Player Matchup

Hel
Hel
LDubE7Th
Hel
Level 16
God Stats
4W - 8L
1,388 SR
Queue Stats
267W - 312L
1,460 Elo+
Solo
Rama
Rama
LordDon595
Rama
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 185L
1,574 Elo+
Solo
Loki
Loki
MyDads_OnlyFans
Loki
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 40L
1,464 Elo+
Solo
Athena
Athena
Neko_517
Athena
Level 25
God Stats
33W - 36L
1,451 SR
Queue Stats
357W - 358L
1,398 Elo+
Solo
Bakasura
Bakasura
sabres_own
Bakasura
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 35L
1,435 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,466 Elo+

VS

Team Averages
Level 22
1,551 SR
1,489 Elo+
Ares
Ares
CheekSlayer7698
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,371 Elo+
Solo
Odin
Odin
Hozesk
Odin
Level 28
God Stats
7W - 5L
1,776 SR
Queue Stats
168W - 156L
1,540 Elo+
Solo
Neith
Neith
Mague2012
Neith
Level 28
God Stats
11W - 7L
1,480 SR
Queue Stats
101W - 79L
1,595 Elo+
Solo
Pele
Pele
brayanv312
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,687 Elo+
Solo
Anubis
Anubis
yampolgamer01
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,398
450
4,661
6,751
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
4,741
395
1,603
8,488
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 0
5,284
440
2,814
7,991
2,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
Neko_517
Athena
9
1 / 5 / 2
5,520
460
2,471
10,309
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
sabres_own
Bakasura
11
3 / 4 / 0
6,477
540
3,981
9,762
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
5,779
482
4,842
7,026
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Hozesk
Odin
14
7 / 0 / 0
8,146
679
6,258
6,063
5,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Mague2012
Neith
12
8 / 1 / 1
7,605
634
11,800
6,675
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

14
5 / 1 / 2
8,157
680
5,861
6,668
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
6,194
516
1,587
3,905
1,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
21
21
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Odin
Hozesk
Odin
7
0
0
7
L
0
3
0
0
L
0
4
1
0.13
W
Neith
Mague2012
Neith
8
1
1
8.5
L
0
5
0
0
L
Athena
Neko_517
Athena
1
5
2
0.4
W
5
1
2
6
L
Bakasura
sabres_own
Bakasura
3
4
0
0.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
30,348
43,301
Taken
30,337
14,215
Mitigated
15,387
10,913
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,842
685
0
350
7,026
4,044
329
2,629
3,967
12,791
0
W
Odin
Hozesk
Odin
6,258
1,526
0
1,774
6,063
5,423
0
476
5,452
0
39,166
L
4,661
311
1,086
2,775
6,751
1,921
120
799
5,952
23,038
0
L
1,603
1,070
0
2,545
8,488
1,997
0
1,471
6,917
0
17,115
W
Neith
Mague2012
Neith
11,800
5,879
246
3,740
6,675
2,423
2,617
2,075
4,506
0
45,376
L
2,814
1,093
0
687
7,991
2,260
120
0
7,991
0
25,038
L
Athena
Neko_517
Athena
2,471
482
0
1,268
10,309
3,970
0
2,233
7,776
11,274
0
W
5,861
1,565
0
3,400
6,668
2,032
0
143
6,181
0
54,477
L
Bakasura
sabres_own
Bakasura
3,981
2,586
0
2,552
9,762
4,067
0
1,526
8,236
0
30,984
W
1,587
0
0
1,645
3,905
1,465
416
1,273
2,109
23,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
35,881
218
Minions Killed
353
0
Camps Cleared
0
1,061,410
Distance Traveled
1,077,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,779
482
18
2
0
201,002
0
W
Odin
8,146
679
95
8
0
224,827
2
L
Hel
5,398
450
46
4
0
236,985
2
L
Rama
4,741
395
30
3
0
178,802
0
W
Neith
7,605
634
84
7
0
194,310
1
L
Loki
5,284
440
47
4
0
217,825
2
L
Athena
5,520
460
20
2
0
225,204
1
W
Pele
8,157
680
106
9
0
226,571
1
L
Bakasura
6,477
540
75
6
0
202,594
0
W
Anubis
6,194
516
50
4
0
231,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role