Player Matchup

Merlin
Merlin
Haissas
Merlin
Level 124
God Stats
1W - 1L
1,819 SR
Queue Stats
44W - 51L
1,492 Elo+
Party 2
Nox
Nox
KikisLV
Nox
Level 125
God Stats
8W - 5L
1,895 SR
Queue Stats
326W - 255L
1,585 Elo+
Party 3
Chernobog
Chernobog
Paspis
Chernobog
Level 100
God Stats
1W - 3L
1,257 SR
Queue Stats
110W - 90L
1,522 Elo+
Party 2
Ra
Ra
SoNuclear
Ra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 73L
1,315 Elo+
Party 3
Ganesha
Ganesha
шалунписюн
Ganesha
Level 135
God Stats
11W - 8L
1,345 SR
Queue Stats
930W - 751L
1,546 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,492 Elo+

VS

Team Averages
Level 102
1,469 SR
1,524 Elo+
Agni
Agni
BOGAXUL
Agni
Level 125
God Stats
11W - 5L
1,789 SR
Queue Stats
432W - 422L
1,468 Elo+
Solo
Zeus
Zeus
Der-Harmstrong
Zeus
Level 59
God Stats
16W - 6L
1,795 SR
Queue Stats
574W - 565L
1,521 Elo+
Solo
Janus
Janus
GG_MaBoiii
Janus
Level 144
God Stats
4W - 8L
1,069 SR
Queue Stats
291W - 300L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
MoonOre
Baron Samedi
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,611 Elo+
Party 1
Khepri
Khepri
Shikaar
Khepri
Level 127
God Stats
4W - 3L
1,189 SR
Queue Stats
280W - 286L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Haissas
Merlin
17
6 / 7 / 4
10,967
685
16,084
16,277
14,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
20
7 / 5 / 4
11,809
738
14,753
16,074
14,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Paspis
Chernobog
18
4 / 6 / 6
11,104
694
8,660
18,168
10,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 9
9,492
593
9,943
14,680
11,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
0 / 10 / 10
10,208
638
6,890
24,459
33,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BOGAXUL
Agni
17
2 / 4 / 22
10,810
676
13,487
12,131
6,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 3 / 11
13,683
855
26,482
10,186
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
20
8 / 4 / 15
12,464
779
13,177
12,174
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MoonOre
Baron Samedi
20
7 / 4 / 23
12,479
780
19,111
18,127
19,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Shikaar
Khepri
20
4 / 2 / 22
12,067
754
7,250
14,784
21,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
17
Kills
36
36
Deaths
17
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Agni
BOGAXUL
Agni
2
4
22
3.25
W
15
3
11
6.83
W
Janus
8
4
15
3.88
L
Merlin
Haissas
Merlin
6
7
4
1.14
L
Nox
7
5
4
1.8
W
Baron Samedi
MoonOre
Baron Samedi
7
4
23
4.63
L
Chernobog
Paspis
Chernobog
4
6
6
1.17
W
Khepri
Shikaar
Khepri
4
2
22
7.5
L
0
8
9
0.56
L
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,330
Damage
79,507
89,658
Taken
67,402
84,249
Mitigated
60,377
25,398
Healing
30,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BOGAXUL
Agni
13,487
1,397
2,860
1,484
12,131
6,525
782
8,329
3,802
32,165
0
W
26,482
1,597
2,566
2,506
10,186
6,461
1,117
7,331
2,855
44,721
0
W
Janus
13,177
569
2,286
1,592
12,174
7,014
1,646
10,190
1,984
37,314
0
L
Merlin
Haissas
Merlin
16,084
655
1,668
964
16,277
14,429
0
14,162
2,115
33,684
0
L
Nox
14,753
616
2,172
2,150
16,074
14,799
0
14,203
1,871
34,015
0
W
Baron Samedi
MoonOre
Baron Samedi
19,111
2,225
7,637
7,055
18,127
19,037
1,413
14,222
3,905
36,821
0
L
Chernobog
Paspis
Chernobog
8,660
4,061
2,780
2,324
18,168
10,749
0
16,679
1,489
0
28,146
W
Khepri
Shikaar
Khepri
7,250
855
1,479
1,527
14,784
21,340
386
7,598
7,186
11,918
0
L
9,943
330
6,726
2,757
14,680
11,078
0
13,648
1,032
19,271
0
L
6,890
760
1,358
2,499
24,459
33,194
0
20,815
3,644
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
61,503
153
Minions Killed
158
0
Camps Cleared
0
1,174,489
Distance Traveled
1,403,768
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,810
676
31
2
0
263,820
1
W
Zeus
13,683
855
48
3
0
267,401
5
W
Janus
12,464
779
52
3
0
281,357
1
L
Merlin
10,967
685
29
2
0
222,658
0
L
Nox
11,809
738
50
3
0
250,443
0
W
Baron Samedi
12,479
780
18
1
0
284,808
0
L
Chernobog
11,104
694
37
2
0
203,217
0
W
Khepri
12,067
754
9
1
0
306,382
2
L
Ra
9,492
593
34
2
0
270,432
0
L
Ganesha
10,208
638
3
0
0
227,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role