3,184
7,719
3,296
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Mr Casadesus
Tsukuyomi
10
1 / 2 / 0
5,491
549
1,101
5,957
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
MrLlama93
Cthulhu
7
0 / 4 / 0
4,708
471
853
5,321
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
PiinkiePiie
Kukulkan
9
0 / 2 / 0
5,166
517
2,811
4,214
1,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AllMarv
Nemesis
2
0
2
3
L
Artemis
1
2
0
0.5
L
Amaterasu
B3T1M
Amaterasu
1
3
0
0.33
W
5
1
2
6
L
Tsukuyomi
Mr Casadesus
Tsukuyomi
1
2
0
0.5
L
Cthulhu
MrLlama93
Cthulhu
0
4
0
0
L
Kukulkan
PiinkiePiie
Kukulkan
0
2
0
0
W
Freya
SgtShades
Freya
3
2
2
2
W
Tiamat
Vanatiksss
Tiamat
3
0
0
3
W
Artemis
tslαmp
Artemis
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
12,121
25,024
Taken
27,497
10,161
Mitigated
10,275
10,354
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AllMarv
Nemesis
3,062
1,554
0
2,972
5,597
1,878
0
993
4,604
0
29,624
L
Artemis
4,172
1,778
0
750
4,286
1,036
0
1,089
3,151
0
28,361
L
Amaterasu
B3T1M
Amaterasu
3,184
1,025
0
2,586
7,719
3,296
0
4,679
3,004
0
12,524
W
1,906
416
0
705
6,108
2,839
0
1,078
5,030
9,704
0
L
Tsukuyomi
Mr Casadesus
Tsukuyomi
1,101
256
0
2,254
5,957
1,803
0
2,570
3,315
0
27,595
L
Cthulhu
MrLlama93
Cthulhu
853
105
0
617
5,321
2,818
0
1,564
3,757
9,767
0
L
Kukulkan
PiinkiePiie
Kukulkan
2,811
238
0
495
4,214
1,322
0
1,406
2,732
28,350
0
W
Freya
SgtShades
Freya
5,653
1,909
0
2,349
5,513
1,623
0
805
4,708
24,872
0
W
Tiamat
Vanatiksss
Tiamat
3,979
489
0
782
2,383
2,187
225
200
2,183
43,708
0
W
Artemis
tslαmp
Artemis
4,035
1,143
0
3,546
5,423
1,634
0
588
4,835
0
32,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
26,035
274
Minions Killed
260
0
Camps Cleared
0
935,815
Distance Traveled
969,602
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,846
585
60
6
0
196,728
4
L
Artemis
5,683
568
72
7
0
147,928
1
L
Amaterasu
4,987
499
33
3
0
196,519
0
W
Ymir
6,059
606
12
1
0
200,748
3
L
Tsukuyomi
5,491
549
79
8
0
232,683
4
L
Cthulhu
4,708
471
13
1
0
197,485
3
L
Kukulkan
5,166
517
63
6
0
194,987
3
W
Freya
6,218
622
45
5
0
157,209
1
W
Tiamat
6,768
677
100
10
0
211,897
1
W
Artemis
5,631
563
57
6
0
169,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role