Player Matchup

Tyr
Tyr
Gold III
CrushCrush91
Tyr
Gold III
Level 160
God Stats
19W - 15L
1,683 SR
Queue Stats
73W - 67L
1,518 MMR
Solo
Yemoja
Yemoja
Bronze III
KornaS
Yemoja
Bronze III
Level 35
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Rama
Rama
Silver I
Mezesetmu
Rama
Silver I
Level 136
God Stats
1W - 2L
1,577 SR
Queue Stats
86W - 71L
1,508 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
UltraFullHD
Zhong Kui
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
lAire57
Scylla
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,533 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,708 SR
1,508 MMR
Eset
Eset
Gold III
Asialils
Eset
Gold III
Level 155
God Stats
3W - 7L
1,850 SR
Queue Stats
357W - 358L
1,524 MMR
Solo
Loki
Loki
Gold III
Crazydevil38
Loki
Gold III
Level 103
God Stats
128W - 97L
1,629 SR
Queue Stats
214W - 198L
1,521 MMR
Solo
Anhur
Anhur
Gold II
Natall
Anhur
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
NikyLess
Ao Kuang
Gold I
Level 98
God Stats
1W - 2L
1,743 SR
Queue Stats
84W - 73L
1,497 MMR
Solo
Guan Yu
Guan Yu
Silver I
我的愿望是世界和平
Guan Yu
Silver I
Level 89
God Stats
5W - 2L
1,817 SR
Queue Stats
84W - 72L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 0
10,457
550
5,010
11,121
9,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
KornaS
Yemoja
11
0 / 4 / 2
7,387
389
6,168
13,240
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
15
0 / 5 / 1
8,684
457
9,969
14,915
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
UltraFullHD
Zhong Kui
11
1 / 4 / 1
7,571
398
5,767
12,015
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
lAire57
Scylla
13
2 / 8 / 1
8,466
446
6,597
11,885
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetApolloTsukuyomiDanzaburouTiamat

VS

Bans
JanusCu ChulainnGaneshaSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
5 / 1 / 5
11,612
611
9,347
10,409
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 0 / 3
11,407
600
6,468
10,946
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Natall
Anhur
17
1 / 2 / 5
11,064
582
5,324
12,835
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
NikyLess
Ao Kuang
20
13 / 1 / 5
12,630
665
19,665
21,684
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 10
9,736
512
6,426
17,199
13,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
23
23
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
5
1
5
7.5
W
2
0
3
3.5
L
2
2
0
1
L
Yemoja
KornaS
Yemoja
0
4
2
0.25
L
Rama
0
5
1
0.1
W
Anhur
Natall
Anhur
1
2
5
1.75
W
Ao Kuang
NikyLess
Ao Kuang
13
1
5
15.5
L
Zhong Kui
UltraFullHD
Zhong Kui
1
4
1
0.38
L
Scylla
lAire57
Scylla
2
8
1
0.31
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
47,230
63,176
Taken
73,073
29,093
Mitigated
40,159
17,402
Healing
40,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,347
947
2,730
3,470
10,409
4,275
3,363
3,209
7,200
90,509
0
W
6,468
1,072
0
5,810
10,946
8,029
881
832
10,114
0
68,029
L
5,010
543
0
4,126
11,121
9,004
0
3,560
7,186
0
73,585
L
Yemoja
KornaS
Yemoja
6,168
1,466
500
2,048
13,240
5,622
120
7,790
5,400
21,390
0
L
Rama
9,969
7,640
0
5,872
14,915
3,939
756
6,257
8,315
0
64,877
W
Anhur
Natall
Anhur
5,324
2,735
0
6,898
12,835
4,629
3,629
2,705
10,130
0
77,079
W
Ao Kuang
NikyLess
Ao Kuang
19,665
4,812
0
11,443
21,684
9,761
1,285
6,687
14,997
101,239
0
L
Zhong Kui
UltraFullHD
Zhong Kui
5,767
695
0
4,716
12,015
6,652
336
2,879
8,638
35,195
0
L
Scylla
lAire57
Scylla
6,597
619
0
140
11,885
3,876
94
8,526
3,359
44,671
0
W
6,426
856
2,187
7,922
17,199
13,465
2,102
7,204
9,995
0
34,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
56,449
463
Minions Killed
608
0
Camps Cleared
0
1,558,116
Distance Traveled
1,943,226
17
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,612
611
156
8
0
377,200
9
W
Loki
11,407
600
133
7
0
423,023
9
L
Tyr
10,457
550
152
8
0
339,239
2
L
Yemoja
7,387
389
33
2
0
349,124
6
L
Rama
8,684
457
122
6
0
309,042
4
W
Anhur
11,064
582
151
8
0
328,433
2
W
Ao Kuang
12,630
665
120
6
0
406,914
11
L
Zhong Kui
7,571
398
76
4
0
238,279
1
L
Scylla
8,466
446
80
4
0
322,432
4
W
Guan Yu
9,736
512
48
3
0
407,656
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role