Player Matchup

Hercules
Hercules
Dashelf95
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Hyperiongig
Ao Kuang
Level 153
God Stats
1W - 5L
1,513 SR
Queue Stats
142W - 158L
1,570 Elo+
Solo
Chernobog
Chernobog
icameanhur22
Chernobog
Level 57
God Stats
3W - 1L
1,346 SR
Queue Stats
147W - 189L
1,471 Elo+
Solo
Team Averages
Level 80
1,453 SR
1,518 Elo+

VS

Team Averages
Level 76
1,498 SR
1,500 Elo+
Danzaburou
Danzaburou
Conman118
Danzaburou
Level 49
God Stats
19W - 12L
1,739 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
sanakot
Baron Samedi
Level 127
God Stats
2W - 0L
1,312 SR
Queue Stats
66W - 68L
1,533 Elo+
Solo
Xing Tian
Xing Tian
vidkidthevidkid
Xing Tian
Level 53
God Stats
2W - 0L
1,445 SR
Queue Stats
57W - 58L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dashelf95
Hercules
11
2 / 4 / 1
8,198
631
5,884
17,081
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Hyperiongig
Ao Kuang
10
2 / 2 / 2
8,161
628
4,278
9,874
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
icameanhur22
Chernobog
12
2 / 4 / 2
8,638
664
8,638
10,512
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Conman118
Danzaburou
13
7 / 2 / 3
10,386
799
13,593
8,307
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
sanakot
Baron Samedi
12
2 / 3 / 6
8,985
691
11,003
11,068
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
vidkidthevidkid
Xing Tian
12
1 / 1 / 6
8,490
653
6,493
13,934
9,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
10
10
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Conman118
Danzaburou
7
2
3
4.25
L
Hercules
Dashelf95
Hercules
2
4
1
0.63
L
Ao Kuang
Hyperiongig
Ao Kuang
2
2
2
1.5
L
Chernobog
icameanhur22
Chernobog
2
4
2
0.75
W
Baron Samedi
sanakot
Baron Samedi
2
3
6
1.67
W
Xing Tian
vidkidthevidkid
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,800
Damage
31,089
37,467
Taken
33,309
21,591
Mitigated
17,988
10,090
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Conman118
Danzaburou
13,593
5,740
0
2,472
8,307
3,266
1,352
1,140
7,117
0
63,147
L
Hercules
Dashelf95
Hercules
5,884
1,811
0
5,616
17,081
13,743
0
7,925
8,772
0
20,198
L
Ao Kuang
Hyperiongig
Ao Kuang
4,278
874
0
2,230
9,874
3,912
0
4,369
5,365
16,847
2,930
L
Chernobog
icameanhur22
Chernobog
8,638
4,643
564
1,680
10,512
3,936
0
4,387
5,786
0
47,013
W
Baron Samedi
sanakot
Baron Samedi
11,003
1,026
1,832
3,797
11,068
5,006
556
1,143
9,800
38,219
0
W
Xing Tian
vidkidthevidkid
Xing Tian
6,493
977
708
2,682
13,934
9,716
428
2,575
11,059
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
27,861
144
Minions Killed
157
0
Camps Cleared
0
619,814
Distance Traveled
735,734
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,386
799
85
7
0
251,819
4
L
Hercules
8,198
631
28
2
0
240,746
0
L
Ao Kuang
8,161
628
32
2
0
171,651
2
L
Chernobog
8,638
664
84
6
0
207,417
3
W
Baron Samedi
8,985
691
61
5
0
226,443
0
W
Xing Tian
8,490
653
11
1
0
257,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role