Player Matchup

Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 101
God Stats
36W - 52L
1,494 SR
Queue Stats
36W - 52L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Zwolf382
Cthulhu
Level 69
God Stats
3W - 6L
1,219 SR
Queue Stats
206W - 241L
1,390 Elo+
Solo
Odin
Odin
zukiii
Odin
Level 146
God Stats
4W - 2L
1,792 SR
Queue Stats
294W - 388L
1,373 Elo+
Solo
Team Averages
Level 105
1,502 SR
1,400 Elo+

VS

Team Averages
Level 70
1,518 SR
1,397 Elo+
Cu Chulainn
Cu Chulainn
KAValier88
Cu Chulainn
Level 61
God Stats
64W - 83L
1,555 SR
Queue Stats
266W - 339L
1,428 Elo+
Solo
Persephone
Persephone
The Mirelurk
Persephone
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 329L
1,414 Elo+
Solo
Cabrakan
Cabrakan
iCompy98
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
7 / 0 / 8
14,476
689
13,818
13,523
4,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Zwolf382
Cthulhu
17
5 / 3 / 13
14,459
689
17,715
18,145
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
zukiii
Odin
17
7 / 2 / 10
14,025
668
16,012
22,079
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KAValier88
Cu Chulainn
14
1 / 7 / 3
11,603
553
11,819
23,823
23,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
The Mirelurk
Persephone
16
3 / 6 / 1
12,416
591
11,247
13,297
4,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
iCompy98
Cabrakan
14
1 / 6 / 2
11,348
540
11,317
25,961
27,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
0
8
11
L
Cu Chulainn
KAValier88
Cu Chulainn
1
7
3
0.36
L
Persephone
The Mirelurk
Persephone
3
6
1
0.58
W
Cthulhu
Zwolf382
Cthulhu
5
3
13
3.83
L
Cabrakan
iCompy98
Cabrakan
1
6
2
0.33
W
Odin
zukiii
Odin
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,545
Damage
34,383
53,747
Taken
63,081
34,407
Mitigated
54,970
13,600
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
13,818
1,856
1,170
5,179
13,523
4,885
1,109
6,001
7,522
116,940
0
L
Cu Chulainn
KAValier88
Cu Chulainn
11,819
3,707
0
2,603
23,823
23,354
0
12,334
11,226
0
54,010
L
Persephone
The Mirelurk
Persephone
11,247
1,317
0
507
13,297
4,147
0
5,089
7,980
48,781
0
W
Cthulhu
Zwolf382
Cthulhu
17,715
2,098
469
2,719
18,145
16,864
266
8,336
9,809
45,984
0
L
Cabrakan
iCompy98
Cabrakan
11,317
1,370
700
585
25,961
27,469
0
14,137
11,556
47,580
0
W
Odin
zukiii
Odin
16,012
3,989
0
4,063
22,079
12,658
1,068
8,834
13,245
0
64,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
35,367
283
Minions Killed
184
0
Camps Cleared
0
1,281,480
Distance Traveled
1,068,400
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,476
689
136
6
0
448,911
4
L
Cu Chulainn
11,603
553
73
3
0
393,988
1
L
Persephone
12,416
591
57
3
0
290,648
0
W
Cthulhu
14,459
689
65
3
0
442,662
0
L
Cabrakan
11,348
540
54
3
0
383,764
3
W
Odin
14,025
668
82
4
0
389,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role