Player Matchup

Xing Tian
Xing Tian
DizDanMan
Xing Tian
Level 36
God Stats
16W - 9L
1,648 SR
Queue Stats
133W - 142L
1,427 Elo+
Party 1
Ra
Ra
Ducky76
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
993 Elo+
Party 1
Anhur
Anhur
EarendilNiniel
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Prosperity冰封
Da Ji
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
不舞之鹤
Achilles
Level 18
God Stats
3W - 6L
1,594 SR
Queue Stats
25W - 32L
1,403 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,365 Elo+

VS

Team Averages
Level 23
1,492 SR
1,384 Elo+
Izanami
Izanami
AEther672
Izanami
Level 26
God Stats
40W - 14L
1,253 SR
Queue Stats
232W - 267L
1,413 Elo+
Solo
Amaterasu
Amaterasu
AJDark15
Amaterasu
Level 17
God Stats
7W - 10L
1,504 SR
Queue Stats
32W - 39L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Articube
Jormungandr
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
63W - 59L
1,468 Elo+
Solo
Fenrir
Fenrir
OsirisPhalanx
Fenrir
Level 28
God Stats
3W - 1L
1,786 SR
Queue Stats
79W - 88L
1,424 Elo+
Solo
Ra
Ra
SkyCaptain100
Ra
Level 16
God Stats
5W - 6L
1,199 SR
Queue Stats
12W - 24L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DizDanMan
Xing Tian
14
3 / 3 / 3
8,100
426
5,799
15,566
11,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 2
7,655
403
3,675
8,488
3,156
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 2
8,395
442
4,214
9,899
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 11 / 1
8,526
449
6,235
12,317
4,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
不舞之鹤
Achilles
16
5 / 2 / 2
9,715
511
10,258
17,840
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AEther672
Izanami
17
1 / 3 / 1
9,839
518
4,916
11,188
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
AJDark15
Amaterasu
15
3 / 1 / 8
10,115
532
5,866
10,421
4,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Articube
Jormungandr
14
2 / 1 / 3
9,060
477
10,009
11,090
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
13 / 4 / 5
11,080
583
14,203
13,707
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 2
11,001
579
4,491
10,337
3,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
13
Kills
23
25
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
AEther672
Izanami
1
3
1
0.5
W
Amaterasu
AJDark15
Amaterasu
3
1
8
7
W
Jormungandr
Articube
Jormungandr
2
1
3
3.5
L
Xing Tian
DizDanMan
Xing Tian
3
3
3
1.5
L
0
6
2
0.17
L
2
3
2
1
W
13
4
5
3.88
L
3
11
1
0.32
W
4
5
2
1
L
Achilles
不舞之鹤
Achilles
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
39,485
64,110
Taken
56,743
29,171
Mitigated
25,309
11,498
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AEther672
Izanami
4,916
3,225
0
5,477
11,188
3,652
2,612
1,842
9,346
0
83,068
W
Amaterasu
AJDark15
Amaterasu
5,866
2,886
0
3,434
10,421
4,922
2,384
0
10,421
0
37,164
W
Jormungandr
Articube
Jormungandr
10,009
1,868
0
1,032
11,090
6,918
20
2,647
8,443
37,264
0
L
Xing Tian
DizDanMan
Xing Tian
5,799
845
262
1,493
15,566
11,316
0
5,076
10,440
36,622
0
L
3,675
447
438
1,278
8,488
3,156
135
1,775
6,699
39,867
0
L
4,214
1,558
234
2,082
9,899
2,957
512
2,172
7,727
0
48,947
W
14,203
2,412
0
3,003
13,707
5,932
29
3,120
10,587
0
49,966
L
6,235
1,117
0
156
12,317
4,210
389
351
11,966
0
40,292
W
4,491
978
127
2,539
10,337
3,885
812
1,865
8,472
71,141
0
L
Achilles
不舞之鹤
Achilles
10,258
4,123
0
5,555
17,840
7,532
0
5,062
12,778
0
59,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
51,095
381
Minions Killed
457
0
Camps Cleared
0
1,650,287
Distance Traveled
1,860,614
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,839
518
132
7
0
348,555
4
W
Amaterasu
10,115
532
79
4
0
403,642
1
W
Jormungandr
9,060
477
47
2
0
370,737
0
L
Xing Tian
8,100
426
58
3
0
366,785
5
L
Ra
7,655
403
77
4
0
289,983
2
L
Anhur
8,395
442
88
5
0
257,151
2
W
Fenrir
11,080
583
62
3
0
387,656
0
L
Da Ji
8,526
449
56
3
0
361,140
1
W
Ra
11,001
579
137
7
0
350,024
0
L
Achilles
9,715
511
102
5
0
375,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role