Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BeadyStatue8071
Thanatos
Level 29
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Fenrir
Fenrir
thedankknight14
Fenrir
Level 109
God Stats
3W - 2L
1,527 SR
Queue Stats
109W - 164L
1,393 Elo+
Solo
Team Averages
Level 75
1,601 SR
1,544 Elo+

VS

Team Averages
Level 81
1,542 SR
1,535 Elo+
Bacchus
Bacchus
SuhMahBalls
Bacchus
Level 69
God Stats
18W - 16L
1,577 SR
Queue Stats
112W - 118L
1,536 Elo+
Solo
Medusa
Medusa
nyako0412
Medusa
Level 81
God Stats
7W - 8L
1,635 SR
Queue Stats
432W - 363L
1,535 Elo+
Party 1
Chronos
Chronos
pyonkiti2
Chronos
Level 93
God Stats
2W - 1L
1,413 SR
Queue Stats
575W - 458L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 1
8,348
596
3,307
11,269
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
10
1 / 5 / 1
7,919
566
2,734
10,036
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
8,911
637
6,434
14,305
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SuhMahBalls
Bacchus
12
2 / 0 / 5
8,776
627
7,849
7,699
8,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
nyako0412
Medusa
13
5 / 2 / 2
9,547
682
11,966
8,347
4,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
pyonkiti2
Chronos
12
0 / 1 / 6
8,558
611
8,945
5,298
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
Thanatos
1
5
1
0.3
W
Bacchus
SuhMahBalls
Bacchus
2
0
5
4.5
W
Medusa
nyako0412
Medusa
5
2
2
3
W
Chronos
pyonkiti2
Chronos
0
1
6
3
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
28,760
35,610
Taken
21,344
20,544
Mitigated
15,348
12,259
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,307
955
0
3,787
11,269
6,151
0
4,580
6,487
0
43,290
L
Thanatos
2,734
472
0
3,892
10,036
3,667
0
3,408
6,500
0
16,930
W
Bacchus
SuhMahBalls
Bacchus
7,849
926
834
1,724
7,699
8,707
205
0
7,699
13,657
0
W
Medusa
nyako0412
Medusa
11,966
6,338
0
2,109
8,347
4,822
645
16
8,331
0
40,117
W
Chronos
pyonkiti2
Chronos
8,945
1,635
0
1,397
5,298
1,819
1,561
50
5,248
47,025
0
L
6,434
870
0
4,580
14,305
10,726
0
8,251
5,708
0
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
26,881
132
Minions Killed
145
0
Camps Cleared
0
796,194
Distance Traveled
795,430
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,348
596
76
5
0
250,104
3
L
Thanatos
7,919
566
40
3
0
251,340
0
W
Bacchus
8,776
627
16
1
0
285,871
8
W
Medusa
9,547
682
51
4
0
258,487
2
W
Chronos
8,558
611
78
6
0
251,072
5
L
Fenrir
8,911
637
16
1
0
294,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role