Player Matchup

Thanatos
Thanatos
GrumpyGrayFox
Thanatos
Level 28
God Stats
7W - 9L
1,817 SR
Queue Stats
234W - 275L
1,439 Elo+
Solo
Ares
Ares
NitroBenzene
Ares
Level 11
God Stats
1W - 0L
1,923 SR
Queue Stats
6W - 6L
1,469 Elo+
Solo
Ra
Ra
elpanchoo1
Ra
Level 15
God Stats
6W - 3L
1,512 SR
Queue Stats
18W - 13L
1,482 Elo+
Solo
Neith
Neith
itskiser
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,667 Elo+
Solo
Janus
Janus
pennypinchin
Janus
Level 27
God Stats
30W - 31L
1,551 SR
Queue Stats
126W - 141L
1,466 Elo+
Solo
Team Averages
Level 17
1,661 SR
1,504 Elo+

VS

Team Averages
Level 19
1,515 SR
1,444 Elo+
Ra
Ra
Ginganinja1499
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,409 Elo+
Solo
Neith
Neith
SHNUB BOY
Neith
Level 29
God Stats
25W - 33L
1,465 SR
Queue Stats
135W - 237L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
ValkorionSWTOR
Ao Kuang
Level 17
God Stats
7W - 4L
1,753 SR
Queue Stats
65W - 46L
1,685 Elo+
Solo
King Arthur
King Arthur
mattg106
King Arthur
Level 13
God Stats
5W - 13L
1,359 SR
Queue Stats
16W - 23L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
逃过一杰
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrumpyGrayFox
Thanatos
12
6 / 3 / 0
7,467
533
4,629
8,049
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 3 / 2
7,055
504
4,108
8,512
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 6
8,987
642
4,654
4,688
1,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
itskiser
Neith
13
4 / 1 / 5
7,533
538
7,671
5,881
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 1 / 1
8,301
593
8,789
5,329
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,418
387
1,368
8,103
2,471
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SHNUB BOY
Neith
9
0 / 3 / 3
5,743
410
5,404
9,024
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
15
9 / 1 / 0
8,810
629
8,750
9,826
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
mattg106
King Arthur
10
0 / 3 / 1
5,930
424
3,726
6,548
4,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
逃过一杰
Kumbhakarna
9
0 / 4 / 6
6,277
448
2,005
12,916
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
9
9
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Thanatos
GrumpyGrayFox
Thanatos
6
3
0
2
W
3
3
2
1.33
L
Neith
SHNUB BOY
Neith
0
3
3
0.5
L
Ao Kuang
9
1
0
9
W
2
1
6
5
W
Neith
itskiser
Neith
4
1
5
6.5
L
King Arthur
mattg106
King Arthur
0
3
1
0.17
W
3
1
1
3.5
L
Kumbhakarna
逃过一杰
Kumbhakarna
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
21,253
32,459
Taken
46,417
13,831
Mitigated
17,666
14,414
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,368
451
104
1,654
8,103
2,471
76
4,778
3,033
16,672
0
W
Thanatos
GrumpyGrayFox
Thanatos
4,629
1,590
0
6,618
8,049
3,273
0
3,597
4,452
0
33,713
W
4,108
265
0
1,330
8,512
4,893
279
4,171
4,341
14,357
0
L
Neith
SHNUB BOY
Neith
5,404
2,200
499
3,655
9,024
2,446
574
1,632
7,350
0
30,941
L
Ao Kuang
8,750
1,703
0
5,227
9,826
3,588
0
3,219
6,433
56,615
0
W
4,654
606
194
2,577
4,688
1,416
1,715
403
4,235
49,383
0
W
Neith
itskiser
Neith
7,671
2,482
0
2,740
5,881
2,497
481
1,178
4,678
0
34,770
L
King Arthur
mattg106
King Arthur
3,726
659
0
770
6,548
4,273
0
2,124
4,424
0
22,100
W
8,789
645
0
955
5,329
1,752
138
2,774
2,555
57,531
0
L
Kumbhakarna
逃过一杰
Kumbhakarna
2,005
225
0
3,420
12,916
4,888
332
5,158
7,626
8,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
32,178
354
Minions Killed
234
0
Camps Cleared
0
1,328,957
Distance Traveled
1,215,966
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,418
387
28
2
0
227,140
0
W
Thanatos
7,467
533
69
5
0
281,512
0
W
Ares
7,055
504
21
2
0
270,597
4
L
Neith
5,743
410
45
3
0
239,067
2
L
Ao Kuang
8,810
629
106
8
0
282,924
2
W
Ra
8,987
642
94
7
0
266,114
5
W
Neith
7,533
538
60
4
0
229,252
0
L
King Arthur
5,930
424
42
3
0
250,827
2
W
Janus
8,301
593
110
8
0
281,482
1
L
Kumbhakarna
6,277
448
13
1
0
216,008
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role