Player Matchup

Merlin
Merlin
King_of_Moondust
Merlin
Level 125
God Stats
3W - 6L
1,677 SR
Queue Stats
96W - 108L
1,570 Elo+
Solo
Cerberus
Cerberus
MR HIPPOPOTOMUS
Cerberus
Level 105
God Stats
0W - 1L
1,457 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Jing Wei
Jing Wei
MaxRek
Jing Wei
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 247L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
PixelRaccoon
Tsukuyomi
Level 89
God Stats
1W - 2L
1,232 SR
Queue Stats
49W - 54L
1,467 Elo+
Solo
Discordia
Discordia
arnold928
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,587 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,491 Elo+

VS

Team Averages
Level 112
1,396 SR
1,542 Elo+
Ah Puch
Ah Puch
CJBeck21
Ah Puch
Level 157
God Stats
2W - 1L
1,501 SR
Queue Stats
76W - 63L
1,686 Elo+
Party 1
Bacchus
Bacchus
Inlunius
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
UnarmedMarksman
Discordia
Level 149
God Stats
1W - 1L
1,344 SR
Queue Stats
74W - 61L
1,703 Elo+
Party 1
Neith
Neith
cheevas82
Neith
Level 89
God Stats
1W - 4L
1,085 SR
Queue Stats
9W - 24L
1,328 Elo+
Solo
Serqet
Serqet
giufu92
Serqet
Level 69
God Stats
24W - 26L
1,549 SR
Queue Stats
442W - 420L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,821
982
5,517
8,562
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
15
0 / 4 / 7
8,952
895
9,731
16,174
11,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MaxRek
Jing Wei
15
2 / 6 / 4
9,574
957
7,356
13,984
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PixelRaccoon
Tsukuyomi
16
4 / 9 / 3
10,149
1,015
12,809
17,068
5,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
arnold928
Discordia
16
2 / 4 / 5
9,753
975
9,964
6,390
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

154

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CJBeck21
Ah Puch
18
11 / 1 / 11
12,751
1,275
27,930
6,962
2,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Inlunius
Bacchus
17
3 / 3 / 12
10,348
1,035
5,235
14,139
11,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
UnarmedMarksman
Discordia
17
4 / 1 / 13
10,624
1,062
12,027
7,731
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
cheevas82
Neith
16
0 / 1 / 11
9,699
970
2,949
5,292
1,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
giufu92
Serqet
16
8 / 3 / 7
11,132
1,113
6,868
13,633
3,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
9
Kills
26
26
Deaths
9
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CJBeck21
Ah Puch
11
1
11
16.5
W
Bacchus
Inlunius
Bacchus
3
3
12
3
L
1
3
4
1
L
Cerberus
0
4
7
0.88
L
Jing Wei
MaxRek
Jing Wei
2
6
4
0.67
L
Tsukuyomi
PixelRaccoon
Tsukuyomi
4
9
3
0.61
W
Discordia
UnarmedMarksman
Discordia
4
1
13
10.5
L
Discordia
arnold928
Discordia
2
4
5
1.13
W
Neith
cheevas82
Neith
0
1
11
5.5
W
Serqet
giufu92
Serqet
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,377
Damage
55,009
62,178
Taken
47,757
26,559
Mitigated
21,750
924
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CJBeck21
Ah Puch
27,930
740
0
2,279
6,962
2,332
0
3,047
3,749
62,010
0
W
Bacchus
Inlunius
Bacchus
5,235
485
0
327
14,139
11,659
0
5,156
8,622
10,773
0
L
5,517
180
0
60
8,562
2,797
0
4,341
4,053
42,555
0
L
Cerberus
9,731
183
0
695
16,174
11,146
0
11,841
3,686
18,774
0
L
Jing Wei
MaxRek
Jing Wei
7,356
3,761
0
0
13,984
4,590
0
10,809
3,123
0
28,785
L
Tsukuyomi
PixelRaccoon
Tsukuyomi
12,809
3,141
0
67
17,068
5,989
0
13,105
3,490
0
26,192
W
Discordia
UnarmedMarksman
Discordia
12,027
831
0
200
7,731
2,133
0
4,521
2,810
27,636
0
L
Discordia
arnold928
Discordia
9,964
473
0
102
6,390
2,037
0
5,096
1,294
19,081
0
W
Neith
cheevas82
Neith
2,949
1,264
0
352
5,292
1,672
0
2,201
2,877
0
22,111
W
Serqet
giufu92
Serqet
6,868
669
0
0
13,633
3,954
0
8,692
4,487
0
10,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
54,554
223
Minions Killed
194
11
Camps Cleared
6
975,399
Distance Traveled
946,446
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,751
1,275
81
8
2
198,337
1
W
Bacchus
10,348
1,035
6
1
0
173,546
0
L
Merlin
9,821
982
96
10
4
176,960
2
L
Cerberus
8,952
895
28
3
1
208,245
0
L
Jing Wei
9,574
957
38
4
4
219,211
0
L
Tsukuyomi
10,149
1,015
33
3
2
192,400
0
W
Discordia
10,624
1,062
43
4
4
192,026
0
L
Discordia
9,753
975
28
3
0
178,583
0
W
Neith
9,699
970
51
5
0
174,399
0
W
Serqet
11,132
1,113
13
1
0
208,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role