Player Matchup

Set
Set
FantomJedi
Set
Level 25
God Stats
3W - 5L
1,553 SR
Queue Stats
108W - 87L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Mystic-I_I
Ratatoskr
Level 14
God Stats
3W - 4L
1,474 SR
Queue Stats
18W - 23L
1,249 Elo+
Solo
Cerberus
Cerberus
jamesbondáâ
Cerberus
Level 10
God Stats
1W - 2L
1,709 SR
Queue Stats
13W - 30L
1,168 Elo+
Solo
Ymir
Ymir
pocho-high
Ymir
Level 28
God Stats
9W - 12L
1,390 SR
Queue Stats
140W - 155L
1,348 Elo+
Solo
Thanatos
Thanatos
thezanli1299
Thanatos
Level 11
God Stats
12W - 15L
1,439 SR
Queue Stats
32W - 41L
1,327 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,319 Elo+

VS

Team Averages
Level 13
1,470 SR
1,400 Elo+
Nemesis
Nemesis
IvanDelgado2007
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
Discordia
Discordia
Lizzie08
Discordia
Level 28
God Stats
8W - 9L
1,574 SR
Queue Stats
52W - 49L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Phantomphinex15
Sun Wukong
Level 16
God Stats
13W - 14L
1,274 SR
Queue Stats
606W - 663L
1,237 Elo+
Solo
Bellona
Bellona
REINJAVIKPOWER2
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
halowade
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 0
10,766
489
6,054
16,254
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Mystic-I_I
Ratatoskr
17
9 / 3 / 2
11,053
502
11,695
13,292
10,557
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
jamesbondáâ
Cerberus
10
0 / 8 / 7
7,876
358
2,031
17,258
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
20 / 5 / 0
12,372
562
24,416
17,600
9,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
thezanli1299
Thanatos
14
1 / 9 / 5
8,741
397
2,188
14,636
5,881
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 4
10,329
470
7,470
15,126
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Lizzie08
Discordia
19
11 / 1 / 0
12,031
547
17,263
10,821
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Phantomphinex15
Sun Wukong
16
4 / 10 / 3
10,529
479
9,819
18,059
9,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 8 / 5
9,940
452
6,924
14,812
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
halowade
Heimdallr
10
2 / 9 / 2
8,079
367
4,169
12,405
5,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
35
Kills
29
33
Deaths
36
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
W
7
8
4
1.13
W
Discordia
Lizzie08
Discordia
11
1
0
11
L
Ratatoskr
Mystic-I_I
Ratatoskr
9
3
2
3.33
W
Sun Wukong
Phantomphinex15
Sun Wukong
4
10
3
0.55
W
5
8
5
0.94
W
Heimdallr
halowade
Heimdallr
2
9
2
0.33
L
Cerberus
jamesbondáâ
Cerberus
0
8
7
0.44
L
20
5
0
4
L
Thanatos
thezanli1299
Thanatos
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
45,645
79,040
Taken
71,223
43,591
Mitigated
37,937
13,666
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,054
2,815
0
3,524
16,254
5,796
0
9,562
6,692
0
58,986
W
7,470
3,293
0
1,009
15,126
8,109
2,316
1,103
14,023
0
28,680
W
Discordia
Lizzie08
Discordia
17,263
3,195
0
2,018
10,821
4,048
1,163
1,106
9,715
80,923
0
L
Ratatoskr
Mystic-I_I
Ratatoskr
11,695
2,406
0
2,668
13,292
10,557
691
1,040
12,252
0
54,776
W
Sun Wukong
Phantomphinex15
Sun Wukong
9,819
2,859
0
2,934
18,059
9,520
26
14,127
3,932
0
47,214
W
6,924
2,969
0
278
14,812
11,091
1,417
602
14,210
0
37,394
W
Heimdallr
halowade
Heimdallr
4,169
2,471
99
814
12,405
5,169
1,331
9,509
2,896
0
20,922
L
Cerberus
jamesbondáâ
Cerberus
2,031
748
0
1,454
17,258
11,392
43
1,665
15,593
28,180
0
L
24,416
5,309
0
3,069
17,600
9,965
1,782
767
16,833
86,359
0
L
Thanatos
thezanli1299
Thanatos
2,188
864
0
2,951
14,636
5,881
470
4,229
10,407
0
30,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
50,908
402
Minions Killed
333
0
Camps Cleared
0
1,754,499
Distance Traveled
1,960,985
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,766
489
96
4
0
359,391
0
W
Nemesis
10,329
470
48
2
0
421,644
0
W
Discordia
12,031
547
123
6
0
393,549
2
L
Ratatoskr
11,053
502
94
4
0
399,537
2
W
Sun Wukong
10,529
479
80
4
0
385,914
2
W
Bellona
9,940
452
55
3
0
464,912
0
W
Heimdallr
8,079
367
27
1
0
294,966
1
L
Cerberus
7,876
358
42
2
0
295,722
0
L
Ymir
12,372
562
114
5
0
374,251
0
L
Thanatos
8,741
397
56
3
0
325,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role