Player Matchup

Izanami
Izanami
Monkey_D_Beyt
Izanami
Level 69
God Stats
101W - 92L
1,558 SR
Queue Stats
507W - 494L
1,426 Elo+
Party 2
Cerberus
Cerberus
O_Tronk
Cerberus
Level 114
God Stats
6W - 3L
1,572 SR
Queue Stats
189W - 132L
1,618 Elo+
Party 3
Sun Wukong
Sun Wukong
Trafalgar_D_Aris
Sun Wukong
Level 26
God Stats
28W - 23L
1,516 SR
Queue Stats
92W - 88L
1,445 Elo+
Party 2
Tiamat
Tiamat
mainagioi
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
michele1564
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 74
1,529 SR
1,498 Elo+

VS

Team Averages
Level 63
1,480 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
BellMuteki
Tsukuyomi
Level 114
God Stats
23W - 27L
1,165 SR
Queue Stats
321W - 338L
1,473 Elo+
Party 1
Anubis
Anubis
DekuMuteki
Anubis
Level 87
God Stats
24W - 40L
1,465 SR
Queue Stats
134W - 163L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
KuroMuteki
Cabrakan
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
126W - 126L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
denniz2000
Kukulkan
Level 61
God Stats
0W - 1L
1,774 SR
Queue Stats
37W - 54L
1,386 Elo+
Solo
Apollo
Apollo
limoneti2
Apollo
Level 43
God Stats
8W - 8L
1,686 SR
Queue Stats
162W - 172L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 4 / 4
5,332
533
3,286
4,583
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
O_Tronk
Cerberus
10
6 / 3 / 3
6,337
634
5,071
6,692
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Trafalgar_D_Aris
Sun Wukong
11
1 / 0 / 0
6,175
618
2,648
5,085
2,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
mainagioi
Tiamat
10
3 / 1 / 9
6,165
617
5,212
3,202
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 3
6,368
637
3,190
4,761
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BellMuteki
Tsukuyomi
10
3 / 2 / 1
5,875
588
3,010
7,610
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
DekuMuteki
Anubis
7
1 / 7 / 0
4,765
477
2,451
5,797
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
KuroMuteki
Cabrakan
7
1 / 2 / 1
4,775
478
584
5,020
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
denniz2000
Kukulkan
10
0 / 1 / 0
5,554
555
2,758
3,383
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
limoneti2
Apollo
8
1 / 4 / 3
4,901
490
1,956
5,964
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
8
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BellMuteki
Tsukuyomi
3
2
1
1.75
L
Anubis
DekuMuteki
Anubis
1
7
0
0.14
L
Cabrakan
KuroMuteki
Cabrakan
1
2
1
0.75
W
Izanami
2
4
4
1
W
Cerberus
O_Tronk
Cerberus
6
3
3
2.5
W
Sun Wukong
Trafalgar_D_Aris
Sun Wukong
1
0
0
1
L
Kukulkan
denniz2000
Kukulkan
0
1
0
0
L
Apollo
limoneti2
Apollo
1
4
3
0.63
W
Tiamat
mainagioi
Tiamat
3
1
9
7.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
10,759
24,323
Taken
27,774
11,673
Mitigated
9,240
5,922
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BellMuteki
Tsukuyomi
3,010
306
0
3,023
7,610
2,116
0
2,241
5,304
0
28,135
L
Anubis
DekuMuteki
Anubis
2,451
170
0
655
5,797
1,903
0
3,408
2,125
17,299
0
L
Cabrakan
KuroMuteki
Cabrakan
584
183
178
596
5,020
2,543
0
2,495
2,432
3,634
0
W
Izanami
3,286
2,085
0
325
4,583
1,750
0
1,200
3,383
0
26,149
W
Cerberus
O_Tronk
Cerberus
5,071
350
0
2,315
6,692
3,405
0
1,175
5,517
13,811
0
W
Sun Wukong
Trafalgar_D_Aris
Sun Wukong
2,648
380
0
915
5,085
2,051
0
2,462
2,327
0
30,369
L
Kukulkan
denniz2000
Kukulkan
2,758
182
0
890
3,383
1,176
0
0
3,383
25,708
0
L
Apollo
limoneti2
Apollo
1,956
553
70
785
5,964
1,502
0
1,690
4,247
0
24,621
W
Tiamat
mainagioi
Tiamat
5,212
1,024
0
1,280
3,202
2,629
636
572
2,630
21,165
0
W
3,190
328
0
1,087
4,761
1,838
139
88
4,673
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
25,870
267
Minions Killed
213
0
Camps Cleared
0
960,255
Distance Traveled
881,032
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,875
588
59
6
0
210,582
3
L
Anubis
4,765
477
30
3
0
128,447
1
L
Cabrakan
4,775
478
13
1
0
187,426
0
W
Izanami
5,332
533
61
6
0
170,393
1
W
Cerberus
6,337
634
21
2
0
192,516
4
W
Sun Wukong
6,175
618
73
7
0
183,350
0
L
Kukulkan
5,554
555
65
7
0
181,612
4
L
Apollo
4,901
490
46
5
0
172,965
0
W
Tiamat
6,165
617
31
3
0
188,088
2
W
Chaac
6,368
637
81
8
0
225,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role