Player Matchup

Anubis
Anubis
HasdrubaLBoo
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
KamuiKaren
Kuzenbo
Level 89
God Stats
2W - 4L
1,065 SR
Queue Stats
260W - 274L
1,386 Elo+
Party 2
Awilix
Awilix
Obaraten69
Awilix
Level 56
God Stats
4W - 1L
1,675 SR
Queue Stats
25W - 21L
1,433 Elo+
Solo
Chaac
Chaac
ProustV
Chaac
Level 35
God Stats
23W - 22L
1,488 SR
Queue Stats
204W - 263L
1,389 Elo+
Party 2
Artemis
Artemis
Yaaaas
Artemis
Level 87
God Stats
9W - 3L
1,683 SR
Queue Stats
86W - 75L
1,485 Elo+
Solo
Team Averages
Level 70
1,482 SR
1,430 Elo+

VS

Team Averages
Level 91
1,536 SR
1,474 Elo+
Da Ji
Da Ji
 
Da Ji
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Acer31
Horus
Level 116
God Stats
4W - 2L
1,637 SR
Queue Stats
179W - 165L
1,469 Elo+
Party 3
Cernunnos
Cernunnos
Blackrut
Cernunnos
Level 106
God Stats
66W - 63L
1,525 SR
Queue Stats
310W - 326L
1,415 Elo+
Solo
Olorun
Olorun
Fendeh
Olorun
Level 107
God Stats
5W - 2L
1,510 SR
Queue Stats
89W - 69L
1,507 Elo+
Party 3
Scylla
Scylla
bobthethird32425
Scylla
Level 46
God Stats
34W - 44L
1,506 SR
Queue Stats
297W - 349L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 0
5,890
589
3,576
4,073
1,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
KamuiKaren
Kuzenbo
9
1 / 0 / 3
5,479
548
2,715
4,743
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
Obaraten69
Awilix
10
3 / 3 / 4
6,156
616
2,686
5,657
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
ProustV
Chaac
9
0 / 2 / 0
5,228
523
2,033
7,686
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Yaaaas
Artemis
9
2 / 0 / 2
5,296
530
4,231
3,469
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 2
5,331
533
3,252
6,315
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Acer31
Horus
7
0 / 3 / 1
4,765
477
2,315
8,055
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Blackrut
Cernunnos
11
2 / 0 / 0
6,113
611
5,135
3,027
972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Fendeh
Olorun
3
1 / 1 / 0
3,948
395
1,477
1,479
243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 1
5,553
555
2,666
4,113
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
2
1
L
Horus
Acer31
Horus
0
3
1
0.17
L
Cernunnos
Blackrut
Cernunnos
2
0
0
2
L
Olorun
Fendeh
Olorun
1
1
0
1
W
Anubis
2
1
0
2
W
Kuzenbo
KamuiKaren
Kuzenbo
1
0
3
2.5
W
Awilix
Obaraten69
Awilix
3
3
4
1.67
W
Chaac
ProustV
Chaac
0
2
0
0
W
Artemis
Yaaaas
Artemis
2
0
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
14,845
25,628
Taken
22,989
12,917
Mitigated
6,843
10,590
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,252
990
0
0
6,315
1,757
0
1,287
5,028
0
26,463
L
Horus
Acer31
Horus
2,315
1,494
126
2,622
8,055
2,894
0
2,244
5,811
0
12,067
L
Cernunnos
Blackrut
Cernunnos
5,135
2,832
0
1,436
3,027
972
1,186
0
2,877
0
31,229
L
Olorun
Fendeh
Olorun
1,477
988
75
551
1,479
243
0
213
1,266
6,808
0
W
Anubis
3,576
44
0
2,380
4,073
1,624
588
1,484
2,381
32,686
0
W
Kuzenbo
KamuiKaren
Kuzenbo
2,715
1,385
397
2,349
4,743
3,914
173
845
3,898
14,539
0
W
Awilix
Obaraten69
Awilix
2,686
969
0
481
5,657
1,763
99
1,112
4,445
0
33,418
W
Chaac
ProustV
Chaac
2,033
292
0
2,709
7,686
4,513
0
0
7,686
0
23,242
W
Artemis
Yaaaas
Artemis
4,231
2,115
222
2,052
3,469
1,103
710
394
3,075
0
29,369
L
2,666
103
0
517
4,113
977
87
2,547
1,566
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
25,710
268
Minions Killed
202
0
Camps Cleared
0
890,978
Distance Traveled
732,841
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,331
533
60
6
0
198,283
3
L
Horus
4,765
477
18
2
0
160,935
1
L
Cernunnos
6,113
611
62
6
0
166,349
4
L
Olorun
3,948
395
11
1
0
38,758
0
W
Anubis
5,890
589
74
7
0
162,423
3
W
Kuzenbo
5,479
548
13
1
0
190,925
7
W
Awilix
6,156
616
67
7
0
208,490
2
W
Chaac
5,228
523
54
5
0
163,542
1
W
Artemis
5,296
530
60
6
0
165,598
4
L
Scylla
5,553
555
51
5
0
168,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role